Player Matchup

Khepri
Khepri
CentepideTG
Khepri
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 116L
1,300 Elo+
Solo
Agni
Agni
DiehardOne96
Agni
Level 94
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 132L
1,513 Elo+
Solo
Ravana
Ravana
Gadavan
Ravana
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 200L
1,501 Elo+
Solo
Jing Wei
Jing Wei
JNeu_tron
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,425 Elo+
Party 2
Tiamat
Tiamat
octavia1232
Tiamat
Level 156
God Stats
1W - 2L
1,285 SR
Queue Stats
25W - 33L
1,403 Elo+
Party 2
Team Averages
Level 128
1,457 SR
1,428 Elo+

VS

Team Averages
Level 137
1,540 SR
1,428 Elo+
Discordia
Discordia
DChyme
Discordia
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,224 Elo+
Party 1
Ishtar
Ishtar
Danilo6944
Ishtar
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 95L
1,502 Elo+
Solo
Pele
Pele
Yangere
Pele
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 67L
1,488 Elo+
Party 1
Scylla
Scylla
applehead0223
Scylla
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
250W - 245L
1,508 Elo+
Solo
Ah Puch
Ah Puch
killamud
Ah Puch
Level 194
God Stats
5W - 1L
1,702 SR
Queue Stats
191W - 189L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
3 / 6 / 12
10,200
680
8,544
21,588
30,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 15
12,336
822
18,267
14,914
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Gadavan
Ravana
15
4 / 6 / 10
9,800
653
10,470
17,120
10,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
JNeu_tron
Jing Wei
18
4 / 8 / 15
10,980
732
15,485
17,712
9,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
16
6 / 7 / 7
10,367
691
16,315
15,017
10,910
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DChyme
Discordia
18
4 / 6 / 19
10,681
712
10,772
19,486
22,306
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Danilo6944
Ishtar
18
3 / 5 / 13
10,791
719
11,906
16,414
8,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
Yangere
Pele
19
12 / 8 / 13
12,652
843
18,939
22,217
11,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 4 / 18
12,133
809
15,067
12,176
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
killamud
Ah Puch
20
8 / 5 / 12
12,290
819
20,055
12,568
5,967
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
106
25
Kills
31
31
Deaths
28
59
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
6
12
1.5
W
Discordia
DChyme
Discordia
4
6
19
2.25
W
Ishtar
Danilo6944
Ishtar
3
5
13
1.9
L
8
4
15
3.88
L
Ravana
Gadavan
Ravana
4
6
10
1.5
L
Jing Wei
JNeu_tron
Jing Wei
4
8
15
1.44
W
Pele
Yangere
Pele
12
8
13
2.31
W
4
4
18
3.25
W
Ah Puch
killamud
Ah Puch
8
5
12
2.8
L
Tiamat
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,081
Damage
76,739
86,351
Taken
82,861
68,562
Mitigated
54,165
21,550
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,544
1,258
523
1,205
21,588
30,848
136
10,488
11,100
16,456
0
W
Discordia
DChyme
Discordia
10,772
1,378
1,043
1,078
19,486
22,306
583
7,632
11,854
14,523
0
W
Ishtar
Danilo6944
Ishtar
11,906
6,003
978
3,920
16,414
8,058
529
8,562
7,852
0
26,581
L
18,267
1,415
3,222
5,847
14,914
6,725
1,276
8,402
6,512
35,012
2,422
L
Ravana
Gadavan
Ravana
10,470
3,012
1,284
3,588
17,120
10,683
0
9,920
7,200
0
15,322
L
Jing Wei
JNeu_tron
Jing Wei
15,485
9,210
482
1,752
17,712
9,396
553
7,739
9,973
0
36,250
W
Pele
Yangere
Pele
18,939
5,239
971
5,114
22,217
11,672
3,046
11,619
10,598
0
30,653
W
15,067
1,690
620
2,021
12,176
6,162
2,240
5,979
6,197
38,467
1,677
W
Ah Puch
killamud
Ah Puch
20,055
1,352
1,462
2,360
12,568
5,967
792
8,651
3,917
34,217
2,790
L
Tiamat
16,315
1,075
1,245
2,402
15,017
10,910
0
7,103
7,914
23,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
58,547
148
Minions Killed
145
0
Camps Cleared
0
1,159,267
Distance Traveled
1,175,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,200
680
10
1
0
215,698
0
W
Discordia
10,681
712
12
1
0
216,692
0
W
Ishtar
10,791
719
22
1
0
236,743
0
L
Agni
12,336
822
49
3
0
232,976
0
L
Ravana
9,800
653
16
1
0
244,929
0
L
Jing Wei
10,980
732
64
4
0
227,927
0
W
Pele
12,652
843
20
1
0
246,830
0
W
Scylla
12,133
809
48
3
0
262,913
0
W
Ah Puch
12,290
819
43
3
0
212,624
0
L
Tiamat
10,367
691
9
1
0
237,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role