Player Matchup

He Bo
He Bo
Benicus16
He Bo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,664 Elo+
Solo
Thanatos
Thanatos
C2row
Thanatos
Level 45
God Stats
1W - 3L
1,136 SR
Queue Stats
17W - 22L
1,269 Elo+
Party 2
Lancelot
Lancelot
LuffLumenZ
Lancelot
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,605 Elo+
Party 1
Anubis
Anubis
Luffluna
Anubis
Level 97
God Stats
2W - 2L
1,477 SR
Queue Stats
15W - 11L
1,605 Elo+
Party 1
Bellona
Bellona
Yujiro_hanma_017
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,269 Elo+
Party 2
Team Averages
Level 88
1,423 SR
1,483 Elo+

VS

Team Averages
Level 74
1,501 SR
1,438 Elo+
Artio
Artio
BareFtAsasin
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,236 Elo+
Party 3
Athena
Athena
BooBooBaggnz
Athena
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 246L
1,353 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ELPEPE142548
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,503 Elo+
Solo
Ymir
Ymir
FistyChristy
Ymir
Level 141
God Stats
12W - 9L
1,505 SR
Queue Stats
425W - 430L
1,437 Elo+
Party 3
Thanatos
Thanatos
laura1287
Thanatos
Level 101
God Stats
7W - 7L
1,500 SR
Queue Stats
455W - 461L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Benicus16
He Bo
14
2 / 2 / 16
8,468
847
9,580
9,017
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
C2row
Thanatos
15
8 / 3 / 13
9,210
921
12,243
9,782
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
LuffLumenZ
Lancelot
15
4 / 3 / 18
9,007
901
15,728
13,750
6,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Luffluna
Anubis
16
7 / 3 / 10
9,088
909
15,837
11,505
5,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 3 / 13
10,325
1,033
15,210
15,996
19,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
7,428
743
6,394
19,187
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
11
0 / 7 / 4
6,717
672
5,696
16,675
14,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ELPEPE142548
Ah Muzen Cab
15
2 / 3 / 5
7,800
780
9,548
11,366
4,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 7
8,166
817
9,444
15,556
19,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
laura1287
Thanatos
15
6 / 7 / 2
7,887
789
10,018
14,290
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
30
Kills
11
14
Deaths
30
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
He Bo
Benicus16
He Bo
2
2
16
5
L
Athena
0
7
4
0.29
W
Thanatos
C2row
Thanatos
8
3
13
4.83
L
Ah Muzen Cab
ELPEPE142548
Ah Muzen Cab
2
3
5
1.5
L
2
5
7
1.1
W
Lancelot
LuffLumenZ
Lancelot
4
3
18
4.33
W
Anubis
Luffluna
Anubis
7
3
10
4
W
9
3
13
5.17
L
Thanatos
laura1287
Thanatos
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,598
Damage
41,100
60,050
Taken
77,074
39,485
Mitigated
60,446
29,961
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,394
605
3,004
2,538
19,187
16,565
0
4,927
14,260
11,114
0
W
He Bo
Benicus16
He Bo
9,580
1,152
1,790
3,366
9,017
3,583
458
3,739
5,278
21,806
0
L
Athena
5,696
1,528
385
682
16,675
14,725
24
5,736
10,939
10,487
0
W
Thanatos
C2row
Thanatos
12,243
3,608
486
6,537
9,782
4,640
864
4,511
5,271
0
16,837
L
Ah Muzen Cab
ELPEPE142548
Ah Muzen Cab
9,548
2,951
341
3,216
11,366
4,362
0
2,636
8,730
0
20,532
L
9,444
1,400
1,262
1,444
15,556
19,217
0
6,453
9,103
15,333
0
W
Lancelot
LuffLumenZ
Lancelot
15,728
4,402
2,294
4,697
13,750
6,359
840
4,011
9,739
0
21,899
W
Anubis
Luffluna
Anubis
15,837
1,197
474
5,752
11,505
5,690
1,273
3,257
8,248
26,071
0
W
15,210
3,254
1,501
3,064
15,996
19,213
332
6,016
9,980
0
26,050
L
Thanatos
laura1287
Thanatos
10,018
2,954
178
5,171
14,290
5,577
0
5,665
8,625
0
14,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,098
Gold Earned
37,998
124
Minions Killed
64
0
Camps Cleared
0
968,898
Distance Traveled
824,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,428
743
6
1
0
161,234
0
W
He Bo
8,468
847
40
4
0
184,291
0
L
Athena
6,717
672
9
1
0
139,064
0
W
Thanatos
9,210
921
15
2
0
212,004
0
L
Ah Muzen Cab
7,800
780
26
3
0
215,181
0
L
Ymir
8,166
817
19
2
0
150,807
0
W
Lancelot
9,007
901
26
3
0
203,911
0
W
Anubis
9,088
909
23
2
0
173,277
0
W
Bellona
10,325
1,033
20
2
0
195,415
0
L
Thanatos
7,887
789
4
0
0
158,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role