Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
KingLikeKai
Horus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 199L
1,580 Elo+
Party 2
Chiron
Chiron
Mendau
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,205 Elo+
Solo
Raijin
Raijin
SkylerHighler
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,457 Elo+
Solo
Rama
Rama
leoxd1001
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,246 Elo+
Solo
Team Averages
Level 45
1,500 SR
1,397 Elo+

VS

Team Averages
Level 37
1,543 SR
1,447 Elo+
Chaac
Chaac
DragoRuler
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
IMABIGBEAST66
Jing Wei
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 32L
1,504 Elo+
Party 1
Ullr
Ullr
NeofuryXD
Ullr
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
1,228 Elo+
Solo
Vamana
Vamana
PERSIANGHOST63
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Ra
Ra
xRephitaliaxx
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 89L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
12 / 3 / 10
11,154
1,014
25,287
15,882
10,180
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 19
9,511
865
3,359
15,766
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
Mendau
Chiron
15
4 / 1 / 18
9,267
842
11,287
8,770
5,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 20
9,672
879
14,014
11,106
6,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
6 / 1 / 18
9,650
877
13,161
7,398
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 6 / 2
8,609
783
10,177
17,487
15,450
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
IMABIGBEAST66
Jing Wei
14
2 / 5 / 2
8,300
755
10,136
12,965
5,361
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
12
0 / 6 / 2
6,945
631
4,614
13,574
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 2
6,881
626
4,024
17,505
10,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 1
7,964
724
9,723
12,056
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
13
29
Kills
4
7
Deaths
29
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
3
10
5.67
L
Chaac
2
6
2
0.5
L
Jing Wei
IMABIGBEAST66
Jing Wei
2
5
2
0.6
W
2
1
19
11.5
W
Chiron
Mendau
Chiron
4
1
18
13
L
Ullr
0
6
2
0.17
L
0
7
2
0.14
W
5
1
20
15
W
Rama
6
1
18
15
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,108
Damage
38,674
58,922
Taken
73,587
43,729
Mitigated
41,898
28,247
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
25,287
14,805
328
6,022
15,882
10,180
3,197
2,647
13,235
0
46,913
L
Chaac
10,177
1,527
599
1,733
17,487
15,450
0
2,817
14,670
0
15,656
L
Jing Wei
IMABIGBEAST66
Jing Wei
10,136
7,827
1,526
1,879
12,965
5,361
232
3,124
9,841
0
24,963
W
3,359
2,249
6,271
6,789
15,766
17,504
120
2,633
13,133
0
4,939
W
Chiron
Mendau
Chiron
11,287
4,280
1,380
1,895
8,770
5,075
1,783
1,591
7,179
0
24,614
L
Ullr
4,614
1,807
0
1,240
13,574
5,663
31
2,662
10,912
0
7,883
L
4,024
2,502
168
1,032
17,505
10,448
0
3,167
14,338
0
7,348
W
14,014
1,740
809
1,750
11,106
6,742
1,032
2,319
8,787
32,591
0
W
Rama
13,161
8,831
1,340
1,663
7,398
4,228
3,289
533
6,865
0
24,710
L
9,723
1,344
3,382
3,146
12,056
4,976
0
2,244
9,812
29,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
38,699
130
Minions Killed
118
0
Camps Cleared
0
1,060,442
Distance Traveled
939,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,154
1,014
35
3
0
221,828
0
L
Chaac
8,609
783
11
1
0
197,927
0
L
Jing Wei
8,300
755
30
3
0
188,288
0
W
Horus
9,511
865
2
0
0
229,083
0
W
Chiron
9,267
842
29
3
0
194,887
0
L
Ullr
6,945
631
6
1
0
171,299
0
L
Vamana
6,881
626
11
1
0
212,609
0
W
Raijin
9,672
879
36
3
0
209,415
0
W
Rama
9,650
877
28
3
0
205,229
0
L
Ra
7,964
724
60
5
0
169,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role