Player Matchup

Danzaburou
Danzaburou
Alm1ghtyMeech
Danzaburou
Level 122
God Stats
7W - 12L
1,397 SR
Queue Stats
145W - 162L
1,078 Elo+
Party 3
Cthulhu
Cthulhu
Big_Cricket777
Cthulhu
Level 129
God Stats
3W - 5L
1,278 SR
Queue Stats
164W - 190L
1,078 Elo+
Party 3
Poseidon
Poseidon
DarthMuff69
Poseidon
Level 128
God Stats
3W - 1L
1,467 SR
Queue Stats
94W - 106L
1,482 Elo+
Party 2
Set
Set
xtckilz
Set
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,498 Elo+
Party 2
Surtr
Surtr
zXz_PHILLIES_xZx
Surtr
Level 120
God Stats
11W - 9L
1,526 SR
Queue Stats
290W - 266L
1,582 Elo+
Solo
Team Averages
Level 128
1,433 SR
1,344 Elo+

VS

Team Averages
Level 75
1,602 SR
1,455 Elo+
Danzaburou
Danzaburou
Hey_Its_Bebop
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,557 Elo+
Party 1
Chang'e
Chang'e
JrGiuse
Chang'e
Level 58
God Stats
1W - 2L
1,721 SR
Queue Stats
43W - 45L
1,379 Elo+
Solo
Kukulkan
Kukulkan
SIGMAxM3LL0W
Kukulkan
Level 73
God Stats
11W - 4L
1,959 SR
Queue Stats
53W - 62L
1,532 Elo+
Solo
Ymir
Ymir
TrulyFaLLen8
Ymir
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 10L
1,303 Elo+
Solo
Surtr
Surtr
guccikatana
Surtr
Level 94
God Stats
9W - 10L
1,328 SR
Queue Stats
51W - 49L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alm1ghtyMeech
Danzaburou
15
3 / 0 / 5
9,126
537
7,553
9,714
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 10
8,742
514
8,503
13,198
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
DarthMuff69
Poseidon
15
2 / 3 / 3
8,965
527
4,213
10,580
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
13
1 / 4 / 5
8,013
471
3,142
14,179
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 2 / 4
9,515
560
15,628
17,709
12,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hey_Its_Bebop
Danzaburou
15
0 / 2 / 1
8,981
528
4,907
12,670
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
JrGiuse
Chang'e
14
2 / 6 / 1
8,845
520
10,930
14,655
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
SIGMAxM3LL0W
Kukulkan
15
3 / 3 / 2
9,486
558
11,199
8,842
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 3
7,857
462
4,585
13,363
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 2 / 0
8,683
511
7,956
12,188
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
9
9
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alm1ghtyMeech
Danzaburou
3
0
5
5.5
W
2
0
10
7
W
Poseidon
DarthMuff69
Poseidon
2
3
3
1.17
L
Danzaburou
Hey_Its_Bebop
Danzaburou
0
2
1
0.25
L
Chang'e
JrGiuse
Chang'e
2
6
1
0.42
L
Kukulkan
SIGMAxM3LL0W
Kukulkan
3
3
2
1.33
L
0
2
3
0.75
L
4
2
0
2
W
Set
1
4
5
0.88
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
39,577
65,380
Taken
61,718
42,739
Mitigated
34,921
20,748
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alm1ghtyMeech
Danzaburou
7,553
3,251
0
5,836
9,714
4,211
757
2,986
6,634
0
70,942
W
8,503
860
988
2,810
13,198
15,474
0
5,790
7,293
24,309
0
W
Poseidon
DarthMuff69
Poseidon
4,213
344
0
2,758
10,580
3,884
102
3,713
6,863
65,381
0
L
Danzaburou
Hey_Its_Bebop
Danzaburou
4,907
2,056
0
6,608
12,670
5,774
755
2,158
10,480
0
84,284
L
Chang'e
JrGiuse
Chang'e
10,930
1,268
250
4,444
14,655
5,683
241
1,883
12,720
64,172
0
L
Kukulkan
SIGMAxM3LL0W
Kukulkan
11,199
387
0
1,130
8,842
4,211
0
2,670
6,022
75,590
2,741
L
4,585
689
0
1,200
13,363
13,182
135
4,506
8,779
22,613
0
L
7,956
3,096
0
3,417
12,188
6,071
109
2,113
9,923
1,171
56,469
W
Set
3,142
832
0
1,722
14,179
6,379
213
3,516
10,641
0
52,558
W
15,628
5,015
0
6,634
17,709
12,791
119
9,911
7,378
843
65,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
43,852
460
Minions Killed
510
0
Camps Cleared
0
1,693,371
Distance Traveled
1,650,900
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,126
537
116
7
0
329,857
2
W
Cthulhu
8,742
514
25
1
0
371,142
1
W
Poseidon
8,965
527
133
8
0
363,478
0
L
Danzaburou
8,981
528
140
8
0
304,561
1
L
Chang'e
8,845
520
123
7
0
260,690
0
L
Kukulkan
9,486
558
132
8
0
342,308
0
L
Ymir
7,857
462
21
1
0
343,831
0
L
Surtr
8,683
511
94
6
0
399,510
0
W
Set
8,013
471
78
5
0
331,318
0
W
Surtr
9,515
560
108
6
0
297,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role