Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Caliiyo
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,781 Elo+
Party 1
Skadi
Skadi
Coolishtrain118
Skadi
Level 120
God Stats
17W - 9L
1,500 SR
Queue Stats
51W - 42L
1,653 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,645 Elo+

VS

Team Averages
Level 130
1,494 SR
1,470 Elo+
Atlas
Atlas
BeercanGod
Atlas
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 83L
1,679 Elo+
Party 2
Vulcan
Vulcan
JustMatip
Vulcan
Level 83
God Stats
13W - 5L
1,624 SR
Queue Stats
68W - 63L
1,317 Elo+
Party 2
Mulan
Mulan
XBuubuu
Mulan
Level 189
God Stats
34W - 31L
1,357 SR
Queue Stats
373W - 373L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 8 / 0
8,940
639
11,922
14,947
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Caliiyo
Hercules
15
0 / 4 / 0
8,345
596
4,298
18,135
19,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 1
8,634
617
9,771
14,551
6,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 1 / 12
10,502
750
7,434
16,133
21,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
JustMatip
Vulcan
16
3 / 1 / 9
10,658
761
17,797
8,740
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
XBuubuu
Mulan
17
12 / 0 / 5
12,167
869
19,188
17,871
19,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
17
17
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
0
0.25
W
Atlas
2
1
12
8
L
Hercules
Caliiyo
Hercules
0
4
0
0
L
0
5
1
0.1
W
Vulcan
JustMatip
Vulcan
3
1
9
7.5
W
Mulan
XBuubuu
Mulan
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
44,419
47,633
Taken
42,744
32,171
Mitigated
45,493
8,742
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,922
1,190
148
2,909
14,947
6,230
0
8,409
6,538
39,635
69
W
Atlas
7,434
3,098
0
3,754
16,133
21,340
139
5,415
10,718
23,079
0
L
Hercules
Caliiyo
Hercules
4,298
1,091
0
5,309
18,135
19,545
0
8,889
9,246
0
17,426
L
9,771
2,396
0
376
14,551
6,396
0
8,100
6,451
0
48,042
W
Vulcan
JustMatip
Vulcan
17,797
7,442
0
500
8,740
4,284
827
2,751
5,989
51,528
403
W
Mulan
XBuubuu
Mulan
19,188
2,387
0
3,068
17,871
19,869
306
3,748
14,123
0
57,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
33,327
164
Minions Killed
165
0
Camps Cleared
0
686,190
Distance Traveled
775,419
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,940
639
60
4
0
205,080
0
W
Atlas
10,502
750
19
1
0
217,582
0
L
Hercules
8,345
596
24
2
0
249,968
0
L
Skadi
8,634
617
80
6
0
231,142
2
W
Vulcan
10,658
761
74
5
0
274,382
0
W
Mulan
12,167
869
72
5
0
283,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role