Player Matchup

Thoth
Thoth
 
Thoth
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Runny72
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
kingofthedepths
Bacchus
Level 4
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Team Averages
Level 17
1,411 SR
1,415 Elo+

VS

Team Averages
Level 56
1,406 SR
1,495 Elo+
Ne Zha
Ne Zha
BigT 12B
Ne Zha
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 215L
1,486 Elo+
Party 2
Freya
Freya
DaStick2
Freya
Level 17
God Stats
1W - 2L
1,269 SR
Queue Stats
3W - 6L
1,471 Elo+
Party 2
Surtr
Surtr
RandomPeople7
Surtr
Level 124
God Stats
2W - 2L
1,449 SR
Queue Stats
180W - 163L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 6 / 1
6,353
635
3,868
8,186
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Runny72
Sun Wukong
8
0 / 6 / 1
5,909
591
2,807
11,665
5,541
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 0
7,136
714
4,067
10,014
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigT 12B
Ne Zha
14
6 / 1 / 6
8,768
877
8,976
6,028
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Freya
DaStick2
Freya
14
4 / 0 / 9
8,730
873
11,242
6,178
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 7
8,137
814
5,611
9,402
8,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
14
14
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
1
0.08
W
Ne Zha
BigT 12B
Ne Zha
6
1
6
9
W
Freya
DaStick2
Freya
4
0
9
8.5
W
4
0
7
7.5
L
Sun Wukong
Runny72
Sun Wukong
0
6
1
0.08
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,742
Damage
25,829
29,865
Taken
21,608
19,090
Mitigated
13,817
2,470
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,868
650
0
340
8,186
2,851
0
4,512
3,674
22,560
0
W
Ne Zha
BigT 12B
Ne Zha
8,976
2,519
0
1,219
6,028
2,697
1,800
1,565
4,277
0
29,129
W
Freya
DaStick2
Freya
11,242
3,196
0
3,933
6,178
2,879
511
2,860
3,138
48,765
0
W
5,611
1,725
0
1,988
9,402
8,241
111
2,909
6,205
1,887
25,344
L
Sun Wukong
Runny72
Sun Wukong
2,807
407
0
576
11,665
5,541
0
3,024
8,641
0
9,405
L
4,067
473
0
1,554
10,014
10,698
0
4,182
5,832
13,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,398
Gold Earned
25,635
87
Minions Killed
173
0
Camps Cleared
0
482,861
Distance Traveled
603,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,353
635
51
5
0
157,868
0
W
Ne Zha
8,768
877
43
4
0
219,596
0
W
Freya
8,730
873
84
8
0
192,269
0
W
Surtr
8,137
814
46
5
0
191,532
0
L
Sun Wukong
5,909
591
8
1
0
150,382
0
L
Bacchus
7,136
714
28
3
0
174,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role