Player Matchup

Cerberus
Cerberus
Eternal-Gpf
Cerberus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 201L
1,427 Elo+
Party 3
Sol
Sol
Frostystarts
Sol
Level 107
God Stats
11W - 15L
1,389 SR
Queue Stats
27W - 40L
1,381 Elo+
Party 4
Surtr
Surtr
K0X Kommando
Surtr
Level 117
God Stats
11W - 17L
1,378 SR
Queue Stats
20W - 40L
1,293 Elo+
Party 4
Kali
Kali
Meraki_Skittles
Kali
Level 66
God Stats
13W - 9L
1,460 SR
Queue Stats
298W - 270L
1,461 Elo+
Party 3
Anubis
Anubis
xTOXIC STARx
Anubis
Level 29
God Stats
2W - 1L
1,466 SR
Queue Stats
6W - 9L
1,262 Elo+
Party 4
Team Averages
Level 73
1,439 SR
1,364 Elo+

VS

Team Averages
Level 43
1,424 SR
1,408 Elo+
Mulan
Mulan
Bavby
Mulan
Level 48
God Stats
3W - 5L
1,591 SR
Queue Stats
35W - 27L
1,562 Elo+
Solo
Agni
Agni
Caipilinhaa
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 103L
1,315 Elo+
Party 1
Da Ji
Da Ji
Draco_Traz
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artio
Artio
SoulStayGray
Artio
Level 48
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 2
Skadi
Skadi
bonzoumet
Skadi
Level 71
God Stats
1W - 6L
1,300 SR
Queue Stats
158W - 170L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eternal-Gpf
Cerberus
8
1 / 0 / 1
5,256
657
1,916
4,957
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 0 / 1
5,343
668
3,525
4,547
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 0
5,849
731
3,386
4,872
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 3
4,989
624
1,808
3,913
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
8
1 / 2 / 0
5,132
642
3,190
5,524
2,441

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bavby
Mulan
4
0 / 2 / 0
3,565
446
1,401
4,020
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 1
4,610
576
3,067
5,799
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
7
0 / 2 / 0
3,919
490
297
4,501
1,383
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,358
545
1,501
5,748
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
bonzoumet
Skadi
7
1 / 1 / 0
4,071
509
3,685
4,745
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bavby
Mulan
0
2
0
0
L
1
2
1
0.75
L
Da Ji
0
2
0
0
W
Cerberus
Eternal-Gpf
Cerberus
1
0
1
1.5
W
1
0
1
1.5
W
3
0
0
3
W
0
0
3
1.5
L
0
1
1
0.5
L
Skadi
bonzoumet
Skadi
1
1
0
1
W
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
9,951
23,813
Taken
24,813
11,350
Mitigated
8,459
11,863
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bavby
Mulan
1,401
178
0
473
4,020
1,253
0
0
3,806
0
11,368
L
3,067
140
0
1,110
5,799
1,412
0
3,103
2,696
27,553
0
L
Da Ji
297
39
0
267
4,501
1,383
105
98
4,112
0
10,907
W
Cerberus
Eternal-Gpf
Cerberus
1,916
125
0
2,088
4,957
2,726
195
645
4,312
13,204
0
W
3,525
1,837
118
3,496
4,547
1,234
946
702
3,845
44,295
0
W
3,386
1,289
0
2,000
4,872
3,561
96
0
4,872
402
29,895
W
1,808
453
0
1,203
3,913
1,388
192
238
3,675
0
29,733
L
1,501
117
306
1,964
5,748
2,930
0
3,027
2,721
8,523
0
L
Skadi
bonzoumet
Skadi
3,685
1,293
0
100
4,745
1,481
0
2,414
2,331
0
21,399
W
Anubis
3,190
390
0
2,958
5,524
2,441
376
2,983
2,541
28,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
20,523
246
Minions Killed
129
0
Camps Cleared
0
818,779
Distance Traveled
739,999
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,565
446
21
3
0
84,013
0
L
Agni
4,610
576
47
6
0
163,033
0
L
Da Ji
3,919
490
19
2
0
153,144
0
W
Cerberus
5,256
657
27
3
0
171,322
0
W
Sol
5,343
668
74
9
0
147,935
2
W
Surtr
5,849
731
52
7
0
163,315
0
W
Kali
4,989
624
46
6
0
207,991
0
L
Artio
4,358
545
14
2
0
182,254
1
L
Skadi
4,071
509
28
4
0
157,555
0
W
Anubis
5,132
642
47
6
0
128,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role