Player Matchup

Anubis
Anubis
S4N1CH
Anubis
Level 64
God Stats
15W - 11L
1,490 SR
Queue Stats
30W - 35L
1,385 Elo+
Solo
Ishtar
Ishtar
Sprinklez417
Ishtar
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 122L
1,293 Elo+
Party 2
Geb
Geb
TheBiggestBoy
Geb
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 276L
1,293 Elo+
Party 2
Team Averages
Level 67
1,497 SR
1,323 Elo+

VS

Team Averages
Level 71
1,370 SR
1,359 Elo+
Hades
Hades
Masternekokawai7
Hades
Level 93
God Stats
0W - 1L
1,425 SR
Queue Stats
15W - 17L
1,357 Elo+
Party 1
Hachiman
Hachiman
TankeSaurio
Hachiman
Level 14
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
zzOkami
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
S4N1CH
Anubis
16
6 / 2 / 7
10,964
783
15,287
12,252
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
17
7 / 1 / 7
11,285
806
17,590
14,293
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
2 / 4 / 7
10,230
731
6,969
16,794
16,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
9,352
668
16,105
17,707
10,623
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
TankeSaurio
Hachiman
13
4 / 5 / 1
9,417
673
9,730
11,713
4,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
zzOkami
Sun Wukong
15
3 / 5 / 4
10,461
747
10,319
16,921
14,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
7
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Anubis
S4N1CH
Anubis
6
2
7
4.75
W
Ishtar
7
1
7
10.5
L
Hachiman
TankeSaurio
Hachiman
4
5
1
0.9
W
2
4
7
1.38
L
Sun Wukong
zzOkami
Sun Wukong
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
36,154
43,339
Taken
46,341
31,132
Mitigated
29,181
17,573
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,105
454
270
4,691
17,707
10,623
0
10,993
6,714
35,218
702
W
Anubis
S4N1CH
Anubis
15,287
285
0
5,350
12,252
7,357
0
5,505
6,747
54,753
1,442
W
Ishtar
17,590
12,779
0
7,374
14,293
7,285
1,810
6,252
8,041
0
48,626
L
Hachiman
TankeSaurio
Hachiman
9,730
6,831
0
1,533
11,713
4,025
0
4,253
7,460
0
22,637
W
6,969
1,125
2,326
2,523
16,794
16,490
772
4,524
12,270
20,148
0
L
Sun Wukong
zzOkami
Sun Wukong
10,319
1,112
522
4,413
16,921
14,533
0
6,419
10,502
0
36,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
29,230
158
Minions Killed
134
0
Camps Cleared
0
693,680
Distance Traveled
678,502
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,352
668
51
4
0
235,082
0
W
Anubis
10,964
783
78
6
0
229,322
3
W
Ishtar
11,285
806
70
5
0
228,022
4
L
Hachiman
9,417
673
29
2
0
203,439
0
W
Geb
10,230
731
10
1
0
236,336
2
L
Sun Wukong
10,461
747
54
4
0
239,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role