Player Matchup

He Bo
He Bo
Bereö
He Bo
Level 178
God Stats
13W - 2L
2,005 SR
Queue Stats
69W - 22L
1,893 Elo+
Party 1
Surtr
Surtr
BrilliTilliv2
Surtr
Level 29
God Stats
7W - 2L
1,876 SR
Queue Stats
100W - 58L
1,639 Elo+
Party 1
Hou Yi
Hou Yi
Kuzco1
Hou Yi
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 101L
1,634 Elo+
Party 1
Thoth
Thoth
MaltogAppelsin
Thoth
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 153L
1,730 Elo+
Party 1
Bacchus
Bacchus
arachez
Bacchus
Level 65
God Stats
3W - 6L
1,463 SR
Queue Stats
38W - 41L
1,449 Elo+
Solo
Team Averages
Level 95
1,669 SR
1,669 Elo+

VS

Team Averages
Level 66
1,483 SR
1,314 Elo+
Skadi
Skadi
 
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Chaos147
Cernunnos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 2
Surtr
Surtr
DerEineLuca
Surtr
Level 69
God Stats
1W - 2L
1,232 SR
Queue Stats
2W - 4L
1,214 Elo+
Party 2
Sol
Sol
jackewok
Sol
Level 42
God Stats
3W - 2L
1,683 SR
Queue Stats
167W - 169L
1,364 Elo+
Solo
Athena
Athena
snob8
Athena
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
439W - 433L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bereö
He Bo
17
17 / 2 / 8
10,413
744
21,040
9,399
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 2 / 7
8,982
642
9,940
13,876
10,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Kuzco1
Hou Yi
13
3 / 1 / 4
7,863
562
9,109
10,383
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
11 / 2 / 5
9,538
681
12,710
8,972
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
arachez
Bacchus
12
0 / 1 / 9
7,481
534
3,260
9,119
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 7 / 0
5,259
376
4,920
12,742
4,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Chaos147
Cernunnos
13
1 / 8 / 3
7,854
561
6,295
13,757
4,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
4 / 7 / 3
8,621
616
6,226
15,755
7,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
3 / 10 / 0
7,010
501
4,605
13,811
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Athena
snob8
Athena
8
0 / 5 / 2
5,792
414
3,818
14,491
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
37
Kills
8
8
Deaths
37
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
7
0
0
W
He Bo
Bereö
He Bo
17
2
8
10.5
W
6
2
7
4.75
L
Cernunnos
Chaos147
Cernunnos
1
8
3
0.31
L
4
7
3
0.79
W
Hou Yi
Kuzco1
Hou Yi
3
1
4
5
W
11
2
5
6.75
W
Bacchus
arachez
Bacchus
0
1
9
4.5
L
3
10
0
0.3
L
Athena
snob8
Athena
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
25,864
51,749
Taken
70,556
30,978
Mitigated
32,531
19,474
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,920
1,696
0
1,165
12,742
4,937
0
6,525
6,217
0
28,085
W
He Bo
Bereö
He Bo
21,040
1,492
100
4,427
9,399
3,588
374
1,806
7,593
92,233
0
W
9,940
2,891
0
5,529
13,876
10,891
733
958
12,918
2,982
63,991
L
Cernunnos
Chaos147
Cernunnos
6,295
2,376
0
1,207
13,757
4,623
0
5,044
8,713
0
40,700
L
6,226
2,683
0
4,918
15,755
7,587
0
8,473
7,282
1,013
34,563
W
Hou Yi
Kuzco1
Hou Yi
9,109
4,586
0
5,797
10,383
4,172
3,701
918
9,465
0
63,589
W
12,710
754
0
508
8,972
3,061
1,217
3,330
5,642
61,882
2,029
W
Bacchus
arachez
Bacchus
3,260
442
0
3,113
9,119
9,266
505
1,639
7,480
11,293
0
L
4,605
2,217
0
1,515
13,811
4,651
0
10,300
3,511
39,704
0
L
Athena
snob8
Athena
3,818
1,260
372
1,495
14,491
10,733
0
7,714
6,777
13,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
34,536
472
Minions Killed
218
0
Camps Cleared
0
1,372,498
Distance Traveled
1,288,443
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,259
376
35
3
0
240,392
0
W
He Bo
10,413
744
139
10
0
347,383
0
W
Surtr
8,982
642
116
8
0
242,275
0
L
Cernunnos
7,854
561
70
5
0
224,801
5
L
Surtr
8,621
616
50
4
0
282,491
2
W
Hou Yi
7,863
562
98
7
0
214,619
0
W
Thoth
9,538
681
109
8
0
317,473
2
W
Bacchus
7,481
534
10
1
0
250,748
6
L
Sol
7,010
501
51
4
0
237,506
0
L
Athena
5,792
414
12
1
0
303,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role