Player Matchup

Ares
Ares
C98-Wolf
Ares
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,411 Elo+
Party 1
Medusa
Medusa
Devotting
Medusa
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
258W - 230L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
MixableAcorn407
Kukulkan
Level 127
God Stats
5W - 4L
1,285 SR
Queue Stats
86W - 86L
1,411 Elo+
Party 1
Chaac
Chaac
Oh Its Dale
Chaac
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 151L
1,494 Elo+
Party 2
Fenrir
Fenrir
connor5895
Fenrir
Level 26
God Stats
3W - 4L
1,536 SR
Queue Stats
28W - 30L
1,530 Elo+
Party 2
Team Averages
Level 88
1,421 SR
1,482 Elo+

VS

Team Averages
Level 114
1,316 SR
1,388 Elo+
Charybdis
Charybdis
Its Carnage644
Charybdis
Level 103
God Stats
4W - 4L
1,334 SR
Queue Stats
28W - 26L
1,542 Elo+
Solo
He Bo
He Bo
L8_Papelas420
He Bo
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 111L
1,411 Elo+
Party 3
Bellona
Bellona
capitanchmp
Bellona
Level 134
God Stats
11W - 10L
1,255 SR
Queue Stats
244W - 253L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
dlr140
Zhong Kui
Level 126
God Stats
7W - 7L
1,291 SR
Queue Stats
100W - 88L
1,105 Elo+
Party 3
Vulcan
Vulcan
vicperfer2
Vulcan
Level 119
God Stats
7W - 8L
1,198 SR
Queue Stats
103W - 84L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 3 / 6
7,424
437
6,062
14,878
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Devotting
Medusa
15
2 / 1 / 1
8,959
527
8,254
13,694
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
12
2 / 4 / 1
8,105
477
4,799
10,652
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 3 / 1
7,059
415
10,258
16,745
16,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
connor5895
Fenrir
14
3 / 4 / 1
8,442
497
10,057
13,261
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Its Carnage644
Charybdis
14
0 / 3 / 0
8,499
500
9,482
14,135
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 5
8,774
516
5,904
10,664
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
capitanchmp
Bellona
14
1 / 1 / 2
8,506
500
11,201
19,469
17,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
dlr140
Zhong Kui
14
5 / 1 / 9
9,250
544
10,641
12,458
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
vicperfer2
Vulcan
16
8 / 1 / 6
9,902
582
12,554
8,037
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
6
1
L
Medusa
Devotting
Medusa
2
1
1
2.5
W
Charybdis
Its Carnage644
Charybdis
0
3
0
0
W
1
1
5
3.5
L
Kukulkan
2
4
1
0.63
L
0
3
1
0.17
W
Bellona
capitanchmp
Bellona
1
1
2
2
L
Fenrir
connor5895
Fenrir
3
4
1
0.88
W
Zhong Kui
dlr140
Zhong Kui
5
1
9
9.5
W
Vulcan
vicperfer2
Vulcan
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,430
Damage
49,782
69,230
Taken
64,763
48,853
Mitigated
46,202
14,498
Healing
24,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,062
215
0
2,611
14,878
14,505
0
8,510
6,368
19,204
0
L
Medusa
Devotting
Medusa
8,254
3,226
0
7,484
13,694
6,489
977
2,306
11,388
0
77,682
W
Charybdis
Its Carnage644
Charybdis
9,482
5,407
0
7,245
14,135
5,474
384
1,869
12,266
0
70,079
W
5,904
275
218
3,713
10,664
3,316
708
1,217
9,447
69,314
0
L
Kukulkan
4,799
229
0
0
10,652
5,301
0
7,096
3,556
48,638
0
L
10,258
948
0
3,267
16,745
16,172
0
6,110
10,635
0
54,412
W
Bellona
capitanchmp
Bellona
11,201
3,053
0
6,717
19,469
17,053
476
1,767
17,702
0
68,927
L
Fenrir
connor5895
Fenrir
10,057
2,560
0
1,136
13,261
6,386
0
5,030
8,231
0
58,810
W
Zhong Kui
dlr140
Zhong Kui
10,641
1,219
0
5,020
12,458
15,803
303
3,450
9,008
38,223
0
W
Vulcan
vicperfer2
Vulcan
12,554
5,995
0
1,467
8,037
4,556
2,099
2,558
5,479
75,990
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
44,931
398
Minions Killed
490
0
Camps Cleared
0
1,619,039
Distance Traveled
1,610,813
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,424
437
21
1
0
329,915
0
L
Medusa
8,959
527
123
7
0
311,068
0
W
Charybdis
8,499
500
112
7
0
282,383
3
W
He Bo
8,774
516
112
7
0
356,999
0
L
Kukulkan
8,105
477
86
5
0
312,783
0
L
Chaac
7,059
415
72
4
0
309,920
4
W
Bellona
8,506
500
99
6
0
294,774
0
L
Fenrir
8,442
497
96
6
0
355,353
1
W
Zhong Kui
9,250
544
40
2
0
323,343
1
W
Vulcan
9,902
582
127
7
0
353,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role