Player Matchup

Surtr
Surtr
Aqcuiant
Surtr
Level 109
God Stats
29W - 16L
1,265 SR
Queue Stats
189W - 190L
1,462 Elo+
Party 1
Artemis
Artemis
Awardments
Artemis
Level 100
God Stats
5W - 3L
1,295 SR
Queue Stats
156W - 159L
1,412 Elo+
Party 1
Chang'e
Chang'e
MattyBj
Chang'e
Level 26
God Stats
4W - 11L
1,354 SR
Queue Stats
422W - 469L
1,247 Elo+
Party 3
Hera
Hera
ThatBolDeezy
Hera
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
179W - 169L
1,359 Elo+
Party 3
Bellona
Bellona
awesome2627
Bellona
Level 28
God Stats
3W - 2L
1,548 SR
Queue Stats
20W - 25L
1,377 Elo+
Party 1
Team Averages
Level 76
1,392 SR
1,371 Elo+

VS

Team Averages
Level 48
1,679 SR
1,515 Elo+
King Arthur
King Arthur
Phantazma--
King Arthur
Level 54
God Stats
28W - 21L
1,663 SR
Queue Stats
146W - 148L
1,544 Elo+
Party 2
Maui
Maui
REPPXKS
Maui
Level 56
God Stats
14W - 19L
1,722 SR
Queue Stats
219W - 181L
1,592 Elo+
Party 4
Nu Wa
Nu Wa
ScorchedProtato
Nu Wa
Level 77
God Stats
11W - 14L
1,810 SR
Queue Stats
364W - 333L
1,604 Elo+
Party 2
Chaac
Chaac
ShadowFrags
Chaac
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 153L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
TDorNah
Cernunnos
Level 24
God Stats
8W - 3L
1,698 SR
Queue Stats
9W - 3L
1,301 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aqcuiant
Surtr
13
6 / 1 / 5
8,550
534
14,276
15,577
10,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
Awardments
Artemis
13
3 / 2 / 7
7,690
481
8,868
7,837
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MattyBj
Chang'e
14
4 / 0 / 2
8,574
536
4,504
8,885
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 5
8,519
532
11,351
7,111
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
awesome2627
Bellona
13
0 / 1 / 2
8,443
528
6,106
15,720
17,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Phantazma--
King Arthur
12
1 / 2 / 0
7,283
455
12,734
14,953
14,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maui
REPPXKS
Maui
11
1 / 5 / 1
6,848
428
3,909
16,489
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 3 / 0
6,935
433
5,637
9,593
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 1 / 0
6,842
428
5,118
14,231
9,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
TDorNah
Cernunnos
12
0 / 4 / 3
6,956
435
7,050
11,063
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
4
4
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Aqcuiant
Surtr
6
1
5
8.5
W
Artemis
Awardments
Artemis
3
2
7
3.25
W
Chang'e
MattyBj
Chang'e
4
0
2
5
L
King Arthur
Phantazma--
King Arthur
1
2
0
0.5
L
Maui
REPPXKS
Maui
1
5
1
0.3
L
0
3
0
0
L
2
1
0
2
L
Cernunnos
TDorNah
Cernunnos
0
4
3
0.38
W
2
0
5
4.5
W
Bellona
awesome2627
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
34,448
55,130
Taken
66,329
36,376
Mitigated
46,509
24,217
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Aqcuiant
Surtr
14,276
5,646
228
7,478
15,577
10,061
66
3,238
12,339
678
59,545
W
Artemis
Awardments
Artemis
8,868
4,241
0
2,508
7,837
3,150
1,584
1,693
6,144
0
37,318
W
Chang'e
MattyBj
Chang'e
4,504
641
2,297
6,765
8,885
3,307
1,205
569
8,316
53,253
723
L
King Arthur
Phantazma--
King Arthur
12,734
1,276
0
2,090
14,953
14,337
0
2,245
12,708
0
58,125
L
Maui
REPPXKS
Maui
3,909
693
96
4,043
16,489
14,856
0
3,160
13,329
24,366
0
L
5,637
2,549
0
637
9,593
3,735
769
5,677
3,916
46,122
0
L
5,118
924
0
2,633
14,231
9,452
0
4,273
9,958
0
43,397
L
Cernunnos
TDorNah
Cernunnos
7,050
4,020
0
4,538
11,063
4,129
0
439
10,624
0
51,252
W
11,351
2,744
0
504
7,111
2,346
1,094
3,758
3,353
69,477
724
W
Bellona
awesome2627
Bellona
6,106
2,624
0
4,437
15,720
17,512
695
288
15,432
0
57,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
34,864
462
Minions Killed
320
0
Camps Cleared
0
1,540,842
Distance Traveled
1,464,306
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,550
534
85
5
0
330,933
0
W
Artemis
7,690
481
50
3
0
296,196
2
W
Chang'e
8,574
536
87
5
0
329,202
2
L
King Arthur
7,283
455
59
4
0
296,396
0
L
Maui
6,848
428
32
2
0
278,882
0
L
Nu Wa
6,935
433
71
4
0
288,630
2
L
Chaac
6,842
428
63
4
0
316,869
0
L
Cernunnos
6,956
435
95
6
0
283,529
0
W
Hera
8,519
532
119
7
0
287,419
0
W
Bellona
8,443
528
121
8
0
297,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role