Player Matchup

Anubis
Anubis
Nutshoot
Anubis
Level 100
God Stats
57W - 44L
1,461 SR
Queue Stats
153W - 153L
1,393 Elo+
Solo
Bacchus
Bacchus
PedrinDLL
Bacchus
Level 129
God Stats
5W - 2L
1,724 SR
Queue Stats
40W - 37L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
ardilla249
Baron Samedi
Level 107
God Stats
14W - 2L
1,843 SR
Queue Stats
79W - 67L
1,527 Elo+
Party 3
Da Ji
Da Ji
ronniecolegod
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,392 Elo+
Party 3
Neith
Neith
éoBina
Neith
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
65W - 65L
1,477 Elo+
Party 1
Team Averages
Level 90
1,605 SR
1,472 Elo+

VS

Team Averages
Level 64
1,570 SR
1,449 Elo+
Hades
Hades
 
Hades
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ElSagastico
Xing Tian
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 379L
1,459 Elo+
Solo
Terra
Terra
JorgiitoGod
Terra
Level 101
God Stats
11W - 14L
1,444 SR
Queue Stats
221W - 257L
1,437 Elo+
Party 2
Mercury
Mercury
Skalibur78
Mercury
Level 89
God Stats
7W - 11L
1,766 SR
Queue Stats
193W - 226L
1,437 Elo+
Party 2
Chernobog
Chernobog
juanchitovila
Chernobog
Level 23
God Stats
9W - 13L
1,639 SR
Queue Stats
73W - 140L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nutshoot
Anubis
16
8 / 0 / 6
10,310
687
16,619
12,148
6,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PedrinDLL
Bacchus
11
1 / 2 / 6
7,187
479
4,875
11,897
13,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ardilla249
Baron Samedi
13
2 / 1 / 6
7,819
521
4,635
2,871
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 2 / 4
9,395
626
7,229
12,643
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
éoBina
Neith
13
5 / 3 / 3
8,302
553
11,080
10,758
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 2
8,001
533
8,284
10,930
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ElSagastico
Xing Tian
11
0 / 7 / 0
6,989
466
6,444
16,615
8,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 6
6,766
451
3,706
12,469
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Skalibur78
Mercury
13
4 / 5 / 2
7,859
524
6,639
12,501
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
juanchitovila
Chernobog
12
2 / 4 / 2
7,360
491
5,806
12,288
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
8
8
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
2
1
L
Xing Tian
ElSagastico
Xing Tian
0
7
0
0
L
0
2
6
1.5
W
Anubis
Nutshoot
Anubis
8
0
6
11
W
Bacchus
PedrinDLL
Bacchus
1
2
6
2
L
Mercury
Skalibur78
Mercury
4
5
2
1
W
Baron Samedi
ardilla249
Baron Samedi
2
1
6
5
L
Chernobog
juanchitovila
Chernobog
2
4
2
0.75
W
5
2
4
3.5
W
Neith
éoBina
Neith
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,438
Damage
30,879
50,317
Taken
64,803
31,616
Mitigated
35,668
18,804
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,284
2,199
111
3,290
10,930
6,382
73
4,914
6,016
57,082
0
L
Xing Tian
ElSagastico
Xing Tian
6,444
762
0
1,214
16,615
8,991
0
11,125
5,490
45,618
0
L
3,706
605
1,283
3,764
12,469
10,766
210
5,118
7,351
18,977
0
W
Anubis
Nutshoot
Anubis
16,619
1,440
0
7,725
12,148
6,766
53
6,062
5,710
83,284
0
W
Bacchus
PedrinDLL
Bacchus
4,875
438
0
2,167
11,897
13,285
328
5,455
6,362
26,245
0
L
Mercury
Skalibur78
Mercury
6,639
3,687
0
853
12,501
4,674
0
2,830
9,671
0
55,987
W
Baron Samedi
ardilla249
Baron Samedi
4,635
189
1,191
651
2,871
1,250
92
1,242
1,629
32,840
1,032
L
Chernobog
juanchitovila
Chernobog
5,806
3,201
0
3,958
12,288
4,855
630
1,729
10,559
0
48,892
W
7,229
3,102
0
2,047
12,643
5,583
0
2,895
9,712
0
72,461
W
Neith
éoBina
Neith
11,080
6,272
0
5,023
10,758
4,732
786
2,288
8,470
0
58,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
36,975
396
Minions Killed
383
0
Camps Cleared
0
1,345,529
Distance Traveled
1,416,289
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,001
533
103
7
0
259,352
2
L
Xing Tian
6,989
466
97
6
0
249,403
3
L
Terra
6,766
451
26
2
0
302,642
0
W
Anubis
10,310
687
128
9
0
273,099
0
W
Bacchus
7,187
479
29
2
0
284,388
5
L
Mercury
7,859
524
81
5
0
334,343
0
W
Baron Samedi
7,819
521
64
4
0
203,138
0
L
Chernobog
7,360
491
76
5
0
270,549
0
W
Da Ji
9,395
626
105
7
0
326,746
0
W
Neith
8,302
553
70
5
0
258,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role