Player Matchup

Bacchus
Bacchus
DeanLeeNSLC
Bacchus
Level 58
God Stats
7W - 3L
1,606 SR
Queue Stats
111W - 98L
1,398 Elo+
Party 1
Ravana
Ravana
Flyjacksons12
Ravana
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 85L
1,398 Elo+
Party 1
Persephone
Persephone
MatsuuraJi
Persephone
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,629 Elo+
Solo
Izanami
Izanami
XllROORllX
Izanami
Level 48
God Stats
3W - 1L
1,715 SR
Queue Stats
82W - 84L
1,388 Elo+
Party 1
Chang'e
Chang'e
pgmon
Chang'e
Level 116
God Stats
12W - 7L
1,500 SR
Queue Stats
538W - 532L
1,384 Elo+
Solo
Team Averages
Level 75
1,564 SR
1,439 Elo+

VS

Team Averages
Level 139
1,482 SR
1,472 Elo+
Hachiman
Hachiman
IvaniaSlc
Hachiman
Level 212
God Stats
5W - 11L
1,500 SR
Queue Stats
664W - 694L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NATIONWIDE HD
Ah Muzen Cab
Level 166
God Stats
6W - 8L
1,500 SR
Queue Stats
669W - 703L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
fat sloth77
Sun Wukong
Level 89
God Stats
1W - 5L
1,408 SR
Queue Stats
112W - 96L
1,457 Elo+
Solo
Cthulhu
Cthulhu
iKiLLeuRz
Cthulhu
Level 114
God Stats
3W - 5L
1,500 SR
Queue Stats
184W - 197L
1,683 Elo+
Solo
Sylvanus
Sylvanus
orangenina2000
Sylvanus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeanLeeNSLC
Bacchus
14
0 / 1 / 12
8,310
693
7,421
12,471
16,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 3 / 8
9,457
788
8,983
13,413
8,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
MatsuuraJi
Persephone
17
6 / 1 / 7
10,252
854
17,359
11,081
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
XllROORllX
Izanami
16
3 / 3 / 8
9,248
771
14,354
13,775
6,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
pgmon
Chang'e
17
3 / 1 / 13
9,522
794
13,022
14,314
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IvaniaSlc
Hachiman
16
3 / 3 / 5
8,819
735
17,828
13,387
6,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
NATIONWIDE HD
Ah Muzen Cab
15
1 / 3 / 5
8,010
668
11,423
12,419
5,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
fat sloth77
Sun Wukong
15
4 / 3 / 3
8,189
682
13,585
14,151
12,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
iKiLLeuRz
Cthulhu
12
1 / 4 / 3
7,784
649
8,708
10,674
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
13
0 / 4 / 3
7,780
648
3,371
15,067
17,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
17
Kills
9
9
Deaths
17
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeanLeeNSLC
Bacchus
0
1
12
6
W
5
3
8
3
L
Hachiman
IvaniaSlc
Hachiman
3
3
5
1.83
W
Persephone
MatsuuraJi
Persephone
6
1
7
9.5
L
Ah Muzen Cab
NATIONWIDE HD
Ah Muzen Cab
1
3
5
1.17
W
Izanami
XllROORllX
Izanami
3
3
8
2.33
L
Sun Wukong
fat sloth77
Sun Wukong
4
3
3
1.83
L
Cthulhu
iKiLLeuRz
Cthulhu
1
4
3
0.63
L
Sylvanus
0
4
3
0.38
W
Chang'e
pgmon
Chang'e
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,139
Damage
54,915
65,054
Taken
65,698
42,162
Mitigated
55,848
40,064
Healing
26,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeanLeeNSLC
Bacchus
7,421
842
2,906
3,450
12,471
16,324
0
2,699
9,772
13,176
0
W
8,983
3,312
1,983
3,035
13,413
8,169
576
1,242
12,171
0
21,191
L
Hachiman
IvaniaSlc
Hachiman
17,828
11,713
510
3,941
13,387
6,505
0
9,123
4,264
0
32,828
W
Persephone
MatsuuraJi
Persephone
17,359
548
330
3,451
11,081
4,715
312
1,889
9,191
27,147
386
L
Ah Muzen Cab
NATIONWIDE HD
Ah Muzen Cab
11,423
3,175
1,408
4,169
12,419
5,891
0
8,028
4,391
0
24,561
W
Izanami
XllROORllX
Izanami
14,354
9,712
1,037
3,281
13,775
6,094
2,015
3,143
10,632
0
23,029
L
Sun Wukong
fat sloth77
Sun Wukong
13,585
1,288
593
2,551
14,151
12,619
0
6,708
7,443
0
19,679
L
Cthulhu
iKiLLeuRz
Cthulhu
8,708
670
1,818
1,806
10,674
13,634
0
6,708
3,966
18,362
0
L
Sylvanus
3,371
483
5,812
3,875
15,067
17,199
0
7,171
7,896
5,107
0
W
Chang'e
pgmon
Chang'e
13,022
2,206
11,093
9,498
14,314
6,860
866
3,106
11,208
32,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
40,582
184
Minions Killed
96
0
Camps Cleared
0
1,191,413
Distance Traveled
926,274
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,310
693
13
1
0
268,167
0
W
Ravana
9,457
788
33
3
0
233,935
0
L
Hachiman
8,819
735
35
3
0
181,161
0
W
Persephone
10,252
854
36
3
0
241,655
0
L
Ah Muzen Cab
8,010
668
29
2
0
186,278
0
W
Izanami
9,248
771
43
4
0
222,480
0
L
Sun Wukong
8,189
682
8
1
0
227,854
0
L
Cthulhu
7,784
649
21
2
0
144,028
0
L
Sylvanus
7,780
648
3
0
0
186,953
0
W
Chang'e
9,522
794
59
5
0
225,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role