Player Matchup

Morgan Le Fay
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
Level 62
God Stats
98W - 73L
1,539 SR
Queue Stats
515W - 444L
1,496 Elo+
Party 4
Kukulkan
Kukulkan
Kiler-matheus
Kukulkan
Level 25
God Stats
2W - 3L
1,743 SR
Queue Stats
42W - 69L
1,461 Elo+
Party 1
Hades
Hades
Lennoncio8
Hades
Level 41
God Stats
96W - 77L
1,134 SR
Queue Stats
106W - 89L
1,263 Elo+
Party 4
Surtr
Surtr
Xj_GabrielXj
Surtr
Level 33
God Stats
10W - 13L
1,500 SR
Queue Stats
279W - 295L
1,372 Elo+
Party 1
Chiron
Chiron
que_tu_hacias_og
Chiron
Level 67
God Stats
52W - 44L
1,510 SR
Queue Stats
609W - 547L
1,449 Elo+
Party 4
Team Averages
Level 46
1,485 SR
1,408 Elo+

VS

Team Averages
Level 49
1,572 SR
1,604 Elo+
Fenrir
Fenrir
ChefBoyR_T_
Fenrir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,770 Elo+
Party 2
Izanami
Izanami
NateTheGr8t1
Izanami
Level 54
God Stats
20W - 19L
1,541 SR
Queue Stats
82W - 86L
1,285 Elo+
Party 3
Sol
Sol
SpenceyBoyy
Sol
Level 64
God Stats
3W - 2L
1,660 SR
Queue Stats
37W - 41L
1,841 Elo+
Party 2
Surtr
Surtr
WhyamIhear
Surtr
Level 34
God Stats
2W - 6L
1,660 SR
Queue Stats
11W - 19L
1,841 Elo+
Party 2
Hel
Hel
pudding_shiesty
Hel
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 79L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
16
10 / 3 / 7
10,477
582
14,634
12,827
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Kiler-matheus
Kukulkan
14
1 / 4 / 12
8,805
489
8,203
11,943
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
15
3 / 2 / 7
9,495
528
9,550
14,288
9,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 4 / 9
9,050
503
12,595
19,312
10,107
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 0 / 2
10,327
574
10,196
8,390
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 8 / 4
8,364
465
12,219
16,357
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NateTheGr8t1
Izanami
10
0 / 3 / 0
7,094
394
2,367
10,674
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
5 / 6 / 5
9,170
509
19,125
17,788
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
13
4 / 7 / 0
8,658
481
10,871
21,795
13,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 2
7,636
424
3,367
14,476
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
26
Kills
12
13
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
4
0.63
W
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
10
3
7
4.5
W
Kukulkan
Kiler-matheus
Kukulkan
1
4
12
1.75
W
Hades
3
2
7
3.25
L
Izanami
NateTheGr8t1
Izanami
0
3
0
0
L
5
6
5
1.25
L
Surtr
4
7
0
0.57
W
6
4
9
2.63
L
0
3
2
0.33
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,178
Damage
47,949
66,760
Taken
81,090
33,391
Mitigated
40,621
21,591
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,219
3,210
0
1,109
16,357
6,804
48
8,314
8,043
0
45,783
W
Morgan Le Fay
El_YaYo_PR
Morgan Le Fay
14,634
2,740
0
2,194
12,827
5,303
779
2,639
10,188
77,850
0
W
Kukulkan
Kiler-matheus
Kukulkan
8,203
966
0
1,470
11,943
4,532
259
4,686
7,257
48,593
0
W
Hades
9,550
1,327
277
7,374
14,288
9,897
558
2,333
11,955
55,724
0
L
Izanami
NateTheGr8t1
Izanami
2,367
1,276
120
3,266
10,674
3,884
1,136
1,454
9,220
0
54,632
L
19,125
6,988
0
7,985
17,788
7,147
0
8,186
9,602
67,404
0
L
Surtr
10,871
4,295
0
3,737
21,795
13,486
29
9,788
12,007
664
57,702
W
12,595
5,971
0
5,527
19,312
10,107
498
11,275
8,037
463
42,277
L
3,367
514
1,571
4,038
14,476
9,300
222
4,919
9,557
33,422
0
W
10,196
2,228
276
4,473
8,390
3,552
2,986
1,874
6,516
0
88,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,154
Gold Earned
40,922
468
Minions Killed
370
0
Camps Cleared
0
1,688,620
Distance Traveled
1,514,739
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,364
465
55
3
0
383,076
0
W
Morgan Le Fay
10,477
582
89
5
0
388,718
6
W
Kukulkan
8,805
489
88
5
0
337,038
0
W
Hades
9,495
528
100
6
0
299,461
6
L
Izanami
7,094
394
97
5
0
219,529
0
L
Sol
9,170
509
95
5
0
295,764
0
L
Surtr
8,658
481
77
4
0
314,486
0
W
Surtr
9,050
503
53
3
0
323,800
0
L
Hel
7,636
424
46
3
0
301,884
0
W
Chiron
10,327
574
138
8
0
339,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role