Player Matchup

Sylvanus
Sylvanus
GibdoVegas
Sylvanus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 101L
1,884 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItWhoWatches
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,557 Elo+
Party 1
Chronos
Chronos
ItsVexas
Chronos
Level 126
God Stats
4W - 3L
1,717 SR
Queue Stats
420W - 450L
1,614 Elo+
Party 1
Vamana
Vamana
mansillaciro10
Vamana
Level 128
God Stats
3W - 11L
1,302 SR
Queue Stats
286W - 267L
1,522 Elo+
Solo
Terra
Terra
yeahiknowisuck
Terra
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 89L
1,854 Elo+
Party 1
Team Averages
Level 131
1,504 SR
1,686 Elo+

VS

Team Averages
Level 131
1,399 SR
1,465 Elo+
Ullr
Ullr
SmokeBreakEli420
Ullr
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
327W - 346L
1,459 Elo+
Party 2
Sol
Sol
crzyace118
Sol
Level 160
God Stats
8W - 11L
1,321 SR
Queue Stats
306W - 309L
1,546 Elo+
Party 2
Ganesha
Ganesha
infernonick2000
Ganesha
Level 89
God Stats
11W - 10L
1,502 SR
Queue Stats
182W - 206L
1,479 Elo+
Party 2
Surtr
Surtr
jorge2002vargas
Surtr
Level 142
God Stats
7W - 11L
1,173 SR
Queue Stats
231W - 224L
1,467 Elo+
Solo
Maui
Maui
timetriustaylorm
Maui
Level 110
God Stats
10W - 8L
1,500 SR
Queue Stats
164W - 150L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GibdoVegas
Sylvanus
13
2 / 4 / 0
7,967
531
7,821
12,325
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ItWhoWatches
Tsukuyomi
12
5 / 7 / 2
7,835
522
10,588
15,215
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ItsVexas
Chronos
12
2 / 8 / 4
7,680
512
13,805
17,016
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,789
519
7,451
13,763
10,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 3
7,425
495
3,348
19,884
17,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,362
624
8,194
9,058
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
14 / 4 / 1
10,132
675
27,196
18,552
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 12
8,313
554
7,927
14,712
15,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 1
8,935
596
12,026
13,944
18,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 3 / 5
8,366
558
7,664
13,359
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
25
25
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GibdoVegas
Sylvanus
2
4
0
0.5
L
Tsukuyomi
ItWhoWatches
Tsukuyomi
5
7
2
0.86
L
Chronos
ItsVexas
Chronos
2
8
4
0.5
W
3
1
1
3.5
W
14
4
1
3.63
W
1
2
12
3.5
W
2
0
1
2.5
L
0
2
0
0
W
5
3
5
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
63,007
78,203
Taken
69,625
49,042
Mitigated
53,630
18,511
Healing
23,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GibdoVegas
Sylvanus
7,821
3,554
564
1,992
12,325
7,422
0
3,922
8,403
45,879
11,739
L
Tsukuyomi
ItWhoWatches
Tsukuyomi
10,588
2,354
0
2,867
15,215
6,666
0
8,679
6,536
0
45,657
L
Chronos
ItsVexas
Chronos
13,805
4,078
0
2,667
17,016
7,141
0
15,230
1,786
56,837
0
W
8,194
3,565
0
1,799
9,058
3,909
0
5,178
3,880
0
89,352
W
27,196
8,850
0
10,676
18,552
7,149
929
9,111
9,441
84,974
839
W
7,927
1,400
898
4,546
14,712
15,114
0
5,372
9,340
26,483
0
W
12,026
2,996
0
2,490
13,944
18,216
345
70
13,874
5,707
76,360
L
7,451
3,597
0
2,233
13,763
10,075
0
2,370
11,393
118
78,890
W
7,664
2,059
330
2,877
13,359
9,242
0
4,691
8,668
37,350
18,659
L
3,348
580
3,628
4,560
19,884
17,738
0
14,234
5,650
11,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
45,108
423
Minions Killed
520
0
Camps Cleared
0
1,550,445
Distance Traveled
1,447,531
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,967
531
98
7
0
266,012
0
L
Tsukuyomi
7,835
522
60
4
0
324,112
1
L
Chronos
7,680
512
88
6
0
302,908
5
W
Ullr
9,362
624
175
12
0
271,735
3
W
Sol
10,132
675
126
8
0
260,756
3
W
Ganesha
8,313
554
2
0
0
321,770
4
W
Surtr
8,935
596
145
10
0
274,465
0
L
Vamana
7,789
519
165
11
0
308,195
0
W
Maui
8,366
558
72
5
0
318,805
0
L
Terra
7,425
495
12
1
0
349,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role