Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sxy_Muffin16
Heimdallr
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 50L
1,698 Elo+
Solo
Lancelot
Lancelot
TwentySevens
Lancelot
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 92L
1,364 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,512 Elo+

VS

Team Averages
Level 102
1,612 SR
1,380 Elo+
Mercury
Mercury
Ibuckrook
Mercury
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 53L
1,512 Elo+
Party 1
Mulan
Mulan
SauceTr4p
Mulan
Level 104
God Stats
2W - 8L
1,842 SR
Queue Stats
319W - 299L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
SirSauced420
Aphrodite
Level 155
God Stats
5W - 4L
1,715 SR
Queue Stats
284W - 298L
1,469 Elo+
Party 1
Medusa
Medusa
milnitz
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,441 Elo+
Solo
Fafnir
Fafnir
wootakismaximus
Fafnir
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
213W - 205L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
12 / 2 / 21
12,914
861
34,503
14,583
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
 
Maui
18
2 / 0 / 31
10,723
715
6,192
27,639
19,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
 
Hel
16
5 / 4 / 15
10,664
711
8,262
12,820
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Sxy_Muffin16
Heimdallr
19
3 / 2 / 26
11,171
745
25,478
15,674
9,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
TwentySevens
Lancelot
19
14 / 1 / 15
12,039
803
19,198
18,349
15,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ibuckrook
Mercury
15
3 / 7 / 4
9,985
666
15,220
15,988
9,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
SauceTr4p
Mulan
15
2 / 7 / 7
8,645
576
7,603
19,546
20,703
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
SirSauced420
Aphrodite
15
0 / 8 / 4
8,911
594
8,628
20,031
15,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
milnitz
Medusa
16
4 / 9 / 5
10,136
676
21,643
17,357
8,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 5 / 6
9,676
645
12,415
28,751
44,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
35
36
Kills
9
9
Deaths
36
108
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
2
21
11.25
W
Maui
 
Maui
2
0
31
17.5
W
Hel
 
Hel
5
4
15
3.13
L
Mercury
Ibuckrook
Mercury
3
7
4
0.71
L
Mulan
SauceTr4p
Mulan
2
7
7
0.79
L
Aphrodite
SirSauced420
Aphrodite
0
8
4
0.25
W
Heimdallr
Sxy_Muffin16
Heimdallr
3
2
26
8
W
Lancelot
TwentySevens
Lancelot
14
1
15
21.5
L
Medusa
milnitz
Medusa
4
9
5
0.72
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,633
Damage
65,509
89,065
Taken
101,673
60,018
Mitigated
98,052
53,794
Healing
33,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
34,503
3,441
1,188
3,434
14,583
9,533
2,084
3,278
11,305
54,032
0
W
Maui
 
Maui
6,192
788
1,460
12,603
27,639
19,519
650
5,548
22,091
12,073
0
W
Hel
 
Hel
8,262
725
14,874
6,338
12,820
6,148
1,096
3,821
8,999
14,069
0
L
Mercury
Ibuckrook
Mercury
15,220
5,137
1,014
1,507
15,988
9,236
0
7,364
8,624
0
20,158
L
Mulan
SauceTr4p
Mulan
7,603
1,184
647
1,174
19,546
20,703
0
10,353
9,193
340
13,821
L
Aphrodite
SirSauced420
Aphrodite
8,628
811
8,229
8,622
20,031
15,586
0
10,279
9,752
27,047
0
W
Heimdallr
Sxy_Muffin16
Heimdallr
25,478
12,624
815
4,408
15,674
9,503
3,640
4,029
11,645
0
46,589
W
Lancelot
TwentySevens
Lancelot
19,198
3,245
2,728
5,946
18,349
15,315
1,717
4,367
13,982
0
35,513
L
Medusa
milnitz
Medusa
21,643
7,112
1,083
927
17,357
8,486
23
6,919
10,438
0
34,298
L
12,415
4,878
1,615
9,172
28,751
44,041
0
14,042
14,709
23,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,511
Gold Earned
47,353
153
Minions Killed
110
0
Camps Cleared
0
1,463,069
Distance Traveled
1,316,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,914
861
48
3
0
266,002
0
W
Maui
10,723
715
7
0
0
321,860
0
W
Hel
10,664
711
14
1
0
277,016
0
L
Mercury
9,985
666
15
1
0
245,773
0
L
Mulan
8,645
576
10
1
0
279,454
0
L
Aphrodite
8,911
594
42
3
0
278,433
0
W
Heimdallr
11,171
745
43
3
0
245,010
0
W
Lancelot
12,039
803
41
3
0
353,181
0
L
Medusa
10,136
676
30
2
0
237,291
0
L
Fafnir
9,676
645
13
1
0
275,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role