Player Matchup

Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Gold IV
Blemf
Ishtar
Gold IV
Level 148
God Stats
8W - 2L
2,012 SR
Queue Stats
47W - 33L
1,770 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum V
DANPOOL9
Gilgamesh
Platinum V
Level 205
God Stats
8W - 1L
1,927 SR
Queue Stats
40W - 31L
1,840 MMR
Party 1
Maui
Maui
Platinum V
GavinTheShuckle
Maui
Platinum V
Level 121
God Stats
14W - 9L
1,784 SR
Queue Stats
63W - 51L
1,925 MMR
Party 3
Awilix
Awilix
Platinum II
Kuroxsaky
Awilix
Platinum II
Level 119
God Stats
8W - 7L
1,454 SR
Queue Stats
60W - 61L
1,875 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,735 SR
1,782 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,627 SR
1,688 MMR
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
DoctorThicc
Hercules
Platinum II
Level 113
God Stats
6W - 2L
1,556 SR
Queue Stats
111W - 95L
1,874 MMR
Party 2
Terra
Terra
Platinum V
JohnyRose
Terra
Platinum V
Level 182
God Stats
18W - 7L
1,984 SR
Queue Stats
188W - 165L
1,829 MMR
Solo
Susano
Susano
Platinum III
Ødium
Susano
Platinum III
Level 107
God Stats
10W - 8L
1,597 SR
Queue Stats
91W - 79L
1,738 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 3 / 0
6,774
616
751
8,251
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
Blemf
Ishtar
10
1 / 1 / 0
5,552
505
4,217
6,470
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DANPOOL9
Gilgamesh
9
0 / 4 / 0
5,438
494
4,683
10,449
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
5,041
458
3,646
7,751
4,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Kuroxsaky
Awilix
4
1 / 3 / 0
4,256
387
2,189
4,044
1,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AgniGaneshaNe ZhaThor

VS

Bans
KumbhakarnaHe BoAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 1 / 3
6,813
619
3,854
4,040
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
10
0 / 1 / 2
5,872
534
5,416
10,118
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
DoctorThicc
Hercules
11
1 / 0 / 5
6,760
615
5,910
7,686
7,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Terra
JohnyRose
Terra
10
1 / 0 / 2
5,915
538
2,050
6,547
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Ødium
Susano
12
7 / 0 / 1
6,956
632
6,521
7,855
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
12
12
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
W
Merlin
 
Merlin
3
1
3
4.5
W
Danzaburou
 
Danzaburou
0
1
2
1
L
Ishtar
Blemf
Ishtar
1
1
0
1
L
Gilgamesh
DANPOOL9
Gilgamesh
0
4
0
0
W
Hercules
DoctorThicc
Hercules
1
0
5
3.5
L
0
1
0
0
W
Terra
JohnyRose
Terra
1
0
2
2
L
Awilix
Kuroxsaky
Awilix
1
3
0
0.33
W
Susano
Ødium
Susano
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,486
Damage
23,751
36,965
Taken
36,246
15,694
Mitigated
20,410
11,436
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
751
457
0
746
8,251
2,930
0
2,915
5,336
61,601
0
W
Merlin
 
Merlin
3,854
376
0
872
4,040
1,280
358
91
3,949
48,073
0
W
Danzaburou
 
Danzaburou
5,416
3,182
0
5,013
10,118
3,954
0
2,411
7,707
0
55,152
L
Ishtar
Blemf
Ishtar
4,217
3,134
0
3,832
6,470
2,431
0
428
6,042
0
44,915
L
Gilgamesh
DANPOOL9
Gilgamesh
4,683
962
0
2,143
10,449
4,594
0
634
9,815
0
38,283
W
Hercules
DoctorThicc
Hercules
5,910
2,406
0
3,469
7,686
7,340
0
0
7,686
0
48,210
L
3,646
895
1,452
2,769
7,751
4,631
0
983
6,768
16,285
0
W
Terra
JohnyRose
Terra
2,050
548
1,196
3,314
6,547
4,965
0
1,398
5,149
12,531
0
L
Awilix
Kuroxsaky
Awilix
2,189
760
0
494
4,044
1,108
0
944
3,100
0
6,162
W
Susano
Ødium
Susano
6,521
2,001
0
910
7,855
2,871
0
497
7,358
0
49,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
32,316
325
Minions Killed
373
0
Camps Cleared
0
1,063,924
Distance Traveled
1,037,940
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,774
616
130
12
0
227,383
0
W
Merlin
6,813
619
92
8
0
218,193
0
W
Danzaburou
5,872
534
91
8
0
161,760
2
L
Ishtar
5,552
505
87
8
0
142,843
0
L
Gilgamesh
5,438
494
71
6
0
213,842
0
W
Hercules
6,760
615
96
9
0
186,574
0
L
Maui
5,041
458
21
2
0
202,130
3
W
Terra
5,915
538
13
1
0
203,467
3
L
Awilix
4,256
387
16
1
0
277,726
0
W
Susano
6,956
632
81
7
0
267,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role