Player Matchup

Pele
Pele
Aranidas
Pele
Level 78
God Stats
2W - 3L
1,666 SR
Queue Stats
11W - 14L
1,427 Elo+
Party 2
Janus
Janus
ISnifit
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,338 Elo+
Party 2
Athena
Athena
JoshGotcha
Athena
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,370 Elo+
Party 2
Vamana
Vamana
NOLAxSaintsx
Vamana
Level 67
God Stats
0W - 2L
1,321 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 2
Freya
Freya
killacam25
Freya
Level 143
God Stats
3W - 3L
1,506 SR
Queue Stats
23W - 30L
1,342 Elo+
Party 2
Team Averages
Level 100
1,499 SR
1,351 Elo+

VS

Team Averages
Level 97
1,529 SR
1,417 Elo+
Kukulkan
Kukulkan
SherpaEh
Kukulkan
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
267W - 228L
1,524 Elo+
Solo
Surtr
Surtr
Siddmaster
Surtr
Level 77
God Stats
4W - 7L
1,318 SR
Queue Stats
71W - 58L
1,394 Elo+
Party 3
Freya
Freya
TreyR9
Freya
Level 86
God Stats
17W - 2L
1,823 SR
Queue Stats
220W - 196L
1,394 Elo+
Party 3
Hercules
Hercules
Workbench29397
Hercules
Level 77
God Stats
4W - 5L
1,305 SR
Queue Stats
114W - 170L
1,290 Elo+
Party 1
Fenrir
Fenrir
yonsam117
Fenrir
Level 101
God Stats
7W - 4L
1,698 SR
Queue Stats
122W - 160L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
7 / 4 / 2
8,134
542
9,226
13,977
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
ISnifit
Janus
12
0 / 4 / 0
7,052
470
3,767
6,848
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
JoshGotcha
Athena
9
1 / 5 / 5
5,770
385
3,805
12,575
11,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
13
0 / 3 / 2
7,310
487
4,294
11,990
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
12
3 / 8 / 3
7,456
497
11,084
13,075
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SherpaEh
Kukulkan
16
4 / 0 / 4
9,481
632
5,565
2,609
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
10
4 / 2 / 10
7,546
503
6,794
14,057
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
TreyR9
Freya
12
2 / 6 / 8
7,661
511
9,797
11,380
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
14
3 / 2 / 0
8,522
568
5,136
8,575
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
yonsam117
Fenrir
15
11 / 1 / 2
9,533
636
11,350
14,057
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
24
24
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
7
4
2
2
L
Janus
ISnifit
Janus
0
4
0
0
L
Athena
JoshGotcha
Athena
1
5
5
0.7
L
Vamana
0
3
2
0.33
W
Kukulkan
SherpaEh
Kukulkan
4
0
4
6
W
Surtr
4
2
10
4.5
W
Freya
TreyR9
Freya
2
6
8
1
W
Hercules
3
2
0
1.5
L
Freya
3
8
3
0.56
W
Fenrir
yonsam117
Fenrir
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
38,642
58,465
Taken
50,678
32,114
Mitigated
35,587
11,036
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,226
2,166
0
1,636
13,977
5,365
0
2,457
11,520
0
57,385
L
Janus
ISnifit
Janus
3,767
356
0
765
6,848
2,444
0
2,741
4,107
62,115
0
L
Athena
JoshGotcha
Athena
3,805
1,279
621
1,861
12,575
11,327
0
3,897
8,678
20,241
0
L
Vamana
4,294
2,161
0
3,097
11,990
7,341
0
870
10,388
2,135
51,577
W
Kukulkan
SherpaEh
Kukulkan
5,565
623
0
1,009
2,609
1,033
889
822
1,683
81,339
907
W
Surtr
6,794
2,547
0
4,864
14,057
13,587
36
6,436
7,245
789
23,409
W
Freya
TreyR9
Freya
9,797
3,247
0
2,171
11,380
4,901
0
6,927
4,039
40,607
4,219
W
Hercules
5,136
768
0
2,237
8,575
9,750
0
379
8,196
9,975
48,521
L
Freya
11,084
3,934
0
3,056
13,075
5,637
0
5,751
7,324
48,086
0
W
Fenrir
yonsam117
Fenrir
11,350
4,527
0
2,361
14,057
6,316
0
3,601
10,350
0
66,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
42,743
397
Minions Killed
446
0
Camps Cleared
0
1,497,976
Distance Traveled
1,527,865
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,134
542
75
5
0
323,735
0
L
Janus
7,052
470
121
8
0
294,004
0
L
Athena
5,770
385
28
2
0
295,435
1
L
Vamana
7,310
487
92
6
0
312,683
0
W
Kukulkan
9,481
632
148
10
0
311,347
2
W
Surtr
7,546
503
15
1
0
320,326
4
W
Freya
7,661
511
79
5
0
265,775
4
W
Hercules
8,522
568
109
7
0
290,919
0
L
Freya
7,456
497
81
5
0
272,119
5
W
Fenrir
9,533
636
95
6
0
339,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role