Player Matchup

Artio
Artio
Platinum IV
 
Artio
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
KnìghtsRen
Guan Yu
Platinum IV
Level 159
God Stats
14W - 1L
1,805 SR
Queue Stats
304W - 39L
2,032 MMR
Party 1
Persephone
Persephone
Platinum IV
drjuicyvibez
Persephone
Platinum IV
Level 76
God Stats
109W - 6L
2,009 SR
Queue Stats
200W - 11L
2,032 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,771 SR
1,855 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,700 SR
1,801 MMR
Tiamat
Tiamat
Gold III
CinSlays
Tiamat
Gold III
Level 149
God Stats
2W - 6L
1,625 SR
Queue Stats
145W - 78L
1,731 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Classic JoJo
Gilgamesh
Gold IV
Level 121
God Stats
15W - 23L
1,976 SR
Queue Stats
95W - 109L
1,804 MMR
Solo
Cthulhu
Cthulhu
Gold II
bananapie333
Cthulhu
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,869 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 0 / 4
11,484
766
10,445
15,726
23,023
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
KnìghtsRen
Guan Yu
16
1 / 0 / 5
9,920
661
11,383
16,487
23,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
drjuicyvibez
Persephone
17
3 / 0 / 3
11,810
787
30,357
8,043
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaAchillesAo KuangChronosFenrir

VS

Bans
AtlasAresGebCabrakanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CinSlays
Tiamat
15
0 / 1 / 0
9,625
642
9,255
10,533
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
Classic JoJo
Gilgamesh
15
0 / 3 / 0
9,039
603
8,423
22,955
21,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
bananapie333
Cthulhu
14
0 / 3 / 0
8,662
577
10,082
23,174
17,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
4
5
L
Tiamat
CinSlays
Tiamat
0
1
0
0
L
Gilgamesh
Classic JoJo
Gilgamesh
0
3
0
0
W
Guan Yu
KnìghtsRen
Guan Yu
1
0
5
3.5
L
Cthulhu
bananapie333
Cthulhu
0
3
0
0
W
Persephone
drjuicyvibez
Persephone
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,185
Damage
27,760
40,256
Taken
56,662
50,549
Mitigated
46,952
18,590
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,445
518
4,602
7,301
15,726
23,023
272
6,447
8,936
31,277
0
L
Tiamat
CinSlays
Tiamat
9,255
614
0
1,021
10,533
7,624
0
7,767
2,511
51,515
2,072
L
Gilgamesh
Classic JoJo
Gilgamesh
8,423
1,208
0
545
22,955
21,503
0
15,356
7,002
0
31,604
W
Guan Yu
KnìghtsRen
Guan Yu
11,383
957
920
3,712
16,487
23,013
747
7,327
7,490
0
33,236
L
Cthulhu
bananapie333
Cthulhu
10,082
646
2,855
6,439
23,174
17,825
0
16,073
6,393
34,090
0
W
Persephone
drjuicyvibez
Persephone
30,357
859
0
2,055
8,043
4,513
2,481
5,076
2,967
96,537
3,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
27,326
208
Minions Killed
193
0
Camps Cleared
0
950,857
Distance Traveled
878,542
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,484
766
34
2
0
327,949
0
L
Tiamat
9,625
642
95
6
0
298,137
4
L
Gilgamesh
9,039
603
46
3
0
295,023
1
W
Guan Yu
9,920
661
39
3
0
327,780
0
L
Cthulhu
8,662
577
52
3
0
285,382
4
W
Persephone
11,810
787
135
9
0
295,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role