Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Chain510soldier
Baron Samedi
Gold IV
Level 155
God Stats
28W - 33L
1,723 SR
Queue Stats
470W - 461L
1,477 MMR
Solo
Hun Batz
Hun Batz
Bronze III
HugeRagingBaby
Hun Batz
Bronze III
Level 108
God Stats
30W - 23L
1,586 SR
Queue Stats
64W - 69L
1,500 MMR
Party 1
Neith
Neith
Bronze III
LilSkittle009
Neith
Bronze III
Level 66
God Stats
7W - 20L
1,580 SR
Queue Stats
14W - 30L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver II
MUUSSCCUUS
Chang'e
Silver II
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 46L
1,485 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
TNA Murderer
Kuzenbo
Silver II
Level 69
God Stats
3W - 0L
1,191 SR
Queue Stats
112W - 135L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,516 SR
1,492 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,542 SR
1,494 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
DNAAA
Bellona
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Khepri
Khepri
Silver II
ISSAWATT
Khepri
Silver II
Level 83
God Stats
16W - 13L
1,710 SR
Queue Stats
28W - 27L
1,504 MMR
Solo
Awilix
Awilix
Bronze III
Jaypez21
Awilix
Bronze III
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
115W - 112L
1,470 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Peariston Hill
Xbalanque
Gold IV
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
307W - 308L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chain510soldier
Baron Samedi
15
3 / 4 / 3
9,345
467
10,704
12,524
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
19
3 / 1 / 4
11,230
562
10,768
15,912
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 5 / 2
8,911
446
6,345
14,209
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MUUSSCCUUS
Chang'e
15
2 / 2 / 5
9,925
496
9,693
15,499
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
TNA Murderer
Kuzenbo
12
1 / 4 / 4
8,744
437
6,489
22,623
29,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bans
AtlasSusanoMedusaThanatos

VS

Bans
IshtarLancelotAchillesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 4 / 6
9,026
451
13,913
12,298
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DNAAA
Bellona
8
0 / 2 / 1
6,686
334
2,307
8,143
4,881
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Khepri
ISSAWATT
Khepri
13
1 / 3 / 10
8,889
444
3,636
16,787
20,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Jaypez21
Awilix
18
7 / 0 / 6
10,855
543
10,411
11,638
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Peariston Hill
Xbalanque
16
6 / 1 / 4
9,935
497
20,138
12,972
6,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
15
16
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
6
1
W
Baron Samedi
Chain510soldier
Baron Samedi
3
4
3
1.13
L
Bellona
DNAAA
Bellona
0
2
1
0.25
W
Hun Batz
3
1
4
5
L
Khepri
ISSAWATT
Khepri
1
3
10
2
L
Awilix
Jaypez21
Awilix
7
0
6
10
W
1
5
2
0.4
W
Chang'e
MUUSSCCUUS
Chang'e
2
2
5
2.25
L
Xbalanque
Peariston Hill
Xbalanque
6
1
4
8
W
Kuzenbo
TNA Murderer
Kuzenbo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,999
Damage
50,405
80,767
Taken
61,838
55,351
Mitigated
42,938
33,702
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,913
398
0
1,673
12,298
5,751
306
6,551
5,673
82,733
0
W
Baron Samedi
Chain510soldier
Baron Samedi
10,704
609
2,027
3,635
12,524
6,339
441
4,473
8,051
64,405
0
L
Bellona
DNAAA
Bellona
2,307
811
0
335
8,143
4,881
0
4,570
3,131
0
17,461
W
Hun Batz
10,768
3,206
0
9,377
15,912
8,086
533
3,305
12,607
0
125,455
L
Khepri
ISSAWATT
Khepri
3,636
337
329
4,411
16,787
20,218
80
7,895
8,730
16,129
0
L
Awilix
Jaypez21
Awilix
10,411
3,404
0
1,210
11,638
5,844
0
3,156
8,438
0
93,240
W
6,345
2,140
0
4,400
14,209
5,553
805
2,275
11,934
0
56,708
W
Chang'e
MUUSSCCUUS
Chang'e
9,693
601
1,381
7,950
15,499
5,989
2,453
823
14,676
72,243
521
L
Xbalanque
Peariston Hill
Xbalanque
20,138
8,382
0
1,552
12,972
6,244
748
3,979
8,881
0
98,777
W
Kuzenbo
TNA Murderer
Kuzenbo
6,489
1,841
0
4,932
22,623
29,384
96
6,673
15,950
25,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,155
Gold Earned
45,391
508
Minions Killed
429
0
Camps Cleared
0
1,900,675
Distance Traveled
1,774,942
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,026
451
144
7
0
400,777
7
W
Baron Samedi
9,345
467
91
5
0
373,180
3
L
Bellona
6,686
334
19
1
0
183,226
0
W
Hun Batz
11,230
562
156
8
0
456,015
0
L
Khepri
8,889
444
16
1
0
369,517
4
L
Awilix
10,855
543
121
6
0
481,114
0
W
Neith
8,911
446
98
5
0
338,403
3
W
Chang'e
9,925
496
128
6
0
369,096
0
L
Xbalanque
9,935
497
129
6
0
340,308
0
W
Kuzenbo
8,744
437
35
2
0
363,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role