Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AbundantCuk
Thanatos
Level 117
God Stats
6W - 7L
1,449 SR
Queue Stats
15W - 18L
1,475 Elo+
Party 1
Mulan
Mulan
JasonCuckington
Mulan
Level 149
God Stats
1W - 1L
1,162 SR
Queue Stats
60W - 56L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LittleChicloso
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Sol
Sol
iTZ_DeeJaY_K-oS
Sol
Level 283
God Stats
8W - 8L
1,187 SR
Queue Stats
1,044W - 989L
1,559 Elo+
Solo
Team Averages
Level 150
1,360 SR
1,515 Elo+

VS

Team Averages
Level 142
1,643 SR
1,447 Elo+
Lancelot
Lancelot
 
Lancelot
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Breitsprecher
Ra
Level 188
God Stats
98W - 94L
1,845 SR
Queue Stats
313W - 333L
1,538 Elo+
Party 2
Anhur
Anhur
JonnySiile
Anhur
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 132L
1,705 Elo+
Solo
Ymir
Ymir
Paper_Shorts
Ymir
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 142L
1,468 Elo+
Party 2
Achilles
Achilles
SerRojass
Achilles
Level 125
God Stats
1W - 1L
1,868 SR
Queue Stats
5W - 13L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 2
6,816
568
5,448
5,739
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
AbundantCuk
Thanatos
12
5 / 1 / 4
7,641
637
6,114
11,533
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 3
7,395
616
5,951
9,289
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
LittleChicloso
Cu Chulainn
12
2 / 0 / 1
7,106
592
6,309
9,588
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 4
6,654
555
8,403
8,337
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 3 / 1
5,601
467
4,134
9,103
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 0
6,567
547
5,064
7,191
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
10
3 / 4 / 0
5,784
482
5,527
11,243
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 3
5,763
480
2,760
12,734
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
SerRojass
Achilles
10
0 / 3 / 0
5,817
485
3,614
9,923
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
2
1.5
L
Lancelot
 
Lancelot
0
3
1
0.17
W
Thanatos
AbundantCuk
Thanatos
5
1
4
7
L
2
2
0
1
W
5
1
3
6.5
L
Anhur
3
4
0
0.75
W
Cu Chulainn
LittleChicloso
Cu Chulainn
2
0
1
2.5
L
0
2
3
0.75
L
Achilles
SerRojass
Achilles
0
3
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,225
Damage
21,099
44,486
Taken
50,194
22,701
Mitigated
27,091
20,566
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,448
1,594
53
604
5,739
1,835
54
605
5,134
42,617
313
L
Lancelot
 
Lancelot
4,134
1,146
0
566
9,103
3,505
0
1,956
7,147
0
41,949
W
Thanatos
AbundantCuk
Thanatos
6,114
2,133
0
9,921
11,533
4,545
0
1,524
10,009
0
58,429
L
5,064
531
583
2,507
7,191
2,745
0
4,308
2,883
55,738
704
W
5,951
989
0
2,445
9,289
6,813
46
1,234
8,055
0
29,981
L
Anhur
5,527
3,167
0
3,433
11,243
4,084
0
4,429
6,814
0
30,893
W
Cu Chulainn
LittleChicloso
Cu Chulainn
6,309
1,116
0
1,594
9,588
7,084
51
0
9,126
24
55,893
L
2,760
1,094
337
3,576
12,734
10,608
0
3,158
9,576
16,200
0
L
Achilles
SerRojass
Achilles
3,614
1,118
0
4,331
9,923
6,149
0
0
9,923
0
36,077
W
8,403
2,946
0
5,949
8,337
2,424
0
4,317
4,020
49,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
29,532
388
Minions Killed
294
0
Camps Cleared
0
1,194,727
Distance Traveled
1,244,979
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,816
568
82
7
0
251,100
0
L
Lancelot
5,601
467
67
6
0
308,739
0
W
Thanatos
7,641
637
96
8
0
280,738
0
L
Ra
6,567
547
99
8
0
246,616
2
W
Mulan
7,395
616
34
3
0
238,707
0
L
Anhur
5,784
482
43
4
0
221,091
2
W
Cu Chulainn
7,106
592
89
7
0
212,867
2
L
Ymir
5,763
480
19
2
0
227,521
2
L
Achilles
5,817
485
66
6
0
241,012
3
W
Sol
6,654
555
87
7
0
211,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role