Player Matchup

Chaac
Chaac
nR Trigger
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,291 Elo+
Party 1
Anubis
Anubis
nRHoomboro
Anubis
Level 82
God Stats
3W - 5L
1,379 SR
Queue Stats
16W - 17L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
nRJuul
Jing Wei
Level 24
God Stats
3W - 0L
1,734 SR
Queue Stats
12W - 8L
1,606 Elo+
Party 1
Team Averages
Level 36
1,538 SR
1,483 Elo+

VS

Team Averages
Level 44
1,509 SR
1,321 Elo+
Tyr
Tyr
LeandroEFD07
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,321 Elo+
Party 2
Anubis
Anubis
Revan00
Anubis
Level 17
God Stats
15W - 13L
1,528 SR
Queue Stats
28W - 25L
1,321 Elo+
Party 2
Ishtar
Ishtar
kratus1000
Ishtar
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 21L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 6 / 7
11,933
628
11,125
22,243
19,264
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
nRHoomboro
Anubis
20
9 / 4 / 1
14,689
773
18,430
14,500
9,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
nRJuul
Jing Wei
20
2 / 2 / 9
13,513
711
15,598
12,690
5,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 7
12,572
662
13,526
19,750
22,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Revan00
Anubis
19
5 / 4 / 7
13,471
709
13,730
14,803
8,171
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
kratus1000
Ishtar
18
3 / 4 / 8
12,701
668
11,868
17,599
7,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
12
12
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
L
Anubis
Revan00
Anubis
5
4
7
2.13
L
Ishtar
kratus1000
Ishtar
3
4
8
1.75
W
Chaac
0
6
7
0.58
W
Anubis
nRHoomboro
Anubis
9
4
1
2.38
W
Jing Wei
nRJuul
Jing Wei
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,153
Damage
39,124
49,433
Taken
52,152
34,141
Mitigated
38,501
11,263
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,526
917
0
1,944
19,750
22,679
257
6,616
13,134
106
42,914
L
Anubis
Revan00
Anubis
13,730
478
0
7,163
14,803
8,171
400
5,321
9,379
62,872
0
L
Ishtar
kratus1000
Ishtar
11,868
5,574
0
5,156
17,599
7,651
792
6,399
11,154
0
65,734
W
Chaac
11,125
1,353
0
3,152
22,243
19,264
221
7,073
15,170
0
38,593
W
Anubis
nRHoomboro
Anubis
18,430
554
0
5,489
14,500
9,378
578
2,449
12,051
82,252
2,301
W
Jing Wei
nRJuul
Jing Wei
15,598
12,454
0
2,622
12,690
5,499
2,272
4,584
8,106
0
52,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
38,744
237
Minions Killed
230
0
Camps Cleared
0
926,187
Distance Traveled
940,499
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,572
662
46
2
0
358,402
4
L
Anubis
13,471
709
97
5
0
278,671
0
L
Ishtar
12,701
668
87
5
0
303,426
0
W
Chaac
11,933
628
42
2
0
294,239
0
W
Anubis
14,689
773
118
6
0
296,758
1
W
Jing Wei
13,513
711
77
4
0
335,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role