Player Matchup

Anubis
Anubis
BlueVirgil
Anubis
Level 70
God Stats
4W - 5L
1,549 SR
Queue Stats
36W - 50L
1,332 Elo+
Party 1
Charybdis
Charybdis
Kur0Kamui
Charybdis
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 15L
1,582 Elo+
Party 1
Tyr
Tyr
zelgius009
Tyr
Level 103
God Stats
1W - 0L
1,426 SR
Queue Stats
71W - 80L
1,461 Elo+
Party 1
Team Averages
Level 87
1,492 SR
1,458 Elo+

VS

Team Averages
Level 90
1,568 SR
1,455 Elo+
Hades
Hades
Dixieeynormus
Hades
Level 109
God Stats
2W - 1L
1,558 SR
Queue Stats
94W - 92L
1,465 Elo+
Party 2
Chiron
Chiron
Zack1427
Chiron
Level 59
God Stats
17W - 21L
1,443 SR
Queue Stats
279W - 307L
1,364 Elo+
Solo
Surtr
Surtr
gayestagenda
Surtr
Level 101
God Stats
4W - 3L
1,704 SR
Queue Stats
52W - 51L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlueVirgil
Anubis
13
3 / 1 / 6
7,737
774
11,552
7,301
3,588
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Kur0Kamui
Charybdis
13
5 / 0 / 4
7,861
786
10,692
5,946
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 6
7,058
706
7,047
9,326
8,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,538
654
4,447
11,548
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Zack1427
Chiron
11
1 / 3 / 1
6,930
693
7,407
7,607
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 2
6,304
630
5,550
14,641
10,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
BlueVirgil
Anubis
3
1
6
6
L
1
3
1
0.5
W
Charybdis
Kur0Kamui
Charybdis
5
0
4
7
L
Chiron
Zack1427
Chiron
1
3
1
0.5
L
0
4
2
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
17,404
22,573
Taken
33,796
14,579
Mitigated
17,013
8,756
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BlueVirgil
Anubis
11,552
626
0
4,239
7,301
3,588
111
2,059
5,242
37,085
0
L
4,447
140
158
2,452
11,548
4,329
0
4,357
7,191
22,619
0
W
Charybdis
Kur0Kamui
Charybdis
10,692
6,317
0
1,544
5,946
2,123
0
1,073
4,873
0
31,703
L
Chiron
Zack1427
Chiron
7,407
2,512
560
903
7,607
2,570
0
2,285
5,322
0
28,010
L
5,550
1,612
0
3,462
14,641
10,114
0
4,961
9,680
219
12,223
W
7,047
801
310
2,663
9,326
8,868
0
1,506
7,820
0
16,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,656
Gold Earned
19,772
143
Minions Killed
109
0
Camps Cleared
0
543,584
Distance Traveled
513,001
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,737
774
67
7
0
161,646
0
L
Hades
6,538
654
34
3
0
172,311
1
W
Charybdis
7,861
786
59
6
0
172,920
0
L
Chiron
6,930
693
60
6
0
162,303
0
L
Surtr
6,304
630
15
2
0
178,387
2
W
Tyr
7,058
706
17
2
0
209,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role