Player Matchup

Zhong Kui
Zhong Kui
ButteryDannerz
Zhong Kui
Level 28
God Stats
21W - 8L
1,579 SR
Queue Stats
200W - 83L
1,758 Elo+
Solo
Merlin
Merlin
ToeSkeeter
Merlin
Level 65
God Stats
66W - 36L
937 SR
Queue Stats
280W - 122L
1,175 Elo+
Party 1
Shiva
Shiva
eatmyspatchHRez
Shiva
Level 1
God Stats
6W - 1L
1,500 SR
Queue Stats
64W - 21L
1,500 Elo+
Party 1
Apollo
Apollo
eboyd88
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,402 Elo+
Solo
Loki
Loki
hammy1771
Loki
Level 24
God Stats
50W - 16L
1,584 SR
Queue Stats
126W - 78L
1,571 Elo+
Solo
Team Averages
Level 29
1,420 SR
1,481 Elo+

VS

Team Averages
Level 27
1,415 SR
1,414 Elo+
Poseidon
Poseidon
Devyxmas
Poseidon
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 39L
1,226 Elo+
Solo
Cthulhu
Cthulhu
Ktrue03
Cthulhu
Level 25
God Stats
0W - 2L
1,284 SR
Queue Stats
32W - 52L
1,428 Elo+
Solo
Ymir
Ymir
MugiwaraLABT
Ymir
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 12L
1,530 Elo+
Solo
Ne Zha
Ne Zha
Pxlarbear
Ne Zha
Level 29
God Stats
3W - 5L
1,190 SR
Queue Stats
85W - 73L
1,437 Elo+
Solo
Nike
Nike
castillo2201
Nike
Level 29
God Stats
20W - 14L
1,598 SR
Queue Stats
297W - 290L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ButteryDannerz
Zhong Kui
16
6 / 0 / 8
9,314
847
10,311
6,812
5,003
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ToeSkeeter
Merlin
16
2 / 0 / 5
8,672
788
6,533
3,269
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 15
7,814
710
12,314
10,110
7,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
eboyd88
Apollo
14
3 / 0 / 9
8,128
739
10,851
6,685
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
8 / 2 / 10
9,035
821
10,591
8,476
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Devyxmas
Poseidon
14
0 / 5 / 1
7,345
668
2,479
7,531
2,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ktrue03
Cthulhu
12
0 / 2 / 0
6,734
612
3,332
12,341
13,011
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 4 / 1
7,485
680
5,100
15,841
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Pxlarbear
Ne Zha
13
2 / 5 / 0
7,323
666
3,501
10,380
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
7,238
658
6,995
13,932
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
20
Kills
3
3
Deaths
20
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ButteryDannerz
Zhong Kui
6
0
8
10
L
Poseidon
Devyxmas
Poseidon
0
5
1
0.1
L
Cthulhu
Ktrue03
Cthulhu
0
2
0
0
L
0
4
1
0.13
L
Ne Zha
Pxlarbear
Ne Zha
2
5
0
0.4
W
Merlin
ToeSkeeter
Merlin
2
0
5
4.5
L
1
4
2
0.5
W
1
1
15
8.5
W
Apollo
eboyd88
Apollo
3
0
9
7.5
W
Loki
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,600
Damage
21,407
35,352
Taken
60,025
20,027
Mitigated
41,860
8,194
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ButteryDannerz
Zhong Kui
10,311
269
193
2,684
6,812
5,003
613
1,616
5,113
36,497
1,970
L
Poseidon
Devyxmas
Poseidon
2,479
43
0
105
7,531
2,456
301
2,333
5,198
27,167
859
L
Cthulhu
Ktrue03
Cthulhu
3,332
114
795
382
12,341
13,011
0
4,072
8,269
13,066
0
L
5,100
516
834
3,066
15,841
13,811
60
4,248
11,593
19,932
0
L
Ne Zha
Pxlarbear
Ne Zha
3,501
1,683
0
327
10,380
3,786
0
1,877
8,503
0
17,242
W
Merlin
ToeSkeeter
Merlin
6,533
461
0
1,660
3,269
1,301
951
663
2,606
48,117
0
L
6,995
872
0
960
13,932
8,796
167
3,709
10,223
0
14,024
W
12,314
894
127
426
10,110
7,514
61
3,005
6,890
0
24,156
W
Apollo
eboyd88
Apollo
10,851
5,540
0
1,909
6,685
2,787
608
3,316
3,160
0
27,209
W
Loki
10,591
3,718
0
1,195
8,476
3,422
66
2,253
6,085
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
36,125
260
Minions Killed
166
0
Camps Cleared
0
1,150,257
Distance Traveled
1,026,710
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,314
847
64
6
0
200,393
0
L
Poseidon
7,345
668
47
4
0
205,797
0
L
Cthulhu
6,734
612
24
2
0
211,199
0
L
Ymir
7,485
680
35
3
0
178,673
0
L
Ne Zha
7,323
666
36
3
0
212,564
0
W
Merlin
8,672
788
93
8
0
213,005
0
L
Nike
7,238
658
24
2
0
218,477
0
W
Shiva
7,814
710
26
2
0
252,991
5
W
Apollo
8,128
739
46
4
0
237,923
0
W
Loki
9,035
821
31
3
0
245,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role