Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver I
Ansomniac_
Anhur
Silver I
Level 156
God Stats
3W - 2L
1,669 SR
Queue Stats
165W - 159L
1,440 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Chain510soldier
Baron Samedi
Gold IV
Level 155
God Stats
28W - 33L
1,500 SR
Queue Stats
470W - 461L
1,432 MMR
Solo
Achilles
Achilles
Gold IV
Peariston Hill
Achilles
Gold IV
Level 121
God Stats
11W - 14L
1,693 SR
Queue Stats
307W - 308L
1,448 MMR
Solo
Ne Zha
Ne Zha
Bronze III
bombaclott68
Ne Zha
Bronze III
Level 123
God Stats
1W - 1L
1,168 SR
Queue Stats
3W - 5L
1,446 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,506 SR
1,453 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,498 SR
1,456 MMR
Guan Yu
Guan Yu
Gold V
FISHCANTSH0UT
Guan Yu
Gold V
Level 123
God Stats
4W - 6L
1,870 SR
Queue Stats
439W - 440L
1,422 MMR
Solo
Chronos
Chronos
Bronze III
KĂŘŇÅ
Chronos
Bronze III
Level 126
God Stats
0W - 1L
1,337 SR
Queue Stats
2W - 2L
1,454 MMR
Party 1
Fafnir
Fafnir
Bronze III
NeroXGarmers
Fafnir
Bronze III
Level 147
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
Zebro66
He Bo
Bronze III
Level 125
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 2L
1,454 MMR
Party 1
Ishtar
Ishtar
Silver II
jonyomar4
Ishtar
Silver II
Level 146
God Stats
18W - 15L
1,711 SR
Queue Stats
210W - 220L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 2 / 18
11,077
554
10,361
24,678
29,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
16
3 / 2 / 7
10,179
509
12,944
17,051
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Chain510soldier
Baron Samedi
16
6 / 1 / 9
10,212
511
16,427
12,073
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
7 / 2 / 5
11,655
583
12,589
22,792
19,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
6 / 1 / 13
11,549
577
12,817
18,787
9,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Bans
CliodhnaHerculesLoki

VS

Bans
AtlasFenrirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
2 / 7 / 4
9,535
477
12,007
22,683
25,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Chronos
KĂŘŇÅ
Chronos
16
2 / 4 / 2
10,046
502
6,891
15,380
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
9
0 / 6 / 1
6,665
333
3,934
10,393
9,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Zebro66
He Bo
16
2 / 3 / 4
9,837
492
9,929
15,266
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
jonyomar4
Ishtar
14
1 / 5 / 3
9,003
450
15,789
19,074
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
25
Kills
7
8
Deaths
25
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
18
6
W
Anhur
3
2
7
3.25
W
Baron Samedi
Chain510soldier
Baron Samedi
6
1
9
10.5
L
Guan Yu
2
7
4
0.57
L
Chronos
KĂŘŇÅ
Chronos
2
4
2
0.75
L
Fafnir
0
6
1
0.08
W
Achilles
7
2
5
4.75
L
He Bo
Zebro66
He Bo
2
3
4
1.33
W
Ne Zha
6
1
13
12.5
L
Ishtar
jonyomar4
Ishtar
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,138
Damage
48,550
95,381
Taken
82,796
73,346
Mitigated
55,506
41,444
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,361
3,048
4,630
5,582
24,678
29,963
949
6,840
17,838
35,470
0
W
Anhur
12,944
7,444
0
8,642
17,051
7,355
2,646
2,325
14,726
0
84,501
W
Baron Samedi
Chain510soldier
Baron Samedi
16,427
1,138
2,583
4,825
12,073
7,481
2,338
4,870
7,203
68,156
0
L
Guan Yu
12,007
1,136
658
4,166
22,683
25,880
442
7,929
14,754
0
63,257
L
Chronos
KĂŘŇÅ
Chronos
6,891
1,641
0
1,871
15,380
6,634
1,473
6,445
8,935
90,726
405
L
Fafnir
3,934
947
0
1,739
10,393
9,556
0
3,870
6,523
14,635
0
W
Achilles
12,589
2,837
0
9,750
22,792
19,263
68
4,366
18,426
1,054
84,910
L
He Bo
Zebro66
He Bo
9,929
1,024
0
5,303
15,266
6,407
0
4,406
10,860
85,912
0
W
Ne Zha
12,817
2,917
0
5,432
18,787
9,284
1,719
2,169
16,618
0
101,447
L
Ishtar
jonyomar4
Ishtar
15,789
9,375
0
6,421
19,074
7,029
0
4,661
14,413
0
66,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,672
Gold Earned
45,086
520
Minions Killed
496
0
Camps Cleared
0
1,954,791
Distance Traveled
1,765,945
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,077
554
48
2
0
406,532
1
W
Anhur
10,179
509
118
6
0
364,445
8
W
Baron Samedi
10,212
511
98
5
0
369,984
3
L
Guan Yu
9,535
477
94
5
0
360,762
0
L
Chronos
10,046
502
150
8
0
355,106
5
L
Fafnir
6,665
333
19
1
0
279,344
0
W
Achilles
11,655
583
126
6
0
377,607
0
L
He Bo
9,837
492
131
7
0
425,366
5
W
Ne Zha
11,549
577
130
7
0
436,223
0
L
Ishtar
9,003
450
102
5
0
345,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role