Player Matchup

Freya
Freya
Bigblack768087
Freya
Level 104
God Stats
5W - 10L
1,500 SR
Queue Stats
18W - 30L
1,428 Elo+
Solo
Sol
Sol
Clevefan
Sol
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 36L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Lautaro-winer
Sylvanus
Level 48
God Stats
3W - 3L
1,845 SR
Queue Stats
103W - 84L
1,549 Elo+
Solo
Surtr
Surtr
Marc D Man
Surtr
Level 106
God Stats
7W - 8L
1,552 SR
Queue Stats
22W - 21L
1,602 Elo+
Solo
Artemis
Artemis
tnski
Artemis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 39L
1,258 Elo+
Solo
Team Averages
Level 70
1,536 SR
1,463 Elo+

VS

Team Averages
Level 55
1,453 SR
1,272 Elo+
Surtr
Surtr
Lvss Abadon
Surtr
Level 99
God Stats
10W - 7L
1,451 SR
Queue Stats
27W - 23L
1,528 Elo+
Solo
Izanami
Izanami
OpWon_JR
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 21L
1,203 Elo+
Party 1
Thanatos
Thanatos
THeTr0mb0nar
Thanatos
Level 61
God Stats
3W - 8L
1,312 SR
Queue Stats
9W - 24L
1,316 Elo+
Party 1
Olorun
Olorun
dawk431
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,108 Elo+
Party 1
Cerberus
Cerberus
only_qwerty
Cerberus
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 16L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,521
502
1,465
4,050
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 0
5,377
597
10,801
8,323
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Lautaro-winer
Sylvanus
9
1 / 1 / 0
4,779
531
3,854
6,180
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
6
1 / 4 / 0
4,047
450
2,475
6,636
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
tnski
Artemis
4
0 / 3 / 1
3,670
408
1,256
4,180
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,264
696
5,818
8,052
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
OpWon_JR
Izanami
9
1 / 0 / 1
4,954
550
2,930
4,353
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
THeTr0mb0nar
Thanatos
9
2 / 1 / 2
5,212
579
3,308
7,255
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
dawk431
Olorun
8
1 / 3 / 0
5,023
558
2,630
8,213
3,202
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
only_qwerty
Cerberus
8
0 / 1 / 2
4,400
489
1,223
5,523
2,728
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
8
10
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
3
1
0
3
L
Sylvanus
Lautaro-winer
Sylvanus
1
1
0
1
W
4
1
0
4
L
Surtr
1
4
0
0.25
W
Izanami
OpWon_JR
Izanami
1
0
1
1.5
W
Thanatos
THeTr0mb0nar
Thanatos
2
1
2
3
W
Olorun
dawk431
Olorun
1
3
0
0.33
W
Cerberus
only_qwerty
Cerberus
0
1
2
1
L
Artemis
tnski
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
15,909
29,369
Taken
33,396
13,025
Mitigated
13,672
13,066
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,465
498
0
1,495
4,050
1,356
0
36
4,014
19,294
0
L
10,801
4,529
0
5,579
8,323
2,464
0
2,705
5,618
34,678
0
L
Sylvanus
Lautaro-winer
Sylvanus
3,854
1,770
526
2,543
6,180
4,839
0
921
5,259
20,955
7,695
W
5,818
2,064
0
3,007
8,052
3,870
288
2,702
5,072
456
42,462
L
Surtr
2,475
1,365
0
2,415
6,636
3,417
0
84
6,552
149
13,817
W
Izanami
OpWon_JR
Izanami
2,930
2,032
0
2,536
4,353
1,385
234
1,806
2,547
0
29,768
W
Thanatos
THeTr0mb0nar
Thanatos
3,308
835
0
6,622
7,255
2,487
0
2,425
4,830
0
22,271
W
Olorun
dawk431
Olorun
2,630
1,925
0
2,743
8,213
3,202
136
6,380
1,833
23,027
0
W
Cerberus
only_qwerty
Cerberus
1,223
108
224
1,309
5,523
2,728
32
2,507
3,016
13,932
0
L
Artemis
tnski
Artemis
1,256
361
0
508
4,180
949
0
302
3,878
0
6,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
25,853
164
Minions Killed
229
0
Camps Cleared
0
700,797
Distance Traveled
893,458
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,521
502
39
4
0
194,060
0
L
Sol
5,377
597
43
5
0
165,384
3
L
Sylvanus
4,779
531
59
7
0
151,823
0
W
Surtr
6,264
696
76
8
0
179,503
0
L
Surtr
4,047
450
16
2
0
99,459
0
W
Izanami
4,954
550
48
5
0
151,290
2
W
Thanatos
5,212
579
42
5
0
219,525
5
W
Olorun
5,023
558
38
4
0
155,285
0
W
Cerberus
4,400
489
25
3
0
187,855
1
L
Artemis
3,670
408
7
1
0
90,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role