Player Matchup

Bacchus
Bacchus
FardSmuggler
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,490 Elo+
Party 1
Hercules
Hercules
Lonalds
Hercules
Level 81
God Stats
1W - 0L
1,839 SR
Queue Stats
4W - 2L
1,224 Elo+
Party 1
Tiamat
Tiamat
Sumaira
Tiamat
Level 108
God Stats
7W - 1L
1,454 SR
Queue Stats
39W - 14L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dyin4hol
Ah Muzen Cab
Level 147
God Stats
6W - 3L
1,733 SR
Queue Stats
227W - 131L
1,655 Elo+
Solo
Surtr
Surtr
xxxFACExPALMxxx
Surtr
Level 147
God Stats
6W - 5L
1,512 SR
Queue Stats
142W - 136L
1,363 Elo+
Solo
Team Averages
Level 122
1,607 SR
1,457 Elo+

VS

Team Averages
Level 161
1,543 SR
1,436 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CosmiCxSymbiosiS
Olorun
Level 146
God Stats
1W - 2L
1,471 SR
Queue Stats
4W - 3L
1,401 Elo+
Solo
Surtr
Surtr
FRS Bvfii
Surtr
Level 149
God Stats
0W - 1L
1,512 SR
Queue Stats
8W - 11L
1,286 Elo+
Solo
Ares
Ares
ThatsChildish_
Ares
Level 167
God Stats
0W - 1L
1,730 SR
Queue Stats
9W - 8L
1,885 Elo+
Solo
Artemis
Artemis
stillhere2016-62
Artemis
Level 187
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 73L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FardSmuggler
Bacchus
9
2 / 1 / 2
4,714
943
4,342
5,212
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Lonalds
Hercules
8
0 / 0 / 1
3,940
788
1,934
3,737
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Sumaira
Tiamat
10
2 / 0 / 1
4,608
922
3,317
2,743
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
dyin4hol
Ah Muzen Cab
10
0 / 0 / 2
4,783
957
1,722
936
351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 3
4,529
906
3,374
5,469
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 0
4,065
813
1,420
2,371
1,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,272
854
3,828
5,157
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
FRS Bvfii
Surtr
9
1 / 3 / 0
4,233
847
3,927
7,439
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
2,170
434
0
0
0
8
0 / 1 / 0
3,942
788
1,841
3,175
1,167
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
5
Kills
1
1
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
L
0
1
0
0
L
Surtr
FRS Bvfii
Surtr
1
3
0
0.33
W
Bacchus
FardSmuggler
Bacchus
2
1
2
3
W
Hercules
Lonalds
Hercules
0
0
1
0.5
W
Tiamat
Sumaira
Tiamat
2
0
1
2.5
L
0
0
0
0
W
Ah Muzen Cab
dyin4hol
Ah Muzen Cab
0
0
2
1
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,689
Damage
11,016
18,097
Taken
18,142
10,659
Mitigated
8,594
4,214
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,420
0
416
1,063
2,371
1,648
0
281
1,936
7,790
0
L
3,828
1,934
0
938
5,157
1,846
0
1,932
2,844
14,876
0
L
Surtr
FRS Bvfii
Surtr
3,927
1,470
0
1,570
7,439
3,933
28
2,806
4,595
242
11,667
W
Bacchus
FardSmuggler
Bacchus
4,342
389
0
1,209
5,212
3,291
24
1,255
3,957
8,994
0
W
Hercules
Lonalds
Hercules
1,934
209
122
927
3,737
2,287
0
1,621
2,116
0
3,688
W
Tiamat
Sumaira
Tiamat
3,317
191
0
562
2,743
1,930
629
594
2,149
12,820
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
dyin4hol
Ah Muzen Cab
1,722
272
0
256
936
351
0
407
529
0
17,783
L
1,841
455
137
230
3,175
1,167
0
2,288
643
0
5,389
W
3,374
1,293
0
1,138
5,469
2,800
514
1,480
3,989
154
9,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,574
Gold Earned
18,682
114
Minions Killed
74
0
Camps Cleared
0
560,082
Distance Traveled
389,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,065
813
13
3
0
116,054
1
L
Olorun
4,272
854
33
7
0
100,396
0
L
Surtr
4,233
847
19
4
0
98,093
0
W
Bacchus
4,714
943
14
3
0
106,300
0
W
Hercules
3,940
788
1
0
0
114,968
0
W
Tiamat
4,608
922
32
6
0
114,084
0
L
Ares
2,170
434
0
0
0
0
0
W
Ah Muzen Cab
4,783
957
54
11
0
113,647
0
L
Artemis
3,942
788
9
2
0
74,928
0
W
Surtr
4,529
906
13
3
0
111,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role