Player Matchup

He Bo
He Bo
JohnArbuckle1423
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,232 Elo+
Party 2
Raijin
Raijin
KingCobra7070
Raijin
Level 114
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 29L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
SaltedFunions
Cthulhu
Level 68
God Stats
2W - 1L
1,701 SR
Queue Stats
14W - 10L
1,376 Elo+
Party 2
Medusa
Medusa
Sugotai
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,438 Elo+
Party 2
Khepri
Khepri
Troglodyte2854
Khepri
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 35L
1,727 Elo+
Party 2
Team Averages
Level 78
1,583 SR
1,468 Elo+

VS

Team Averages
Level 110
1,543 SR
1,478 Elo+
Discordia
Discordia
Ar13l_lil_fire
Discordia
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 72L
1,547 Elo+
Solo
Apollo
Apollo
Eatmytwinky7
Apollo
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 111L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
KTMcartel
Erlang Shen
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 229L
1,472 Elo+
Party 1
Artemis
Artemis
NightSlayer96
Artemis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 253L
1,474 Elo+
Party 1
Bellona
Bellona
RIGDRIFTER
Bellona
Level 111
God Stats
3W - 3L
1,715 SR
Queue Stats
323W - 284L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
10,203
785
12,330
11,040
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
9 / 3 / 6
10,996
846
28,172
13,934
11,095
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
19
3 / 2 / 15
11,473
883
14,230
15,628
29,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Sugotai
Medusa
18
4 / 3 / 11
10,951
842
17,609
12,029
9,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 15
10,487
807
6,916
17,144
24,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ar13l_lil_fire
Discordia
17
4 / 5 / 7
9,873
759
11,335
14,872
6,927
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
14
1 / 5 / 10
8,757
674
13,051
17,781
8,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
KTMcartel
Erlang Shen
14
0 / 5 / 6
8,187
630
3,620
13,391
6,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
18
7 / 4 / 8
10,178
783
18,362
16,088
7,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RIGDRIFTER
Bellona
16
4 / 3 / 10
10,310
793
8,187
26,409
24,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
57
22
Kills
16
16
Deaths
22
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ar13l_lil_fire
Discordia
4
5
7
1.5
L
Apollo
1
5
10
1.2
W
3
5
11
1.7
L
Erlang Shen
KTMcartel
Erlang Shen
0
5
6
0.6
W
9
3
6
4
L
Artemis
7
4
8
2.75
L
Bellona
RIGDRIFTER
Bellona
4
3
10
3
W
Cthulhu
3
2
15
5.25
W
Medusa
Sugotai
Medusa
4
3
11
3.17
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,257
Damage
54,555
69,775
Taken
88,541
81,269
Mitigated
54,172
22,070
Healing
35,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ar13l_lil_fire
Discordia
11,335
1,548
1,864
5,039
14,872
6,927
0
10,563
4,125
27,090
0
L
Apollo
13,051
8,860
1,811
5,910
17,781
8,387
604
12,773
4,734
0
25,147
W
12,330
477
828
1,696
11,040
7,399
845
2,316
8,724
21,677
0
L
Erlang Shen
KTMcartel
Erlang Shen
3,620
1,386
1,179
2,742
13,391
6,860
443
9,720
3,514
0
11,708
W
28,172
2,914
3,133
3,516
13,934
11,095
1,454
1,730
12,204
46,008
0
L
Artemis
18,362
9,715
595
5,856
16,088
7,804
693
11,667
4,229
0
33,551
L
Bellona
RIGDRIFTER
Bellona
8,187
768
951
9,790
26,409
24,194
0
15,711
10,291
0
12,179
W
Cthulhu
14,230
611
1,238
2,763
15,628
29,014
603
3,282
12,346
41,585
0
W
Medusa
Sugotai
Medusa
17,609
12,304
0
1,965
12,029
9,494
4,741
1,685
10,344
0
31,783
W
6,916
143
2,891
4,040
17,144
24,267
462
2,322
14,822
10,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,110
Gold Earned
47,305
144
Minions Killed
130
0
Camps Cleared
0
1,150,896
Distance Traveled
1,100,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,873
759
40
3
0
210,017
0
L
Apollo
8,757
674
32
2
0
231,136
0
W
He Bo
10,203
785
32
2
0
161,259
0
L
Erlang Shen
8,187
630
6
0
0
205,659
0
W
Raijin
10,996
846
38
3
0
230,092
0
L
Artemis
10,178
783
45
3
0
215,608
0
L
Bellona
10,310
793
7
1
0
238,197
0
W
Cthulhu
11,473
883
35
3
0
258,848
0
W
Medusa
10,951
842
30
2
0
229,435
0
W
Khepri
10,487
807
9
1
0
271,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role