Player Matchup

Aphrodite
Aphrodite
BlueBerry91
Aphrodite
Level 60
God Stats
2W - 5L
1,718 SR
Queue Stats
7W - 14L
1,703 Elo+
Solo
Serqet
Serqet
Eternal_Blue13
Serqet
Level 121
God Stats
131W - 106L
1,509 SR
Queue Stats
485W - 458L
1,517 Elo+
Party 2
Bellona
Bellona
PoisonCorrupted
Bellona
Level 44
God Stats
7W - 5L
1,713 SR
Queue Stats
152W - 175L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
blue-modex
Baron Samedi
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
278W - 299L
1,508 Elo+
Party 2
Cupid
Cupid
isyenite-
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 344L
1,425 Elo+
Party 2
Team Averages
Level 87
1,588 SR
1,542 Elo+

VS

Team Averages
Level 92
1,504 SR
1,260 Elo+
Surtr
Surtr
DonnyUzumaki886
Surtr
Level 124
God Stats
29W - 27L
1,500 SR
Queue Stats
167W - 205L
1,299 Elo+
Party 1
Loki
Loki
HORRIBELSNIPER
Loki
Level 73
God Stats
1W - 8L
1,500 SR
Queue Stats
105W - 109L
1,215 Elo+
Solo
Danzaburou
Danzaburou
Im FRieDDD
Danzaburou
Level 32
God Stats
6W - 9L
1,305 SR
Queue Stats
55W - 83L
1,179 Elo+
Party 1
Sobek
Sobek
Toasty1738
Sobek
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
64W - 86L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
WillUzumaki 182
Baron Samedi
Level 121
God Stats
12W - 16L
1,715 SR
Queue Stats
188W - 236L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlueBerry91
Aphrodite
12
1 / 3 / 4
7,910
465
3,604
9,689
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
8 / 2 / 6
9,843
579
11,623
12,164
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 4 / 5
8,737
514
13,551
19,447
20,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
blue-modex
Baron Samedi
15
3 / 3 / 9
8,922
525
8,313
9,844
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
isyenite-
Cupid
13
6 / 0 / 5
8,383
493
16,724
12,224
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,291
488
10,950
22,424
18,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 5 / 3
7,709
453
3,538
13,109
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Im FRieDDD
Danzaburou
12
2 / 4 / 0
8,113
477
6,400
12,870
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
10
0 / 4 / 4
7,084
417
6,613
19,149
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
WillUzumaki 182
Baron Samedi
15
6 / 2 / 1
9,276
546
12,142
5,889
3,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
12
12
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlueBerry91
Aphrodite
1
3
4
1
L
3
7
2
0.57
W
8
2
6
5.5
L
1
5
3
0.5
L
Danzaburou
Im FRieDDD
Danzaburou
2
4
0
0.5
W
4
4
5
1.63
L
Sobek
0
4
4
0.5
L
Baron Samedi
WillUzumaki 182
Baron Samedi
6
2
1
3.25
W
Baron Samedi
blue-modex
Baron Samedi
3
3
9
2.5
W
Cupid
isyenite-
Cupid
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,815
Damage
39,643
63,368
Taken
73,441
42,578
Mitigated
51,638
23,053
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlueBerry91
Aphrodite
3,604
1,172
3,108
3,410
9,689
6,517
217
3,088
6,601
28,871
0
L
10,950
4,530
0
5,702
22,424
18,476
0
2,906
19,271
540
57,089
W
11,623
2,264
0
486
12,164
5,522
0
3,215
8,949
0
64,064
L
3,538
752
40
2,928
13,109
4,995
104
1,003
11,752
22
47,235
L
Danzaburou
Im FRieDDD
Danzaburou
6,400
2,543
0
4,213
12,870
5,215
2,808
1,558
11,196
0
54,564
W
13,551
4,687
0
5,105
19,447
20,345
234
3,302
16,145
0
58,829
L
Sobek
6,613
514
320
5,479
19,149
19,542
0
4,693
14,126
19,404
0
L
Baron Samedi
WillUzumaki 182
Baron Samedi
12,142
601
392
2,009
5,889
3,410
0
1,386
4,293
56,867
0
W
Baron Samedi
blue-modex
Baron Samedi
8,313
685
1,333
2,908
9,844
5,436
501
5,355
4,489
56,212
1,366
W
Cupid
isyenite-
Cupid
16,724
10,115
437
6,266
12,224
4,758
1,302
4,113
8,111
0
58,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
40,473
413
Minions Killed
337
0
Camps Cleared
0
1,676,667
Distance Traveled
1,508,726
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,910
465
43
3
0
290,094
3
L
Surtr
8,291
488
75
4
0
232,213
0
W
Serqet
9,843
579
90
5
0
413,689
6
L
Loki
7,709
453
78
5
0
351,044
0
L
Danzaburou
8,113
477
79
5
0
275,377
0
W
Bellona
8,737
514
87
5
0
330,376
2
L
Sobek
7,084
417
19
1
0
343,297
0
L
Baron Samedi
9,276
546
86
5
0
306,795
8
W
Baron Samedi
8,922
525
113
7
0
319,010
0
W
Cupid
8,383
493
80
5
0
323,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role