Player Matchup

Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 101
God Stats
235W - 241L
1,544 SR
Queue Stats
1,106W - 1,416L
1,411 Elo+
Solo
Surtr
Surtr
FROSTYCHURRO1
Surtr
Level 119
God Stats
11W - 11L
1,432 SR
Queue Stats
136W - 132L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SLICKERNSHI1
Cu Chulainn
Level 126
God Stats
9W - 2L
1,780 SR
Queue Stats
17W - 17L
1,567 Elo+
Party 1
Sol
Sol
SiN_Alphaa
Sol
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 71L
1,486 Elo+
Party 1
King Arthur
King Arthur
trippyminotaur
King Arthur
Level 49
God Stats
2W - 3L
1,678 SR
Queue Stats
135W - 141L
1,440 Elo+
Party 1
Team Averages
Level 105
1,587 SR
1,467 Elo+

VS

Team Averages
Level 103
1,313 SR
1,457 Elo+
Anubis
Anubis
DYGeezy
Anubis
Level 69
God Stats
2W - 5L
1,440 SR
Queue Stats
2W - 5L
1,506 Elo+
Solo
Surtr
Surtr
Ewok1036
Surtr
Level 83
God Stats
4W - 4L
1,069 SR
Queue Stats
49W - 64L
1,228 Elo+
Solo
Agni
Agni
LazyIncubus4947
Agni
Level 73
God Stats
0W - 1L
1,264 SR
Queue Stats
24W - 16L
1,510 Elo+
Solo
Yemoja
Yemoja
RafinhaSenseih
Yemoja
Level 173
God Stats
5W - 8L
1,500 SR
Queue Stats
39W - 51L
1,456 Elo+
Solo
Vamana
Vamana
picklenick420
Vamana
Level 117
God Stats
18W - 19L
1,291 SR
Queue Stats
30W - 33L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,083
545
5,916
6,192
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 8
7,892
607
7,829
11,739
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SLICKERNSHI1
Cu Chulainn
11
7 / 3 / 5
7,164
551
12,475
13,316
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 3
8,945
688
13,597
15,054
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
trippyminotaur
King Arthur
13
5 / 1 / 4
7,983
614
9,348
11,937
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DYGeezy
Anubis
11
2 / 5 / 6
6,762
520
7,191
10,428
4,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Ewok1036
Surtr
10
4 / 7 / 2
7,063
543
13,688
17,361
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 6 / 1
6,031
464
7,057
10,310
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 2
6,693
515
3,762
12,731
6,175
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 2
5,393
415
4,568
13,193
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
24
Kills
10
10
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
Anubis
DYGeezy
Anubis
2
5
6
1
L
Surtr
Ewok1036
Surtr
4
7
2
0.71
W
4
0
8
8
L
2
6
1
0.42
L
2
2
2
1.5
W
Cu Chulainn
SLICKERNSHI1
Cu Chulainn
7
3
5
3.17
W
8
3
3
3.17
L
0
4
2
0.25
W
King Arthur
trippyminotaur
King Arthur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,165
Damage
36,266
58,238
Taken
64,023
30,343
Mitigated
33,965
21,228
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,916
1,346
101
937
6,192
1,946
627
1,550
4,600
42,015
1,831
L
Anubis
DYGeezy
Anubis
7,191
328
0
3,314
10,428
4,667
0
2,639
7,441
31,626
0
L
Surtr
Ewok1036
Surtr
13,688
6,229
0
3,255
17,361
8,438
15
7,589
9,460
485
39,345
W
7,829
2,552
0
6,370
11,739
5,716
0
2,187
9,384
1,484
49,042
L
7,057
233
60
719
10,310
3,664
0
5,494
4,775
33,724
0
L
3,762
678
675
3,637
12,731
6,175
0
3,768
8,643
28,258
0
W
Cu Chulainn
SLICKERNSHI1
Cu Chulainn
12,475
1,990
252
3,695
13,316
10,048
0
6,482
6,792
5,165
33,760
W
13,597
4,511
0
8,420
15,054
5,116
1,414
5,037
10,017
69,437
0
L
4,568
1,530
218
900
13,193
11,021
0
2,447
10,522
0
29,447
W
King Arthur
trippyminotaur
King Arthur
9,348
485
0
1,453
11,937
7,517
331
3,053
8,602
219
46,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
31,942
406
Minions Killed
222
0
Camps Cleared
0
1,316,928
Distance Traveled
1,243,973
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,083
545
88
7
0
238,784
0
L
Anubis
6,762
520
38
3
0
241,645
0
L
Surtr
7,063
543
42
3
0
264,446
0
W
Surtr
7,892
607
88
7
0
298,008
4
L
Agni
6,031
464
46
4
0
249,046
0
L
Yemoja
6,693
515
48
4
0
213,867
7
W
Cu Chulainn
7,164
551
43
3
0
291,259
0
W
Sol
8,945
688
116
9
0
240,798
0
L
Vamana
5,393
415
48
4
0
274,969
3
W
King Arthur
7,983
614
71
5
0
248,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role