Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum IV
 
Kumbhakarna
Platinum IV
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum II
Rabahh
Anhur
Platinum II
Level 155
God Stats
8W - 3L
1,681 SR
Queue Stats
160W - 123L
1,782 MMR
Solo
Hercules
Hercules
Gold I
a16blackwarrior
Hercules
Gold I
Level 134
God Stats
9W - 4L
2,009 SR
Queue Stats
48W - 32L
1,791 MMR
Party 3
Mercury
Mercury
Platinum IV
theAlberkut
Mercury
Platinum IV
Level 157
God Stats
20W - 10L
1,890 SR
Queue Stats
324W - 290L
1,760 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,716 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,451 SR
1,794 MMR
Fenrir
Fenrir
Platinum IV
Bxdou
Fenrir
Platinum IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 97L
1,806 MMR
Solo
Mulan
Mulan
Gold IV
Sêrgy
Mulan
Gold IV
Level 120
God Stats
1W - 2L
1,773 SR
Queue Stats
24W - 15L
1,775 MMR
Party 1
Jing Wei
Jing Wei
Gold I
Treverbatenburg
Jing Wei
Gold I
Level 174
God Stats
5W - 7L
1,500 SR
Queue Stats
561W - 525L
1,765 MMR
Solo
Horus
Horus
Platinum III
Zenshy
Horus
Platinum III
Level 159
God Stats
1W - 3L
1,198 SR
Queue Stats
76W - 61L
1,855 MMR
Party 1
Persephone
Persephone
Gold III
soulweeper616
Persephone
Gold III
Level 143
God Stats
9W - 19L
1,285 SR
Queue Stats
409W - 405L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 6
8,614
615
8,543
5,941
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
12
2 / 0 / 6
7,236
517
4,604
10,067
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Rabahh
Anhur
14
1 / 0 / 1
7,730
552
7,555
6,891
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
2 / 0 / 3
8,064
576
10,195
10,467
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
theAlberkut
Mercury
14
4 / 1 / 5
7,815
558
8,078
9,922
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
He BoChronos

VS

Bans
ThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bxdou
Fenrir
9
0 / 3 / 1
6,030
431
1,614
11,156
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Sêrgy
Mulan
13
0 / 3 / 0
7,368
526
9,896
16,455
11,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
14
0 / 1 / 1
7,280
520
4,598
9,967
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Zenshy
Horus
9
0 / 2 / 0
5,754
411
2,312
11,265
6,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
soulweeper616
Persephone
12
0 / 4 / 0
7,416
530
5,429
8,505
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
0
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
6
7
W
Kumbhakarna
 
Kumbhakarna
2
0
6
5
L
Fenrir
Bxdou
Fenrir
0
3
1
0.17
W
Anhur
Rabahh
Anhur
1
0
1
1.5
L
Mulan
Sêrgy
Mulan
0
3
0
0
L
Jing Wei
0
1
1
0.5
L
Horus
Zenshy
Horus
0
2
0
0
W
Hercules
2
0
3
3.5
L
Persephone
soulweeper616
Persephone
0
4
0
0
W
Mercury
theAlberkut
Mercury
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,975
Damage
23,849
43,288
Taken
57,348
26,872
Mitigated
28,865
17,656
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,543
856
0
1,492
5,941
1,838
0
2,347
3,594
77,012
0
W
Kumbhakarna
 
Kumbhakarna
4,604
557
86
3,277
10,067
9,242
0
1,676
8,391
18,119
0
L
Fenrir
Bxdou
Fenrir
1,614
567
0
2,004
11,156
4,099
0
4,199
6,910
0
37,816
W
Anhur
Rabahh
Anhur
7,555
3,680
0
4,929
6,891
2,848
0
0
6,891
0
67,041
L
Mulan
Sêrgy
Mulan
9,896
1,438
0
8,564
16,455
11,938
0
1,039
14,599
0
74,387
L
Jing Wei
4,598
3,148
0
2,695
9,967
3,099
0
105
9,862
0
63,700
L
Horus
Zenshy
Horus
2,312
1,031
2,028
2,900
11,265
6,881
0
3,847
7,332
0
10,162
W
Hercules
10,195
4,052
0
6,816
10,467
9,348
0
0
10,467
0
67,193
L
Persephone
soulweeper616
Persephone
5,429
444
0
1,605
8,505
2,848
0
3,954
4,547
70,612
866
W
Mercury
theAlberkut
Mercury
8,078
4,801
0
1,056
9,922
3,596
0
1,049
8,873
0
70,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
33,848
517
Minions Killed
462
0
Camps Cleared
0
1,523,889
Distance Traveled
1,388,385
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,614
615
154
11
0
289,705
3
W
Kumbhakarna
7,236
517
21
2
0
299,025
7
L
Fenrir
6,030
431
69
5
0
260,819
1
W
Anhur
7,730
552
123
9
0
248,288
0
L
Mulan
7,368
526
130
9
0
289,191
0
L
Jing Wei
7,280
520
125
9
0
283,132
4
L
Horus
5,754
411
13
1
0
286,711
4
W
Hercules
8,064
576
120
9
0
312,809
2
L
Persephone
7,416
530
125
9
0
268,532
4
W
Mercury
7,815
558
99
7
0
374,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role