Player Matchup

Medusa
Medusa
Silver I
PridefulSaiyan16
Medusa
Silver I
Level 84
God Stats
2W - 3L
1,671 SR
Queue Stats
8W - 4L
1,648 MMR
Party 1
Khepri
Khepri
Bronze III
aliboo101
Khepri
Bronze III
Level 120
God Stats
1W - 3L
1,713 SR
Queue Stats
3W - 3L
1,650 MMR
Party 1
Bellona
Bellona
Bronze III
blurthenija
Bellona
Bronze III
Level 148
God Stats
0W - 1L
1,701 SR
Queue Stats
23W - 7L
1,470 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,695 SR
1,590 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,427 SR
1,572 MMR
Chronos
Chronos
Gold III
ARCHΩN
Chronos
Gold III
Level 148
God Stats
1W - 1L
1,281 SR
Queue Stats
25W - 21L
1,594 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Kagsie
Cthulhu
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,543 MMR
Party 2
Xbalanque
Xbalanque
Gold III
SaltierThanNaCl
Xbalanque
Gold III
Level 162
God Stats
8W - 10L
1,500 SR
Queue Stats
523W - 525L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,921
661
18,698
11,948
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
aliboo101
Khepri
15
0 / 1 / 3
10,192
679
6,268
9,902
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
blurthenija
Bellona
15
2 / 1 / 1
9,825
655
11,379
23,091
28,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DiscordiaAo KuangAtlasBaba YagaChang'e

VS

Bans
AresAchillesShivaHerculesVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARCHΩN
Chronos
15
1 / 2 / 2
10,205
680
9,600
13,285
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Kagsie
Cthulhu
15
0 / 0 / 3
9,935
662
15,995
17,859
24,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
SaltierThanNaCl
Xbalanque
15
2 / 1 / 1
10,688
713
11,311
15,616
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
3
3
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
ARCHΩN
Chronos
1
2
2
1
W
Cthulhu
Kagsie
Cthulhu
0
0
3
1.5
L
1
1
1
1.5
W
Xbalanque
SaltierThanNaCl
Xbalanque
2
1
1
2.5
L
Khepri
aliboo101
Khepri
0
1
3
1.5
L
Bellona
blurthenija
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
36,906
44,941
Taken
46,760
48,672
Mitigated
38,381
8,122
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ARCHΩN
Chronos
9,600
1,552
0
2,147
13,285
6,294
1,763
2,424
10,861
47,248
0
W
Cthulhu
Kagsie
Cthulhu
15,995
1,321
354
6,671
17,859
24,580
27
2,990
14,869
36,338
1,421
L
18,698
10,000
0
5,996
11,948
7,380
0
6,876
4,618
0
65,862
W
Xbalanque
SaltierThanNaCl
Xbalanque
11,311
5,681
0
6,642
15,616
7,507
1,911
905
14,711
0
65,143
L
Khepri
aliboo101
Khepri
6,268
335
0
1,449
9,902
12,486
0
4,087
5,485
20,008
0
L
Bellona
blurthenija
Bellona
11,379
3,570
0
677
23,091
28,806
0
11,701
10,141
0
46,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
30,828
170
Minions Killed
185
0
Camps Cleared
0
894,259
Distance Traveled
931,057
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,205
680
66
4
0
290,057
0
W
Cthulhu
9,935
662
34
2
0
340,971
0
L
Medusa
9,921
661
96
6
0
284,393
0
W
Xbalanque
10,688
713
85
6
0
300,029
0
L
Khepri
10,192
679
16
1
0
288,134
0
L
Bellona
9,825
655
58
4
0
321,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role