Player Matchup

Osiris
Osiris
LilGriff150
Osiris
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 36L
1,408 Elo+
Solo
Fafnir
Fafnir
XS3xYCAKE5079
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bigTxray24
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 247L
917 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,219 Elo+

VS

Team Averages
Level 112
1,544 SR
1,481 Elo+
Rama
Rama
FiredSweetA33
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 185L
1,538 Elo+
Party 1
Discordia
Discordia
Predictt
Discordia
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,367 Elo+
Solo
Surtr
Surtr
azriel88
Surtr
Level 125
God Stats
3W - 4L
1,631 SR
Queue Stats
100W - 174L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 1 / 0
8,270
591
8,616
16,141
19,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 1 / 0
7,339
524
1,292
5,667
4,774
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
bigTxray24
Morgan Le Fay
15
4 / 6 / 0
9,769
698
9,711
14,940
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
9,500
679
5,926
11,859
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Predictt
Discordia
16
3 / 3 / 5
9,842
703
17,100
10,062
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
azriel88
Surtr
14
4 / 2 / 3
9,916
708
7,525
16,099
16,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
5
Kills
8
8
Deaths
5
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Osiris
0
1
0
0
W
Discordia
Predictt
Discordia
3
3
5
1.83
L
1
1
0
1
W
Surtr
azriel88
Surtr
4
2
3
2.75
L
Morgan Le Fay
bigTxray24
Morgan Le Fay
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,619
Damage
30,551
36,748
Taken
38,020
31,487
Mitigated
25,604
3,347
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,926
5,168
0
4,357
11,859
5,149
1,619
2,885
8,974
0
38,957
L
Osiris
8,616
1,535
466
1,656
16,141
19,856
0
8,780
7,361
0
29,294
W
Discordia
Predictt
Discordia
17,100
1,170
0
2,576
10,062
4,260
908
3,892
6,170
46,390
0
L
1,292
364
0
282
5,667
4,774
0
2,449
3,218
4,568
0
W
Surtr
azriel88
Surtr
7,525
3,075
347
4,521
16,099
16,195
391
4,269
11,830
1,041
27,705
L
Morgan Le Fay
bigTxray24
Morgan Le Fay
9,711
990
238
705
14,940
6,857
932
6,256
8,684
46,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
29,258
134
Minions Killed
147
0
Camps Cleared
0
594,718
Distance Traveled
693,027
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,500
679
43
3
0
221,426
0
L
Osiris
8,270
591
32
2
0
269,407
0
W
Discordia
9,842
703
52
4
0
228,956
3
L
Fafnir
7,339
524
9
1
0
105,685
0
W
Surtr
9,916
708
52
4
0
242,645
0
L
Morgan Le Fay
9,769
698
93
7
0
219,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role