Player Matchup

Cabrakan
Cabrakan
GODSebas17
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,342 Elo+
Solo
Serqet
Serqet
HantaroGamer
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Hachiman
Hachiman
RhymeGeek
Hachiman
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
210W - 231L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
SerpelDSol
Cu Chulainn
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,159 Elo+
Solo
Guan Yu
Guan Yu
TheAmazingDrPoo
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,353 Elo+

VS

Team Averages
Level 36
1,500 SR
1,395 Elo+
Merlin
Merlin
Dankydankjake
Merlin
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 57L
1,279 Elo+
Party 1
Guan Yu
Guan Yu
Pedrones779098
Guan Yu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,330 Elo+
Solo
Susano
Susano
THG117
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,340 Elo+
Party 2
Hades
Hades
grinningnukes
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,741 Elo+
Party 2
Bakasura
Bakasura
numb540
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GODSebas17
Cabrakan
16
1 / 8 / 4
9,264
618
6,985
24,074
30,115
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
16
1 / 9 / 5
9,775
652
8,024
21,257
20,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
RhymeGeek
Hachiman
18
8 / 6 / 2
10,957
730
28,535
17,709
6,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SerpelDSol
Cu Chulainn
16
1 / 10 / 6
9,496
633
15,617
25,342
21,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
3 / 7 / 8
10,093
673
10,097
27,215
23,704
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 21
13,601
907
34,891
9,574
5,273
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 1 / 35
11,530
769
10,403
22,944
31,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
THG117
Susano
20
13 / 2 / 22
12,821
855
35,435
25,720
13,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 22
10,768
718
16,411
16,656
12,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
numb540
Bakasura
18
4 / 6 / 30
11,240
749
10,375
21,168
24,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
170
14
Kills
40
40
Deaths
16
25
Assists
130
Player
Kills
Deaths
Assists
KDA
W
14
2
21
12.25
L
Cabrakan
GODSebas17
Cabrakan
1
8
4
0.38
L
Serqet
1
9
5
0.39
W
4
1
35
21.5
L
Hachiman
RhymeGeek
Hachiman
8
6
2
1.5
L
Cu Chulainn
SerpelDSol
Cu Chulainn
1
10
6
0.4
W
Susano
THG117
Susano
13
2
22
12
L
3
7
8
1
W
5
5
22
3.2
W
Bakasura
numb540
Bakasura
4
6
30
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,258
Damage
107,515
115,597
Taken
96,062
103,741
Mitigated
87,371
19,647
Healing
52,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,891
3,484
1,702
2,938
9,574
5,273
2,299
0
9,134
62,695
4,838
L
Cabrakan
GODSebas17
Cabrakan
6,985
544
0
1,270
24,074
30,115
0
11,156
11,809
18,986
0
L
Serqet
8,024
1,715
114
1,248
21,257
20,978
0
9,390
11,263
0
14,443
W
10,403
1,881
14,789
13,634
22,944
31,007
586
2,392
19,994
0
21,854
L
Hachiman
RhymeGeek
Hachiman
28,535
11,111
285
3,336
17,709
6,970
0
5,657
11,702
0
52,895
L
Cu Chulainn
SerpelDSol
Cu Chulainn
15,617
2,373
700
501
25,342
21,974
0
11,692
12,942
0
31,844
W
Susano
THG117
Susano
35,435
7,346
2,679
8,675
25,720
13,977
2,827
1,513
23,979
0
55,051
L
10,097
690
5,216
6,977
27,215
23,704
0
10,939
15,937
0
21,765
W
16,411
1,651
1,716
3,494
16,656
12,375
1,211
1,719
14,778
25,572
0
W
Bakasura
numb540
Bakasura
10,375
6,617
488
2,429
21,168
24,739
801
1,361
19,807
0
14,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
59,960
140
Minions Killed
168
0
Camps Cleared
0
1,098,576
Distance Traveled
1,361,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,601
907
56
4
0
264,590
0
L
Cabrakan
9,264
618
22
1
0
194,644
0
L
Serqet
9,775
652
15
1
0
242,489
0
W
Guan Yu
11,530
769
15
1
0
334,181
0
L
Hachiman
10,957
730
49
3
0
224,089
0
L
Cu Chulainn
9,496
633
34
2
0
224,519
0
W
Susano
12,821
855
52
3
0
300,718
0
L
Guan Yu
10,093
673
20
1
0
212,835
0
W
Hades
10,768
718
24
2
0
199,062
0
W
Bakasura
11,240
749
21
1
0
263,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role