Player Matchup

Danzaburou
Danzaburou
CJFx412
Danzaburou
Level 28
God Stats
3W - 2L
1,762 SR
Queue Stats
14W - 23L
1,796 Elo+
Party 1
Discordia
Discordia
Ch3rryteddy
Discordia
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 260L
1,551 Elo+
Party 1
Bacchus
Bacchus
Flames1169
Bacchus
Level 67
God Stats
5W - 2L
1,762 SR
Queue Stats
231W - 207L
1,561 Elo+
Party 1
Horus
Horus
IsThatKORN
Horus
Level 29
God Stats
4W - 2L
1,613 SR
Queue Stats
48W - 39L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
Phalainx
Heimdallr
Level 38
God Stats
2W - 1L
1,482 SR
Queue Stats
21W - 24L
1,431 Elo+
Solo
Team Averages
Level 46
1,624 SR
1,581 Elo+

VS

Team Averages
Level 63
1,479 SR
1,474 Elo+
Agni
Agni
Mtullos1992
Agni
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
239W - 228L
1,433 Elo+
Solo
Athena
Athena
SyQo montae
Athena
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 152L
1,478 Elo+
Party 2
Xing Tian
Xing Tian
SyQoHeadcase
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,493 Elo+
Party 2
Surtr
Surtr
XC Liberty
Surtr
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 98L
1,472 Elo+
Solo
Fenrir
Fenrir
killa4hire89
Fenrir
Level 52
God Stats
3W - 11L
1,393 SR
Queue Stats
324W - 347L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CJFx412
Danzaburou
15
4 / 2 / 10
10,057
559
11,864
16,342
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Ch3rryteddy
Discordia
16
7 / 0 / 5
10,581
588
7,915
9,523
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Flames1169
Bacchus
14
1 / 0 / 11
9,875
549
6,358
13,656
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Horus
17
11 / 0 / 7
11,922
662
16,985
19,287
19,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Phalainx
Heimdallr
17
9 / 1 / 3
11,637
647
18,328
15,170
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,409
467
12,749
15,400
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
11
1 / 8 / 2
6,948
386
6,857
25,639
27,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
SyQoHeadcase
Xing Tian
11
1 / 8 / 0
6,903
384
9,438
21,545
16,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
6
0 / 5 / 0
5,883
327
3,426
8,431
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
9
0 / 6 / 0
6,293
350
2,576
11,938
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
32
Kills
3
3
Deaths
33
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CJFx412
Danzaburou
4
2
10
4.5
W
Discordia
Ch3rryteddy
Discordia
7
0
5
9.5
W
Bacchus
Flames1169
Bacchus
1
0
11
6.5
W
Horus
11
0
7
14.5
L
1
6
0
0.17
W
Heimdallr
Phalainx
Heimdallr
9
1
3
10.5
L
Athena
1
8
2
0.25
L
Xing Tian
SyQoHeadcase
Xing Tian
1
8
0
0.13
L
Surtr
0
5
0
0
L
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,450
Damage
35,046
73,978
Taken
82,953
56,614
Mitigated
58,002
35,033
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CJFx412
Danzaburou
11,864
7,301
932
10,336
16,342
7,864
3,646
7,122
8,538
0
71,307
W
Discordia
Ch3rryteddy
Discordia
7,915
1,591
72
1,670
9,523
3,565
248
2,182
7,280
78,760
0
W
Bacchus
Flames1169
Bacchus
6,358
1,501
0
5,487
13,656
18,213
1,022
4,714
8,275
41,129
0
W
Horus
16,985
7,365
1,078
9,324
19,287
19,961
1,843
6,835
12,194
0
82,629
L
12,749
429
88
2,187
15,400
6,277
0
1,858
13,443
61,691
499
W
Heimdallr
Phalainx
Heimdallr
18,328
8,714
0
6,134
15,170
7,011
6,247
9,799
5,069
0
101,648
L
Athena
6,857
2,197
0
1,741
25,639
27,508
0
5,891
19,340
26,377
0
L
Xing Tian
SyQoHeadcase
Xing Tian
9,438
1,402
269
1,102
21,545
16,781
0
4,679
16,497
38,610
0
L
Surtr
3,426
1,665
0
1,747
8,431
3,260
0
0
8,084
283
20,664
L
Fenrir
2,576
1,171
0
856
11,938
4,176
0
1,938
9,956
0
28,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,072
Gold Earned
34,436
490
Minions Killed
276
0
Camps Cleared
0
1,722,276
Distance Traveled
1,572,876
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,057
559
94
5
0
326,877
0
W
Discordia
10,581
588
100
6
0
358,312
0
W
Bacchus
9,875
549
45
3
0
364,020
0
W
Horus
11,922
662
120
7
0
343,215
0
L
Agni
8,409
467
106
6
0
425,181
0
W
Heimdallr
11,637
647
131
7
0
329,852
0
L
Athena
6,948
386
42
2
0
343,977
0
L
Xing Tian
6,903
384
48
3
0
366,058
0
L
Surtr
5,883
327
37
2
0
123,151
1
L
Fenrir
6,293
350
43
2
0
314,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role