Player Matchup

Artio
Artio
NickChocula
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
eid2u4emit
Yu Huang
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Rama
Rama
jman6542
Rama
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,359 Elo+
Solo
Hercules
Hercules
smalls951
Hercules
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,833 Elo+
Party 2
Thor
Thor
thelegitcelery
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,538 Elo+

VS

Team Averages
Level 144
1,553 SR
1,608 Elo+
Surtr
Surtr
EatAsNotGras
Surtr
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
6W - 9L
1,756 Elo+
Solo
Sylvanus
Sylvanus
FunkCoffin
Sylvanus
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
416W - 360L
1,555 Elo+
Solo
Anhur
Anhur
Loastic37
Anhur
Level 136
God Stats
2W - 6L
1,500 SR
Queue Stats
356W - 334L
1,623 Elo+
Party 1
Janus
Janus
SuperNova1108
Janus
Level 158
God Stats
4W - 4L
1,731 SR
Queue Stats
245W - 221L
1,504 Elo+
Party 1
Nemesis
Nemesis
lordliritm
Nemesis
Level 144
God Stats
15W - 10L
1,285 SR
Queue Stats
138W - 110L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,278
656
540
3,851
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
eid2u4emit
Yu Huang
6
1 / 0 / 0
3,741
748
1,112
1,835
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
5
0 / 1 / 0
3,152
630
1,265
2,997
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
smalls951
Hercules
7
2 / 0 / 0
4,193
839
2,242
3,442
1,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

6
0 / 0 / 1
3,639
728
264
2,772
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,102
620
1,852
3,754
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
FunkCoffin
Sylvanus
6
1 / 0 / 1
3,381
676
2,041
3,145
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Loastic37
Anhur
6
1 / 0 / 1
3,364
673
2,346
1,650
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
3,851
770
592
2,268
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
lordliritm
Nemesis
6
0 / 1 / 0
3,414
683
671
3,931
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sylvanus
FunkCoffin
Sylvanus
1
0
1
1.5
L
Anhur
Loastic37
Anhur
1
0
1
1.5
W
0
1
0
0
L
0
0
0
0
W
Yu Huang
eid2u4emit
Yu Huang
1
0
0
1
W
Rama
0
1
0
0
L
Nemesis
lordliritm
Nemesis
0
1
0
0
W
Hercules
smalls951
Hercules
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,423
Damage
7,502
14,897
Taken
14,748
5,397
Mitigated
4,809
7,044
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,852
1,051
0
1,190
3,754
1,352
0
0
3,754
229
11,250
L
Sylvanus
FunkCoffin
Sylvanus
2,041
1,142
54
954
3,145
1,433
0
396
2,749
11,244
3,992
L
Anhur
Loastic37
Anhur
2,346
900
0
912
1,650
434
0
144
1,506
0
16,122
W
540
31
120
1,553
3,851
1,691
0
857
2,994
5,810
0
L
592
137
0
750
2,268
598
0
979
1,289
26,083
0
W
Yu Huang
eid2u4emit
Yu Huang
1,112
141
0
500
1,835
516
0
194
1,641
18,643
0
W
Rama
1,265
1,118
0
1,509
2,997
592
0
885
2,112
0
18,878
L
Nemesis
lordliritm
Nemesis
671
178
0
360
3,931
992
0
133
3,798
0
16,656
W
Hercules
smalls951
Hercules
2,242
1,446
0
1,830
3,442
1,752
0
66
3,376
0
24,263
W
264
69
0
1,532
2,772
846
0
398
2,374
0
17,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,003
Gold Earned
17,112
168
Minions Killed
163
0
Camps Cleared
0
531,457
Distance Traveled
512,523
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,102
620
23
5
0
71,245
0
L
Sylvanus
3,381
676
30
6
0
85,118
0
L
Anhur
3,364
673
19
4
0
101,623
0
W
Artio
3,278
656
10
2
0
105,054
2
L
Janus
3,851
770
55
11
0
123,835
0
W
Yu Huang
3,741
748
36
7
0
105,040
0
W
Rama
3,152
630
35
7
0
91,317
0
L
Nemesis
3,414
683
36
7
0
130,702
0
W
Hercules
4,193
839
41
8
0
109,238
0
W
Thor
3,639
728
46
9
0
120,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role