Player Matchup

Bacchus
Bacchus
ArcofEvilx
Bacchus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,235 Elo+
Party 1
Medusa
Medusa
Donutstix33
Medusa
Level 124
God Stats
3W - 2L
1,715 SR
Queue Stats
64W - 60L
1,490 Elo+
Party 1
Discordia
Discordia
MortalFrenzy
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,563 Elo+
Party 1
Team Averages
Level 120
1,572 SR
1,430 Elo+

VS

Team Averages
Level 104
1,500 SR
1,468 Elo+
Surtr
Surtr
 
Surtr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Coomerang
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
He Bo
He Bo
xDantalion
He Bo
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArcofEvilx
Bacchus
11
2 / 0 / 6
7,280
809
5,550
6,764
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
7 / 2 / 1
7,790
866
8,836
7,313
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
MortalFrenzy
Discordia
11
1 / 2 / 8
6,765
752
7,966
3,340
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 1 / 0
6,997
777
4,826
8,504
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Coomerang
Anhur
10
2 / 4 / 2
6,446
716
5,376
11,626
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
8
0 / 5 / 1
5,570
619
1,601
7,381
2,533
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
W
Bacchus
ArcofEvilx
Bacchus
2
0
6
5
L
Anhur
Coomerang
Anhur
2
4
2
0.75
W
Medusa
7
2
1
3.75
W
Discordia
MortalFrenzy
Discordia
1
2
8
2.5
L
He Bo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
11,803
17,417
Taken
27,511
12,225
Mitigated
14,277
5,366
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,826
1,066
0
2,282
8,504
7,116
0
3,817
4,687
195
18,909
W
Bacchus
ArcofEvilx
Bacchus
5,550
898
0
2,588
6,764
8,490
582
802
5,962
14,832
0
L
Anhur
Coomerang
Anhur
5,376
2,836
0
3,593
11,626
4,628
0
5,220
6,406
0
19,025
W
Medusa
8,836
4,896
0
2,778
7,313
2,710
1,603
774
6,539
0
34,009
W
Discordia
MortalFrenzy
Discordia
7,966
581
0
0
3,340
1,025
388
131
3,209
27,802
0
L
He Bo
1,601
123
0
0
7,381
2,533
0
4,565
2,816
9,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
19,013
111
Minions Killed
66
0
Camps Cleared
0
467,300
Distance Traveled
393,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,997
777
30
3
0
159,986
1
W
Bacchus
7,280
809
23
3
0
181,391
0
L
Anhur
6,446
716
25
3
0
121,140
0
W
Medusa
7,790
866
57
6
0
133,232
0
W
Discordia
6,765
752
31
3
0
152,677
0
L
He Bo
5,570
619
11
1
0
112,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role