Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MiDeViLnItE34
Achilles
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
262W - 426L
1,425 Elo+
Party 2
Janus
Janus
Szyza
Janus
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
196W - 222L
1,620 Elo+
Party 2
Ra
Ra
TetchSquatch
Ra
Level 159
God Stats
1W - 6L
1,500 SR
Queue Stats
134W - 218L
1,442 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,497 Elo+

VS

Team Averages
Level 150
1,547 SR
1,547 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ChowLowMane
The Morrigan
Level 174
God Stats
13W - 9L
1,500 SR
Queue Stats
698W - 743L
1,486 Elo+
Solo
Kali
Kali
Mootie
Kali
Level 162
God Stats
7W - 1L
1,500 SR
Queue Stats
108W - 96L
1,565 Elo+
Party 1
Atlas
Atlas
chase383
Atlas
Level 117
God Stats
2W - 0L
1,737 SR
Queue Stats
124W - 106L
1,537 Elo+
Solo
Horus
Horus
pgwootwoot
Horus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 1 / 0
3,685
614
2,263
3,115
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
 
Awilix
6
0 / 3 / 0
3,472
579
1,091
4,623
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MiDeViLnItE34
Achilles
5
1 / 2 / 0
3,508
585
1,136
3,715
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Szyza
Janus
8
1 / 0 / 1
4,699
783
2,894
1,996
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,735
623
1,203
4,259
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 3
4,019
670
2,725
3,180
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
ChowLowMane
The Morrigan
7
0 / 2 / 1
3,948
658
780
3,867
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
Mootie
Kali
8
4 / 0 / 1
4,796
799
1,702
5,655
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
chase383
Atlas
6
0 / 0 / 4
4,140
690
1,693
5,294
2,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
8
3 / 0 / 0
4,593
766
2,703
2,984
1,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Awilix
 
Awilix
0
3
0
0
W
Izanami
 
Izanami
0
0
3
1.5
W
The Morrigan
ChowLowMane
The Morrigan
0
2
1
0.25
L
Achilles
MiDeViLnItE34
Achilles
1
2
0
0.5
W
Kali
Mootie
Kali
4
0
1
4.5
L
Janus
Szyza
Janus
1
0
1
1.5
L
0
1
0
0
W
Atlas
chase383
Atlas
0
0
4
2
W
Horus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,587
Damage
9,603
17,708
Taken
20,980
6,392
Mitigated
7,394
5,796
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,263
1,115
0
1,156
3,115
993
0
581
2,534
20,169
3,124
L
Awilix
 
Awilix
1,091
97
0
892
4,623
1,481
0
0
4,623
0
14,869
W
Izanami
 
Izanami
2,725
2,318
0
1,290
3,180
950
0
1,429
1,751
0
32,000
W
The Morrigan
ChowLowMane
The Morrigan
780
283
0
810
3,867
1,277
0
2,144
1,723
21,846
0
L
Achilles
MiDeViLnItE34
Achilles
1,136
378
0
467
3,715
1,244
0
73
3,642
0
12,594
W
Kali
Mootie
Kali
1,702
877
0
1,705
5,655
1,706
0
18
5,599
0
23,778
L
Janus
Szyza
Janus
2,894
359
0
509
1,996
653
0
1,040
956
27,760
0
L
1,203
287
468
2,304
4,259
2,021
0
779
3,480
12,984
0
W
Atlas
chase383
Atlas
1,693
729
1,007
1,993
5,294
2,144
0
2,597
2,697
6,202
0
W
Horus
2,703
1,232
75
1,171
2,984
1,317
0
0
2,769
0
22,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,099
Gold Earned
21,496
175
Minions Killed
202
0
Camps Cleared
0
608,767
Distance Traveled
649,818
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,685
614
54
9
0
118,923
1
L
Awilix
3,472
579
31
5
0
134,457
0
W
Izanami
4,019
670
60
10
0
119,354
0
W
The Morrigan
3,948
658
44
7
0
124,292
0
L
Achilles
3,508
585
23
4
0
115,223
0
W
Kali
4,796
799
49
8
0
149,500
0
L
Janus
4,699
783
51
9
0
111,811
1
L
Ra
3,735
623
16
3
0
128,353
0
W
Atlas
4,140
690
7
1
0
130,505
1
W
Horus
4,593
766
42
7
0
126,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role