Player Matchup

Kukulkan
Kukulkan
BCG l BNK3R
Kukulkan
Level 69
God Stats
11W - 8L
1,638 SR
Queue Stats
100W - 122L
1,423 Elo+
Party 1
Surtr
Surtr
Dirk Strongwood
Surtr
Level 122
God Stats
8W - 7L
1,508 SR
Queue Stats
101W - 122L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JndGonzo26
Kumbhakarna
Level 67
God Stats
1W - 1L
1,517 SR
Queue Stats
9W - 16L
1,205 Elo+
Solo
Team Averages
Level 86
1,554 SR
1,350 Elo+

VS

Team Averages
Level 98
1,436 SR
1,301 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BGzzISzzMYzzOG
Odin
Level 42
God Stats
1W - 5L
1,279 SR
Queue Stats
25W - 40L
941 Elo+
Solo
Medusa
Medusa
mykitten
Medusa
Level 104
God Stats
3W - 4L
1,529 SR
Queue Stats
13W - 10L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BCG l BNK3R
Kukulkan
14
4 / 1 / 2
8,477
771
10,888
4,123
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 3
7,323
666
4,505
11,812
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
JndGonzo26
Kumbhakarna
11
1 / 0 / 5
7,906
719
3,859
10,772
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 1
6,830
621
9,349
4,046
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 2 / 1
6,786
617
2,307
8,591
4,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
mykitten
Medusa
10
0 / 4 / 1
6,485
590
5,733
9,813
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
1
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
1
1.5
W
Kukulkan
BCG l BNK3R
Kukulkan
4
1
2
5
L
0
2
1
0.25
W
1
1
3
2.5
W
Kumbhakarna
JndGonzo26
Kumbhakarna
1
0
5
3.5
L
Medusa
mykitten
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
17,389
26,707
Taken
22,450
18,768
Mitigated
10,332
6,522
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,349
2,307
151
1,057
4,046
1,515
0
2,177
1,869
19,834
0
W
Kukulkan
BCG l BNK3R
Kukulkan
10,888
710
1,012
1,505
4,123
1,472
672
1,611
2,286
39,679
0
L
2,307
409
0
0
8,591
4,808
0
6,511
2,080
0
17,009
W
4,505
905
0
3,066
11,812
6,028
544
3,888
7,424
109
16,823
W
Kumbhakarna
JndGonzo26
Kumbhakarna
3,859
806
0
939
10,772
11,268
113
2,973
7,505
14,136
0
L
Medusa
mykitten
Medusa
5,733
2,179
0
500
9,813
4,009
0
6,149
3,664
0
19,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
20,101
119
Minions Killed
106
0
Camps Cleared
0
584,827
Distance Traveled
575,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,830
621
38
3
0
184,700
0
W
Kukulkan
8,477
771
74
7
0
204,746
0
L
Odin
6,786
617
38
3
0
204,900
0
W
Surtr
7,323
666
32
3
0
187,358
0
W
Kumbhakarna
7,906
719
13
1
0
192,723
0
L
Medusa
6,485
590
30
3
0
185,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role