Player Matchup

Medusa
Medusa
Silver I
Bambino218
Medusa
Silver I
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 125L
1,624 MMR
Party 2
Horus
Horus
Bronze III
Horus-da-Pharaoh
Horus
Bronze III
Level 159
God Stats
3W - 7L
1,473 SR
Queue Stats
52W - 54L
1,575 MMR
Solo
Vulcan
Vulcan
Gold I
The_Sir_Captain
Vulcan
Gold I
Level 137
God Stats
77W - 85L
1,581 SR
Queue Stats
229W - 240L
1,700 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,518 SR
1,633 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,617 SR
1,634 MMR
Bacchus
Bacchus
Gold V
Anthonyjzg
Bacchus
Gold V
Level 148
God Stats
3W - 6L
1,719 SR
Queue Stats
211W - 193L
1,656 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
jrock2323
Cernunnos
Gold IV
Level 159
God Stats
13W - 11L
1,500 SR
Queue Stats
979W - 1,037L
1,546 MMR
Solo
Poseidon
Poseidon
Gold IV
shavon7u7
Poseidon
Gold IV
Level 134
God Stats
5W - 1L
1,632 SR
Queue Stats
90W - 62L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bambino218
Medusa
16
1 / 4 / 3
10,850
638
16,288
18,269
10,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 0 / 4
12,147
715
12,902
20,325
30,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 3 / 2
11,601
682
19,715
12,289
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaAo KuangAh Muzen CabBaba YagaAtlas

VS

Bans
AchillesGuan YuAresDanzaburouKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anthonyjzg
Bacchus
17
1 / 1 / 6
10,934
643
10,717
25,760
40,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
jrock2323
Cernunnos
18
3 / 1 / 2
12,320
725
15,366
17,104
8,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
shavon7u7
Poseidon
18
3 / 3 / 4
12,022
707
13,473
18,443
9,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
7
7
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anthonyjzg
Bacchus
1
1
6
4
L
Medusa
Bambino218
Medusa
1
4
3
0.63
L
1
0
4
3
L
3
3
2
1.33
W
Cernunnos
jrock2323
Cernunnos
3
1
2
4
W
Poseidon
shavon7u7
Poseidon
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,905
Damage
39,556
50,883
Taken
61,307
47,139
Mitigated
59,228
19,964
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anthonyjzg
Bacchus
10,717
1,107
0
8,715
25,760
40,388
166
7,155
18,605
27,075
0
L
Medusa
Bambino218
Medusa
16,288
8,491
0
3,878
18,269
10,257
2,109
9,188
9,081
287
71,463
L
12,902
4,708
4,156
9,690
20,325
30,037
460
8,257
12,068
0
21,409
L
19,715
8,914
0
2,240
12,289
6,845
1,157
6,530
5,759
62,156
2,032
W
Cernunnos
jrock2323
Cernunnos
15,366
6,787
0
4,746
17,104
8,972
2,149
4,027
13,077
0
83,415
W
Poseidon
shavon7u7
Poseidon
13,473
1,963
0
3,628
18,443
9,868
1,118
7,495
10,948
83,522
4,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
35,276
202
Minions Killed
255
0
Camps Cleared
0
986,851
Distance Traveled
977,394
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,934
643
20
1
0
349,845
0
L
Medusa
10,850
638
76
4
0
297,587
4
L
Horus
12,147
715
18
1
0
361,407
4
L
Vulcan
11,601
682
108
6
0
327,857
0
W
Cernunnos
12,320
725
91
5
0
287,723
0
W
Poseidon
12,022
707
144
8
0
339,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role