Player Matchup

Ganesha
Ganesha
AbntClimax
Ganesha
Level 126
God Stats
6W - 4L
1,293 SR
Queue Stats
242W - 271L
1,180 Elo+
Party 1
Chiron
Chiron
Brunoganster25
Chiron
Level 107
God Stats
4W - 5L
1,298 SR
Queue Stats
364W - 344L
1,657 Elo+
Solo
Bacchus
Bacchus
COACH x DOUG
Bacchus
Level 113
God Stats
0W - 1L
1,740 SR
Queue Stats
5W - 7L
1,214 Elo+
Party 1
Apollo
Apollo
Quetzalcoatl MV
Apollo
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
354W - 375L
1,503 Elo+
Solo
Bellona
Bellona
o Dreww o
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,202 Elo+
Party 1
Team Averages
Level 122
1,466 SR
1,351 Elo+

VS

Team Averages
Level 140
1,500 SR
1,641 Elo+
Ares
Ares
Awkon92
Ares
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,887 Elo+
Solo
Kuzenbo
Kuzenbo
Hunterxlnt
Kuzenbo
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
458W - 471L
1,488 Elo+
Solo
He Bo
He Bo
NickBarnes1995
He Bo
Level 118
God Stats
1W - 6L
1,500 SR
Queue Stats
109W - 105L
1,578 Elo+
Party 2
Charybdis
Charybdis
TBP_Lust
Charybdis
Level 147
God Stats
1W - 8L
1,500 SR
Queue Stats
477W - 482L
1,639 Elo+
Solo
Hou Yi
Hou Yi
Wuzzball
Hou Yi
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 105L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbntClimax
Ganesha
13
0 / 4 / 12
7,782
707
8,294
18,460
11,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 5 / 6
10,106
919
11,341
12,000
6,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
COACH x DOUG
Bacchus
14
3 / 2 / 10
8,848
804
6,785
10,695
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 4 / 7
8,707
792
11,216
12,973
7,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
o Dreww o
Bellona
14
1 / 3 / 10
7,989
726
9,804
12,253
15,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Awkon92
Ares
16
5 / 5 / 7
9,348
850
8,604
15,802
22,275
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Hunterxlnt
Kuzenbo
16
4 / 2 / 9
9,468
861
6,673
10,961
17,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 9
8,904
809
13,218
11,988
6,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TBP_Lust
Charybdis
15
0 / 3 / 9
8,651
786
12,612
9,264
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Wuzzball
Hou Yi
16
6 / 3 / 8
9,723
884
12,532
9,110
4,533
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
59
17
Kills
17
18
Deaths
18
45
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AbntClimax
Ganesha
0
4
12
1.5
W
Ares
Awkon92
Ares
5
5
7
1.7
L
7
5
6
2
L
Bacchus
COACH x DOUG
Bacchus
3
2
10
4
W
Kuzenbo
Hunterxlnt
Kuzenbo
4
2
9
4.25
W
2
5
9
1.3
L
6
4
7
2.38
W
Charybdis
TBP_Lust
Charybdis
0
3
9
1.5
W
Hou Yi
Wuzzball
Hou Yi
6
3
8
3.33
L
Bellona
o Dreww o
Bellona
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
53,639
66,381
Taken
57,125
57,232
Mitigated
56,515
24,297
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AbntClimax
Ganesha
8,294
89
1,017
5,653
18,460
11,481
0
8,043
10,417
17,327
0
W
Ares
Awkon92
Ares
8,604
280
422
1,120
15,802
22,275
581
4,097
11,338
11,607
0
L
11,341
3,903
1,221
1,920
12,000
6,430
674
5,313
6,661
0
28,310
L
Bacchus
COACH x DOUG
Bacchus
6,785
313
272
3,474
10,695
15,884
217
3,846
6,849
11,830
0
W
Kuzenbo
Hunterxlnt
Kuzenbo
6,673
1,523
0
440
10,961
17,995
780
4,102
6,702
11,859
0
W
13,218
1,062
980
3,489
11,988
6,687
520
4,116
7,748
20,925
0
L
11,216
7,867
1,875
5,245
12,973
7,560
735
5,349
7,624
0
18,954
W
Charybdis
TBP_Lust
Charybdis
12,612
4,662
1,366
2,133
9,264
5,025
1,553
2,763
6,159
0
32,457
W
Hou Yi
Wuzzball
Hou Yi
12,532
5,728
1,603
932
9,110
4,533
3,158
2,235
6,785
0
23,727
L
Bellona
o Dreww o
Bellona
9,804
829
1,037
2,583
12,253
15,877
34
5,931
6,322
3,475
13,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
46,094
110
Minions Killed
111
0
Camps Cleared
0
973,188
Distance Traveled
852,333
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,782
707
2
0
0
199,886
0
W
Ares
9,348
850
4
0
0
178,566
0
L
Chiron
10,106
919
39
4
0
165,339
5
L
Bacchus
8,848
804
12
1
0
210,229
0
W
Kuzenbo
9,468
861
12
1
0
141,478
0
W
He Bo
8,904
809
19
2
0
182,255
0
L
Apollo
8,707
792
21
2
0
187,025
0
W
Charybdis
8,651
786
49
4
0
171,855
0
W
Hou Yi
9,723
884
27
2
0
178,179
0
L
Bellona
7,989
726
36
3
0
210,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role