Player Matchup

Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ReverseVitiligo
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 213L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
iccuwabn
Ao Kuang
Level 69
God Stats
23W - 21L
1,500 SR
Queue Stats
269W - 247L
1,524 Elo+
Solo
Ares
Ares
lalo000
Ares
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 66L
1,395 Elo+
Solo
Odin
Odin
shino_rida
Odin
Level 119
God Stats
0W - 2L
1,301 SR
Queue Stats
158W - 160L
1,384 Elo+
Party 1
Team Averages
Level 90
1,460 SR
1,451 Elo+

VS

Team Averages
Level 86
1,580 SR
1,476 Elo+
Ymir
Ymir
GetLikeOreo
Ymir
Level 128
God Stats
7W - 6L
1,756 SR
Queue Stats
23W - 34L
1,638 Elo+
Solo
Set
Set
HDEATH123456789
Set
Level 125
God Stats
39W - 33L
1,514 SR
Queue Stats
203W - 222L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Outlet172129
Ah Muzen Cab
Level 52
God Stats
3W - 1L
1,548 SR
Queue Stats
40W - 41L
1,395 Elo+
Party 3
Surtr
Surtr
SouthPxw
Surtr
Level 67
God Stats
4W - 2L
1,571 SR
Queue Stats
35W - 37L
1,416 Elo+
Party 2
Terra
Terra
m3m3l0rt
Terra
Level 59
God Stats
7W - 10L
1,511 SR
Queue Stats
135W - 131L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 1 / 0
6,532
502
9,739
8,246
3,566
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 0
6,725
517
6,343
11,286
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
iccuwabn
Ao Kuang
10
0 / 1 / 3
5,970
459
5,229
8,813
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
lalo000
Ares
12
2 / 2 / 0
6,717
517
4,630
10,588
11,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 2
6,161
474
3,287
7,428
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,333
487
4,248
8,597
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 2
8,160
628
8,575
9,730
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Outlet172129
Ah Muzen Cab
10
1 / 4 / 1
5,561
428
6,030
10,365
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
SouthPxw
Surtr
12
2 / 2 / 0
6,848
527
7,120
11,656
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
m3m3l0rt
Terra
10
0 / 0 / 3
6,232
479
3,742
9,807
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
9
Kills
9
9
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
1
0
4
W
2
1
1
2.5
W
4
2
2
2.5
W
Ah Muzen Cab
Outlet172129
Ah Muzen Cab
1
4
1
0.38
L
3
3
0
1
W
Surtr
SouthPxw
Surtr
2
2
0
1
L
Ao Kuang
iccuwabn
Ao Kuang
0
1
3
1.5
L
Ares
lalo000
Ares
2
2
0
1
W
Terra
m3m3l0rt
Terra
0
0
3
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,228
Damage
29,715
46,361
Taken
50,155
26,112
Mitigated
24,974
16,485
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,739
1,877
898
6,092
8,246
3,566
128
2,377
5,869
43,231
0
W
4,248
1,379
0
3,002
8,597
3,863
44
751
7,846
32,121
0
W
8,575
3,060
0
1,509
9,730
4,006
276
941
8,789
0
66,058
W
Ah Muzen Cab
Outlet172129
Ah Muzen Cab
6,030
1,330
0
1,509
10,365
4,114
0
7,943
2,422
0
39,711
L
6,343
2,526
0
4,834
11,286
4,049
0
2,013
9,273
0
42,496
W
Surtr
SouthPxw
Surtr
7,120
3,090
0
1,772
11,656
5,571
15
4,377
7,279
367
52,273
L
Ao Kuang
iccuwabn
Ao Kuang
5,229
1,364
0
3,004
8,813
3,817
0
1,795
7,018
29,981
4,922
L
Ares
lalo000
Ares
4,630
459
0
757
10,588
11,714
0
461
10,127
41,515
1,753
W
Terra
m3m3l0rt
Terra
3,742
514
558
3,230
9,807
7,420
0
5,308
4,499
19,116
0
L
3,287
941
0
900
7,428
2,966
0
1,548
5,880
0
32,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
33,134
328
Minions Killed
310
0
Camps Cleared
0
1,115,386
Distance Traveled
1,271,855
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,532
502
69
5
0
192,694
6
W
Ymir
6,333
487
41
3
0
278,798
0
W
Set
8,160
628
119
9
0
253,600
4
W
Ah Muzen Cab
5,561
428
53
4
0
251,209
1
L
Thor
6,725
517
67
5
0
240,035
1
W
Surtr
6,848
527
69
5
0
209,256
1
L
Ao Kuang
5,970
459
66
5
0
266,082
0
L
Ares
6,717
517
63
5
0
216,835
0
W
Terra
6,232
479
28
2
0
278,992
5
L
Odin
6,161
474
63
5
0
199,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role