Player Matchup

Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum V
Canoxor
Chronos
Platinum V
Level 156
God Stats
2W - 2L
1,679 SR
Queue Stats
36W - 25L
1,866 MMR
Solo
Guan Yu
Guan Yu
Gold V
ChampVerstappen
Guan Yu
Gold V
Level 162
God Stats
1W - 2L
1,715 SR
Queue Stats
66W - 55L
1,658 MMR
Solo
Achilles
Achilles
Gold IV
MafiP
Achilles
Gold IV
Level 138
God Stats
1W - 5L
1,202 SR
Queue Stats
29W - 31L
1,709 MMR
Solo
Freya
Freya
Gold I
TensaiHanzaru
Freya
Gold I
Level 170
God Stats
2W - 1L
1,760 SR
Queue Stats
65W - 44L
1,901 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 166
1,571 SR
1,727 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,646 SR
1,846 MMR
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond III
DrChocloo
Tiamat
Diamond III
Level 128
God Stats
3W - 3L
1,641 SR
Queue Stats
48W - 31L
2,227 MMR
Party 1
Rama
Rama
Silver II
Nikko99
Rama
Silver II
Level 159
God Stats
2W - 0L
1,758 SR
Queue Stats
15W - 8L
1,599 MMR
Party 2
Hercules
Hercules
Silver I
Panchoclo0
Hercules
Silver I
Level 156
God Stats
7W - 1L
1,940 SR
Queue Stats
30W - 11L
1,642 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond IV
iAMbabyGroott
Ao Kuang
Diamond IV
Level 210
God Stats
3W - 4L
1,390 SR
Queue Stats
73W - 55L
2,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 1 / 0
6,803
523
2,131
7,105
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Canoxor
Chronos
14
0 / 3 / 1
7,902
608
3,240
8,783
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
6,074
467
2,642
10,518
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
MafiP
Achilles
12
1 / 3 / 0
7,114
547
6,502
14,774
15,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 0
7,116
547
9,602
12,535
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
LokiMercuryFenrirGeb

VS

Bans
SusanoHe BoAthenaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 7
6,107
470
6,529
9,334
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
DrChocloo
Tiamat
15
3 / 1 / 0
8,735
672
4,928
4,794
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Nikko99
Rama
13
3 / 2 / 3
7,885
607
10,159
10,970
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Panchoclo0
Hercules
13
2 / 1 / 1
7,808
601
6,645
9,915
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
iAMbabyGroott
Ao Kuang
14
4 / 0 / 4
8,405
647
8,478
10,557
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
12
12
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Kuzenbo
 
Kuzenbo
0
1
7
3.5
L
Chronos
Canoxor
Chronos
0
3
1
0.17
L
0
3
3
0.5
W
Tiamat
DrChocloo
Tiamat
3
1
0
3
L
Achilles
MafiP
Achilles
1
3
0
0.33
W
Rama
Nikko99
Rama
3
2
3
2.25
W
Hercules
Panchoclo0
Hercules
2
1
1
2.5
L
2
2
0
1
W
Ao Kuang
iAMbabyGroott
Ao Kuang
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
36,739
53,715
Taken
45,570
35,213
Mitigated
23,969
19,906
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,131
441
0
3,104
7,105
2,679
0
2,139
4,889
0
44,699
W
Kuzenbo
 
Kuzenbo
6,529
2,266
0
1,866
9,334
7,445
26
3,231
6,103
18,446
0
L
Chronos
Canoxor
Chronos
3,240
663
0
1,873
8,783
3,904
0
5,195
3,505
73,271
0
L
2,642
759
1,366
3,094
10,518
7,568
105
3,228
6,949
0
21,283
W
Tiamat
DrChocloo
Tiamat
4,928
726
0
2,492
4,794
2,303
0
1,607
3,187
83,105
0
L
Achilles
MafiP
Achilles
6,502
1,166
0
3,184
14,774
15,771
0
5,125
9,567
3,809
51,286
W
Rama
Nikko99
Rama
10,159
8,463
0
6,629
10,970
4,050
963
6,106
4,864
0
68,724
W
Hercules
Panchoclo0
Hercules
6,645
3,785
0
4,724
9,915
5,885
210
1,249
8,666
0
54,389
L
9,602
4,168
0
7,285
12,535
5,291
349
3,481
8,870
60,707
0
W
Ao Kuang
iAMbabyGroott
Ao Kuang
8,478
1,620
0
4,188
10,557
4,286
0
3,006
7,551
73,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
38,940
454
Minions Killed
496
0
Camps Cleared
0
1,336,747
Distance Traveled
1,443,954
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,803
523
84
6
0
279,665
2
W
Kuzenbo
6,107
470
22
2
0
279,848
2
L
Chronos
7,902
608
143
11
0
285,260
0
L
Guan Yu
6,074
467
28
2
0
247,579
7
W
Tiamat
8,735
672
148
11
0
297,590
2
L
Achilles
7,114
547
95
7
0
256,188
2
W
Rama
7,885
607
105
8
0
233,713
3
W
Hercules
7,808
601
109
8
0
297,063
4
L
Freya
7,116
547
104
8
0
268,055
2
W
Ao Kuang
8,405
647
112
9
0
335,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role