Player Matchup

Bakasura
Bakasura
AdRiPxK
Bakasura
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 44L
1,500 Elo+
Party 3
Freya
Freya
BEAST____DT-05
Freya
Level 33
God Stats
3W - 4L
1,692 SR
Queue Stats
237W - 222L
1,454 Elo+
Solo
Cthulhu
Cthulhu
EvilSasura
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
PAQUITO JR
Hun Batz
Level 50
God Stats
2W - 1L
1,698 SR
Queue Stats
28W - 22L
1,343 Elo+
Party 2
King Arthur
King Arthur
ylcrak
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
988 Elo+
Party 2
Team Averages
Level 35
1,578 SR
1,357 Elo+

VS

Team Averages
Level 40
1,438 SR
1,458 Elo+
Cernunnos
Cernunnos
BIGTasTy335220
Cernunnos
Level 28
God Stats
15W - 13L
1,470 SR
Queue Stats
22W - 22L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
DirtyM3
Danzaburou
Level 49
God Stats
10W - 8L
1,423 SR
Queue Stats
26W - 24L
1,475 Elo+
Party 1
Sol
Sol
Kaminky-_-
Sol
Level 39
God Stats
2W - 3L
1,297 SR
Queue Stats
65W - 68L
1,224 Elo+
Solo
Jormungandr
Jormungandr
TheSizzlingSausa
Jormungandr
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 25L
1,265 Elo+
Solo
Pele
Pele
in-kag-nedo
Pele
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 35L
1,890 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdRiPxK
Bakasura
15
1 / 7 / 3
10,388
944
1,596
12,979
7,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 8 / 5
10,751
977
14,449
25,556
12,126
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
EvilSasura
Cthulhu
15
0 / 1 / 1
9,426
857
484
5,094
6,477
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
PAQUITO JR
Hun Batz
17
10 / 7 / 1
13,402
1,218
27,087
24,402
13,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
ylcrak
King Arthur
17
0 / 3 / 7
11,013
1,001
7,143
17,528
24,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

52

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGTasTy335220
Cernunnos
19
14 / 3 / 10
14,031
1,276
27,772
12,104
5,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DirtyM3
Danzaburou
17
1 / 4 / 17
11,449
1,041
14,936
9,030
3,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 10
10,829
984
9,729
8,852
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheSizzlingSausa
Jormungandr
17
2 / 1 / 16
12,332
1,121
8,140
10,106
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 2 / 9
13,030
1,185
16,551
14,221
5,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
13
Kills
26
26
Deaths
13
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AdRiPxK
Bakasura
1
7
3
0.36
L
2
8
5
0.56
W
Cernunnos
BIGTasTy335220
Cernunnos
14
3
10
6.33
W
Danzaburou
DirtyM3
Danzaburou
1
4
17
2.38
L
Cthulhu
EvilSasura
Cthulhu
0
1
1
0.5
W
0
3
10
1.67
L
Hun Batz
PAQUITO JR
Hun Batz
10
7
1
1.5
W
Jormungandr
TheSizzlingSausa
Jormungandr
2
1
16
10
W
9
2
9
6.75
L
King Arthur
ylcrak
King Arthur
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,759
Damage
77,128
85,559
Taken
54,313
64,854
Mitigated
32,511
3,324
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AdRiPxK
Bakasura
1,596
908
0
422
12,979
7,784
0
1,940
11,039
0
12,062
L
14,449
4,810
0
2,652
25,556
12,126
0
6,648
18,908
18,459
0
W
Cernunnos
BIGTasTy335220
Cernunnos
27,772
20,475
280
2,130
12,104
5,018
0
1,539
10,565
0
48,389
W
Danzaburou
DirtyM3
Danzaburou
14,936
8,876
332
386
9,030
3,710
0
2,397
6,633
0
31,497
L
Cthulhu
EvilSasura
Cthulhu
484
68
0
0
5,094
6,477
0
1,373
3,721
4,975
0
W
9,729
3,276
0
957
8,852
4,056
0
4,958
3,869
27,145
2,445
L
Hun Batz
PAQUITO JR
Hun Batz
27,087
6,269
0
250
24,402
13,496
0
4,556
19,846
0
47,890
W
Jormungandr
TheSizzlingSausa
Jormungandr
8,140
2,327
0
1,080
10,106
14,102
0
1,311
8,705
20,808
39
W
16,551
4,332
0
2,688
14,221
5,625
0
4,728
9,493
0
30,764
L
King Arthur
ylcrak
King Arthur
7,143
538
0
0
17,528
24,971
0
2,871
14,657
0
21,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,980
Gold Earned
61,671
110
Minions Killed
195
6
Camps Cleared
6
875,940
Distance Traveled
937,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,388
944
19
2
2
161,907
0
L
Freya
10,751
977
7
1
2
193,219
0
W
Cernunnos
14,031
1,276
45
4
1
182,309
0
W
Danzaburou
11,449
1,041
35
3
0
167,211
0
L
Cthulhu
9,426
857
6
1
1
86,182
0
W
Sol
10,829
984
46
4
3
185,166
0
L
Hun Batz
13,402
1,218
54
5
0
219,641
0
W
Jormungandr
12,332
1,121
29
3
1
191,553
0
W
Pele
13,030
1,185
40
4
1
211,659
0
L
King Arthur
11,013
1,001
24
2
1
214,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role