Player Matchup

Chaac
Chaac
ComePeek
Chaac
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
224W - 172L
1,562 Elo+
Party 1
King Arthur
King Arthur
ExMxBeastboy
King Arthur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 101L
1,619 Elo+
Solo
Rama
Rama
RunescapeIdiot
Rama
Level 56
God Stats
4W - 0L
1,702 SR
Queue Stats
93W - 60L
1,594 Elo+
Party 1
Hades
Hades
THEUnBoUnD95
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
fartfartmonkey
Izanami
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 87L
1,648 Elo+
Party 1
Team Averages
Level 39
1,540 SR
1,585 Elo+

VS

Team Averages
Level 23
1,565 SR
1,444 Elo+
Hun Batz
Hun Batz
CreamBean666
Hun Batz
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 63L
1,357 Elo+
Solo
Awilix
Awilix
El buen Jon
Awilix
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,831 Elo+
Solo
Merlin
Merlin
Rasmurd9090
Merlin
Level 26
God Stats
5W - 1L
1,824 SR
Queue Stats
255W - 263L
1,382 Elo+
Solo
King Arthur
King Arthur
SleekSalt499764
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,300 Elo+
Solo
Izanami
Izanami
Ultra_LordG3
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ComePeek
Chaac
16
5 / 3 / 15
8,814
1,102
12,328
14,366
11,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
ExMxBeastboy
King Arthur
14
4 / 2 / 12
8,390
1,049
6,647
9,974
9,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 1 / 12
9,398
1,175
9,694
6,535
3,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 9
7,477
935
2,733
8,130
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
5 / 2 / 14
8,717
1,090
7,927
7,557
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CreamBean666
Hun Batz
14
4 / 6 / 5
7,935
992
7,337
9,810
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
12
2 / 6 / 5
6,559
820
4,170
10,820
4,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
5 / 4 / 5
8,029
1,004
10,769
7,751
3,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SleekSalt499764
King Arthur
6
0 / 2 / 2
5,249
656
120
2,502
900
Izanami
Ultra_LordG3
Izanami
12
1 / 6 / 2
6,504
813
5,545
10,711
4,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
24
Kills
12
12
Deaths
24
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
ComePeek
Chaac
5
3
15
4.17
L
Hun Batz
CreamBean666
Hun Batz
4
6
5
1.08
L
Awilix
2
6
5
0.75
W
King Arthur
ExMxBeastboy
King Arthur
4
2
12
5
L
Merlin
5
4
5
1.88
W
8
1
12
14
L
King Arthur
SleekSalt499764
King Arthur
0
2
2
0.5
W
2
4
9
1.63
L
Izanami
Ultra_LordG3
Izanami
1
6
2
0.33
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
27,941
46,562
Taken
41,594
32,715
Mitigated
17,173
14,136
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ComePeek
Chaac
12,328
1,692
935
5,294
14,366
11,061
1,115
2,707
11,659
0
21,852
L
Hun Batz
CreamBean666
Hun Batz
7,337
1,623
0
0
9,810
4,383
0
744
9,066
0
12,725
L
Awilix
4,170
1,409
80
1,375
10,820
4,720
0
876
9,944
0
8,590
W
King Arthur
ExMxBeastboy
King Arthur
6,647
221
1,308
1,622
9,974
9,844
201
1,803
8,171
0
11,930
L
Merlin
10,769
681
929
1,578
7,751
3,014
0
114
7,637
21,221
0
W
9,694
7,474
678
1,173
6,535
3,703
2,779
1,804
4,731
0
18,783
L
King Arthur
SleekSalt499764
King Arthur
120
21
0
0
2,502
900
0
515
1,987
0
234
W
2,733
1,012
95
953
8,130
4,468
604
2,277
5,853
5,607
0
L
Izanami
Ultra_LordG3
Izanami
5,545
3,651
0
612
10,711
4,156
0
484
10,227
0
11,989
W
7,927
4,678
724
1,354
7,557
3,639
1,956
2,178
5,379
0
22,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
34,276
99
Minions Killed
57
0
Camps Cleared
0
831,040
Distance Traveled
616,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,814
1,102
20
3
0
194,925
0
L
Hun Batz
7,935
992
5
1
0
146,316
0
L
Awilix
6,559
820
9
1
0
157,042
0
W
King Arthur
8,390
1,049
9
1
0
168,776
0
L
Merlin
8,029
1,004
25
3
0
129,629
0
W
Rama
9,398
1,175
31
4
0
147,348
0
L
King Arthur
5,249
656
0
0
0
48,402
0
W
Hades
7,477
935
9
1
0
154,856
0
L
Izanami
6,504
813
18
2
0
134,990
0
W
Izanami
8,717
1,090
30
4
0
165,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role