Player Matchup

Sol
Sol
Frostystarts
Sol
Level 107
God Stats
11W - 15L
1,414 SR
Queue Stats
27W - 40L
1,405 Elo+
Party 1
Skadi
Skadi
HTLSimp
Skadi
Level 68
God Stats
77W - 55L
1,766 SR
Queue Stats
330W - 289L
1,555 Elo+
Solo
Surtr
Surtr
K0X Kommando
Surtr
Level 117
God Stats
11W - 17L
1,413 SR
Queue Stats
20W - 40L
1,319 Elo+
Party 1
Awilix
Awilix
RiseNaRkangel
Awilix
Level 83
God Stats
8W - 5L
1,500 SR
Queue Stats
50W - 51L
1,504 Elo+
Solo
Maui
Maui
xTOXIC STARx
Maui
Level 29
God Stats
2W - 2L
1,448 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,419 Elo+

VS

Team Averages
Level 71
1,442 SR
1,460 Elo+
Tiamat
Tiamat
DarkFire6300
Tiamat
Level 61
God Stats
5W - 6L
1,567 SR
Queue Stats
101W - 99L
1,393 Elo+
Solo
Hachiman
Hachiman
HORRIBELSNIPER
Hachiman
Level 73
God Stats
5W - 9L
1,443 SR
Queue Stats
105W - 109L
1,275 Elo+
Solo
Surtr
Surtr
Th3ButtBurglar
Surtr
Level 80
God Stats
3W - 3L
1,302 SR
Queue Stats
306W - 267L
1,537 Elo+
Solo
Fenrir
Fenrir
TheKingDooDoo
Fenrir
Level 105
God Stats
9W - 13L
1,401 SR
Queue Stats
59W - 64L
1,390 Elo+
Solo
Xing Tian
Xing Tian
douknowdewaybro
Xing Tian
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 21L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,483
548
4,544
6,461
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
HTLSimp
Skadi
7
1 / 1 / 0
4,827
483
4,559
3,543
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 0
5,597
560
4,566
8,008
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 1
5,464
546
2,425
7,206
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
5,167
517
2,396
6,525
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
2 / 1 / 0
5,367
537
3,654
3,966
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
8
0 / 0 / 1
4,842
484
3,375
5,527
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
5,190
519
4,524
7,643
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 1
5,236
524
3,514
8,838
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
douknowdewaybro
Xing Tian
7
0 / 1 / 0
4,456
446
1,942
8,490
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
1
0
2
W
1
2
0
0.5
L
Hachiman
0
0
1
0.5
W
Skadi
HTLSimp
Skadi
1
1
0
1
W
1
0
0
1
W
2
0
1
2.5
L
0
1
0
0
L
1
2
1
0.75
L
Xing Tian
douknowdewaybro
Xing Tian
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
17,009
31,743
Taken
34,464
16,062
Mitigated
14,812
9,907
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,654
175
0
1,469
3,966
1,888
0
1,432
2,319
26,600
0
W
4,544
2,068
160
2,752
6,461
1,983
0
2,924
3,537
34,043
0
L
Hachiman
3,375
920
20
930
5,527
1,687
0
874
4,653
0
27,212
W
Skadi
HTLSimp
Skadi
4,559
1,727
0
829
3,543
1,066
0
579
2,964
0
23,419
W
4,566
1,626
0
3,549
8,008
6,462
0
73
7,935
283
34,073
W
2,425
865
0
558
7,206
2,408
0
1,275
5,931
0
30,384
L
4,524
1,623
0
3,601
7,643
3,463
0
130
6,659
400
36,348
L
3,514
789
0
2,395
8,838
3,037
0
649
8,077
0
37,224
L
Xing Tian
douknowdewaybro
Xing Tian
1,942
341
0
845
8,490
4,737
0
3,564
4,766
10,778
0
W
2,396
1,016
0
2,059
6,525
4,143
0
1,438
5,087
16,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
25,091
221
Minions Killed
244
0
Camps Cleared
0
927,026
Distance Traveled
920,672
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,367
537
48
5
0
177,671
3
W
Sol
5,483
548
54
5
0
172,166
4
L
Hachiman
4,842
484
47
5
0
183,327
0
W
Skadi
4,827
483
31
3
0
164,984
2
W
Surtr
5,597
560
71
7
0
195,836
2
W
Awilix
5,464
546
49
5
0
212,517
0
L
Surtr
5,190
519
72
7
0
191,068
4
L
Fenrir
5,236
524
63
6
0
195,266
0
L
Xing Tian
4,456
446
14
1
0
173,340
3
W
Maui
5,167
517
16
2
0
181,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role