Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Outlet172129
Ah Muzen Cab
Level 52
God Stats
3W - 1L
1,651 SR
Queue Stats
40W - 41L
1,409 Elo+
Party 3
King Arthur
King Arthur
Phantazma--
King Arthur
Level 54
God Stats
28W - 21L
1,598 SR
Queue Stats
146W - 148L
1,519 Elo+
Party 2
Fenrir
Fenrir
ShadowFrags
Fenrir
Level 29
God Stats
9W - 8L
1,725 SR
Queue Stats
158W - 153L
1,513 Elo+
Party 2
Freya
Freya
SnpNiceGuy
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,194 Elo+
Solo
Ares
Ares
m3m3l0rt
Ares
Level 59
God Stats
14W - 12L
1,500 SR
Queue Stats
135W - 131L
1,448 Elo+
Party 3
Team Averages
Level 52
1,595 SR
1,417 Elo+

VS

Team Averages
Level 39
1,468 SR
1,492 Elo+
Danzaburou
Danzaburou
DontLikeBlacks
Danzaburou
Level 17
God Stats
9W - 13L
1,357 SR
Queue Stats
10W - 17L
1,293 Elo+
Party 4
Fenrir
Fenrir
Onymy
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,344 Elo+
Party 4
Surtr
Surtr
dmckirby
Surtr
Level 14
God Stats
2W - 5L
1,563 SR
Queue Stats
10W - 11L
1,758 Elo+
Party 1
Pele
Pele
sprayzplayz
Pele
Level 48
God Stats
2W - 4L
1,422 SR
Queue Stats
168W - 166L
1,307 Elo+
Party 4
Vulcan
Vulcan
thelastrellik
Vulcan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Outlet172129
Ah Muzen Cab
15
1 / 4 / 12
9,674
484
14,964
11,378
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Phantazma--
King Arthur
14
3 / 1 / 11
9,661
483
11,706
17,915
19,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
17
14 / 2 / 9
11,741
587
16,710
21,921
9,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
16
9 / 3 / 9
10,679
534
14,017
16,589
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
3 / 3 / 13
9,959
498
7,352
16,675
21,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DontLikeBlacks
Danzaburou
14
2 / 3 / 2
8,333
417
9,172
13,258
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Onymy
Fenrir
12
2 / 5 / 4
8,336
417
3,864
22,127
20,448
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
dmckirby
Surtr
13
3 / 5 / 3
8,778
439
9,589
18,868
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 7 / 3
8,725
436
10,262
17,574
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 10 / 4
7,641
382
10,691
15,905
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
30
Kills
11
13
Deaths
30
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DontLikeBlacks
Danzaburou
2
3
2
1
L
Fenrir
Onymy
Fenrir
2
5
4
0.8
W
Ah Muzen Cab
Outlet172129
Ah Muzen Cab
1
4
12
1.75
W
King Arthur
Phantazma--
King Arthur
3
1
11
8.5
W
Fenrir
14
2
9
9.25
W
Freya
9
3
9
4.5
L
Surtr
dmckirby
Surtr
3
5
3
0.9
W
Ares
3
3
13
3.17
L
4
7
3
0.79
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,749
Damage
43,578
84,478
Taken
87,732
62,347
Mitigated
53,577
20,059
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DontLikeBlacks
Danzaburou
9,172
5,222
0
2,325
13,258
5,768
0
3,718
9,493
0
62,254
L
Fenrir
Onymy
Fenrir
3,864
1,210
0
2,366
22,127
20,448
0
5,757
16,187
0
30,464
W
Ah Muzen Cab
Outlet172129
Ah Muzen Cab
14,964
5,095
0
2,216
11,378
4,969
3,602
2,029
9,260
0
82,214
W
King Arthur
Phantazma--
King Arthur
11,706
669
0
1,796
17,915
19,421
173
2,893
14,572
0
52,224
W
Fenrir
16,710
6,074
0
6,918
21,921
9,775
2,776
2,071
19,548
0
71,533
W
Freya
14,017
3,697
0
6,323
16,589
6,609
288
3,907
12,541
67,829
0
L
Surtr
dmckirby
Surtr
9,589
4,600
0
2,870
18,868
14,211
0
2,150
16,686
453
30,320
W
Ares
7,352
290
0
2,806
16,675
21,573
418
909
15,725
23,159
0
L
10,262
2,405
0
1,567
17,574
6,948
0
3,467
13,969
0
60,450
L
10,691
4,782
0
826
15,905
6,202
0
5,583
10,028
45,464
1,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,714
Gold Earned
41,813
415
Minions Killed
335
0
Camps Cleared
0
2,026,647
Distance Traveled
1,933,084
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,333
417
96
5
0
376,486
0
L
Fenrir
8,336
417
45
2
0
391,585
0
W
Ah Muzen Cab
9,674
484
127
6
0
365,896
3
W
King Arthur
9,661
483
75
4
0
393,412
0
W
Fenrir
11,741
587
85
4
0
457,187
2
W
Freya
10,679
534
98
5
0
397,163
5
L
Surtr
8,778
439
52
3
0
402,947
0
W
Ares
9,959
498
30
2
0
412,989
6
L
Pele
8,725
436
80
4
0
388,989
4
L
Vulcan
7,641
382
62
3
0
373,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role