Player Matchup

Hun Batz
Hun Batz
FUPAjuice
Hun Batz
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 180L
1,586 Elo+
Solo
Freya
Freya
LE SM00SH
Freya
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,579 Elo+
Solo
Charybdis
Charybdis
Lord Dionysis87
Charybdis
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 127L
1,621 Elo+
Solo
Xing Tian
Xing Tian
OgxSilverTigerx
Xing Tian
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
217W - 201L
1,515 Elo+
Solo
Cerberus
Cerberus
microwave7bean
Cerberus
Level 86
God Stats
3W - 0L
1,718 SR
Queue Stats
127W - 124L
1,455 Elo+
Solo
Team Averages
Level 105
1,544 SR
1,551 Elo+

VS

Team Averages
Level 102
1,539 SR
1,301 Elo+
Anubis
Anubis
Ares7MarsLaw
Anubis
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 154L
1,449 Elo+
Solo
Fafnir
Fafnir
BigFootKing3493
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,303 Elo+
Party 1
Kali
Kali
Cmw101
Kali
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 45L
1,243 Elo+
Party 1
Ymir
Ymir
Ka1eb1126
Ymir
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
181W - 220L
1,218 Elo+
Party 1
Osiris
Osiris
ch45e15
Osiris
Level 146
God Stats
0W - 3L
1,697 SR
Queue Stats
138W - 168L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FUPAjuice
Hun Batz
16
4 / 4 / 16
9,542
867
17,554
12,258
5,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
LE SM00SH
Freya
17
10 / 4 / 7
10,576
961
15,711
11,594
5,956
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Lord Dionysis87
Charybdis
19
7 / 3 / 16
10,683
971
14,945
10,984
5,476
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
OgxSilverTigerx
Xing Tian
14
0 / 3 / 14
8,550
777
5,718
17,694
11,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
16
3 / 2 / 20
9,953
905
9,367
13,459
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 5 / 9
8,380
762
12,172
9,930
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 6
8,539
776
6,241
18,023
24,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kali
Cmw101
Kali
16
7 / 6 / 6
9,778
889
13,642
18,134
11,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
14
0 / 4 / 12
8,134
739
8,095
17,327
18,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
ch45e15
Osiris
15
6 / 4 / 7
8,764
797
13,258
14,242
11,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
56
24
Kills
16
16
Deaths
25
73
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
9
1.1
L
2
6
6
0.83
L
Kali
Cmw101
Kali
7
6
6
1.67
W
Hun Batz
FUPAjuice
Hun Batz
4
4
16
3
L
Ymir
0
4
12
1.5
W
Freya
LE SM00SH
Freya
10
4
7
3.38
W
Charybdis
Lord Dionysis87
Charybdis
7
3
16
5
W
Xing Tian
OgxSilverTigerx
Xing Tian
0
3
14
2.33
L
Osiris
ch45e15
Osiris
6
4
7
2.38
W
Cerberus
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,295
Damage
53,408
65,989
Taken
77,656
43,734
Mitigated
72,007
24,544
Healing
23,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,172
1,384
1,637
2,086
9,930
5,384
120
5,013
4,917
29,803
0
L
6,241
2,871
168
2,334
18,023
24,791
0
6,952
11,071
9,966
0
L
Kali
Cmw101
Kali
13,642
7,262
0
5,910
18,134
11,381
0
6,442
11,692
0
25,700
W
Hun Batz
FUPAjuice
Hun Batz
17,554
6,701
1,114
3,024
12,258
5,748
1,649
5,430
6,828
0
28,579
L
Ymir
8,095
1,000
2,196
3,329
17,327
18,720
84
7,259
10,068
13,437
0
W
Freya
LE SM00SH
Freya
15,711
4,139
489
3,318
11,594
5,956
366
5,468
6,126
24,283
0
W
Charybdis
Lord Dionysis87
Charybdis
14,945
6,404
937
2,651
10,984
5,476
1,443
4,262
6,425
0
33,311
W
Xing Tian
OgxSilverTigerx
Xing Tian
5,718
833
778
5,900
17,694
11,478
49
5,769
11,925
10,933
0
L
Osiris
ch45e15
Osiris
13,258
4,678
2,663
3,571
14,242
11,731
0
5,130
9,112
0
16,589
W
Cerberus
9,367
551
468
5,865
13,459
15,076
456
5,096
8,177
16,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,304
Gold Earned
43,595
134
Minions Killed
99
0
Camps Cleared
0
925,375
Distance Traveled
925,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,380
762
50
5
0
161,056
0
L
Fafnir
8,539
776
8
1
0
188,368
0
L
Kali
9,778
889
14
1
0
191,958
0
W
Hun Batz
9,542
867
28
3
0
198,344
0
L
Ymir
8,134
739
11
1
0
181,488
0
W
Freya
10,576
961
23
2
0
177,684
0
W
Charybdis
10,683
971
49
4
0
195,094
0
W
Xing Tian
8,550
777
13
1
0
166,883
0
L
Osiris
8,764
797
16
1
0
202,757
0
W
Cerberus
9,953
905
21
2
0
187,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role