Player Matchup

Anubis
Anubis
Haru
Anubis
Level 156
God Stats
10W - 2L
1,500 SR
Queue Stats
361W - 162L
1,836 Elo+
Party 2
Chaac
Chaac
Nayeon
Chaac
Level 126
God Stats
7W - 4L
1,923 SR
Queue Stats
18W - 8L
1,903 Elo+
Party 2
Medusa
Medusa
OceanView
Medusa
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 36L
1,984 Elo+
Party 2
Hades
Hades
PopcornisGay
Hades
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
369W - 171L
1,882 Elo+
Party 2
Kali
Kali
Stunning
Kali
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,717 Elo+
Solo
Team Averages
Level 142
1,585 SR
1,864 Elo+

VS

Team Averages
Level 148
1,498 SR
1,617 Elo+
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CharlesOR
Nox
Level 158
God Stats
9W - 13L
1,133 SR
Queue Stats
296W - 266L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
Da Nerf Kid
Ne Zha
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 264L
1,570 Elo+
Solo
Surtr
Surtr
SCANDALS97
Surtr
Level 162
God Stats
2W - 1L
1,749 SR
Queue Stats
100W - 73L
1,749 Elo+
Party 1
Atlas
Atlas
darkenredeye
Atlas
Level 127
God Stats
100W - 77L
1,611 SR
Queue Stats
410W - 363L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Haru
Anubis
14
4 / 1 / 1
8,537
610
17,179
15,873
7,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Nayeon
Chaac
11
1 / 0 / 9
6,983
499
3,348
12,679
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
OceanView
Medusa
13
3 / 1 / 2
8,006
572
4,895
7,260
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 5
8,270
591
10,134
10,936
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
15
4 / 1 / 6
8,520
609
11,639
14,148
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 3 / 1
7,426
530
6,609
8,360
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 1
6,811
487
5,885
8,664
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
2 / 3 / 1
7,293
521
5,662
13,179
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
12
1 / 4 / 0
6,863
490
8,993
19,260
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 2 / 1
6,300
450
7,762
14,905
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
5
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
1
0.17
L
0
4
1
0.13
L
Ne Zha
2
3
1
0.83
W
Anubis
Haru
Anubis
4
1
1
4.5
W
Chaac
Nayeon
Chaac
1
0
9
5.5
W
Medusa
OceanView
Medusa
3
1
2
4
W
4
2
5
3.25
L
Surtr
1
4
0
0.25
W
Kali
4
1
6
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,195
Damage
34,911
60,896
Taken
64,368
31,988
Mitigated
37,524
36,196
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,609
1,562
0
836
8,360
3,647
0
1,335
7,025
66,984
0
L
5,885
881
0
486
8,664
3,780
0
2,481
6,183
59,832
0
L
Ne Zha
5,662
1,857
0
2,069
13,179
4,037
0
4,179
9,000
0
41,232
W
Anubis
Haru
Anubis
17,179
1,524
0
12,860
15,873
7,683
0
925
14,225
90,801
0
W
Chaac
Nayeon
Chaac
3,348
1,130
0
6,956
12,679
9,977
0
7,194
5,400
0
18,265
W
Medusa
OceanView
Medusa
4,895
2,473
0
4,784
7,260
2,811
0
4,119
3,141
0
59,165
W
10,134
1,809
1,231
6,386
10,936
5,313
0
5,138
5,798
66,753
0
L
Surtr
8,993
2,981
0
8,270
19,260
12,746
0
13,714
5,546
508
55,170
W
Kali
11,639
7,175
0
3,979
14,148
6,204
0
3,109
10,908
0
77,442
L
7,762
3,086
0
3,200
14,905
13,314
0
5,604
9,301
21,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
34,693
528
Minions Killed
397
0
Camps Cleared
0
1,539,914
Distance Traveled
1,395,766
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,426
530
117
8
0
265,261
1
L
Nox
6,811
487
117
8
0
263,880
0
L
Ne Zha
7,293
521
53
4
0
311,662
0
W
Anubis
8,537
610
179
13
0
266,620
0
W
Chaac
6,983
499
14
1
0
319,212
4
W
Medusa
8,006
572
107
8
0
286,581
4
W
Hades
8,270
591
132
9
0
288,855
4
L
Surtr
6,863
490
87
6
0
263,356
0
W
Kali
8,520
609
96
7
0
378,646
1
L
Atlas
6,300
450
23
2
0
291,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role