Player Matchup

Ymir
Ymir
GUIGA_PEREIRA
Ymir
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 18L
1,173 Elo+
Party 2
Vamana
Vamana
Milao3000
Vamana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,484 Elo+
Party 1
Agni
Agni
Nascid_
Agni
Level 34
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 10L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
lhaulmas
Hun Batz
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 98L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
pedroso9699
Cernunnos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,490 Elo+
Party 2
Team Averages
Level 54
1,546 SR
1,419 Elo+

VS

Team Averages
Level 107
1,526 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CyberTRoNFReaK
Surtr
Level 64
God Stats
3W - 3L
1,149 SR
Queue Stats
12W - 25L
1,345 Elo+
Solo
Ne Zha
Ne Zha
ElSagastico
Ne Zha
Level 63
God Stats
8W - 4L
1,768 SR
Queue Stats
383W - 379L
1,436 Elo+
Solo
Neith
Neith
Lipe13000
Neith
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 45L
1,523 Elo+
Party 3
Shiva
Shiva
SUN_1KiNG
Shiva
Level 128
God Stats
10W - 5L
1,713 SR
Queue Stats
60W - 50L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,217
548
5,068
11,836
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Milao3000
Vamana
12
1 / 4 / 0
7,093
473
4,774
11,111
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Nascid_
Agni
11
0 / 6 / 0
6,217
414
2,855
11,110
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
lhaulmas
Hun Batz
15
5 / 4 / 2
8,760
584
7,464
14,047
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
pedroso9699
Cernunnos
11
5 / 3 / 3
7,399
493
10,151
14,661
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 1
8,857
590
9,203
6,270
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 10 / 4
6,236
416
2,245
15,773
7,463
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
17
5 / 2 / 3
9,589
639
10,732
15,635
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Lipe13000
Neith
13
2 / 1 / 4
8,242
549
9,854
7,705
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
SUN_1KiNG
Shiva
15
8 / 1 / 1
9,763
651
13,684
12,957
9,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
14
Kills
19
19
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
1
4.5
W
0
10
4
0.2
W
Ne Zha
5
2
3
3.25
L
3
2
7
3.25
W
Neith
Lipe13000
Neith
2
1
4
4
L
Vamana
Milao3000
Vamana
1
4
0
0.25
L
Agni
Nascid_
Agni
0
6
0
0
W
Shiva
SUN_1KiNG
Shiva
8
1
1
8.5
L
Hun Batz
lhaulmas
Hun Batz
5
4
2
1.5
L
Cernunnos
pedroso9699
Cernunnos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
45,718
62,765
Taken
58,340
32,912
Mitigated
29,543
14,324
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,203
597
0
1,409
6,270
2,195
337
293
5,977
71,361
0
W
2,245
1,237
0
1,625
15,773
7,463
266
2,618
13,155
397
13,938
W
Ne Zha
10,732
2,696
0
4,703
15,635
6,798
584
1,287
14,348
0
91,227
L
5,068
555
0
2,913
11,836
11,523
0
2,295
9,523
32,322
0
W
Neith
Lipe13000
Neith
9,854
2,116
0
2,788
7,705
3,217
663
1,122
6,583
0
65,976
L
Vamana
Milao3000
Vamana
4,774
2,057
0
1,114
11,111
6,293
0
0
11,111
0
43,101
L
Agni
Nascid_
Agni
2,855
564
0
244
11,110
3,451
279
1,837
9,273
30,924
0
W
Shiva
SUN_1KiNG
Shiva
13,684
3,273
0
5,791
12,957
9,870
211
2,603
10,354
0
78,148
L
Hun Batz
lhaulmas
Hun Batz
7,464
1,501
0
3,932
14,047
5,790
0
1,803
12,233
0
62,780
L
Cernunnos
pedroso9699
Cernunnos
10,151
5,417
246
5,875
14,661
5,855
0
3,352
11,309
0
51,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,686
Gold Earned
42,687
358
Minions Killed
496
0
Camps Cleared
0
1,406,675
Distance Traveled
1,581,397
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,857
590
134
9
0
346,904
1
W
Surtr
6,236
416
11
1
0
288,437
1
W
Ne Zha
9,589
639
125
8
0
334,922
0
L
Ymir
8,217
548
48
3
0
277,237
0
W
Neith
8,242
549
111
7
0
289,733
5
L
Vamana
7,093
473
76
5
0
315,294
1
L
Agni
6,217
414
56
4
0
240,668
0
W
Shiva
9,763
651
115
8
0
321,401
0
L
Hun Batz
8,760
584
96
6
0
307,506
5
L
Cernunnos
7,399
493
82
5
0
265,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role